The reasons that I haven't gotten E-tools:
I've considered getting this program. It'd probably make my life a little easier. But when I've looked for it, I can't find it anywhere.
I understand that with a credit card I could buy it online. However, I don't want to buy more "D&D stuff" unless I will use it. I just don't know that much about it. But right now I don't have a credit card. I'm still stinging from when the company of the card I last had got bought out by another company and raised everybody's APR by 8 points. (Tip: Don't get a Fleet and/or Bank of America Card, but that's for discussion elsewhere)
The System Reference Document:
I've checked it out.
It appears that I should just downloaded the SRD instead of buying the books.
But I haven't seen anything in the SRD that would cure my stat-block woes.
Warhammer Fantasy Roleplay:
I like what I've heard so far about this game. I have the older edition of it and thought it was decent. But my FLGS doesn't have it in, and I can't find it elsewhere in the immediate area so I can take a look at it.
Castles and Crusades:
A friend bought the Player's Guide and I borrowed it. I am VERY impressed. So impressed that I downloaded some of the free stuff on their website...
http://www.trolllord.com/candc.htm
In the adventure "The Lion in the Ropes" the stat blocks are so small.
I can't wait to finish my current campaign so I can try out CnC.
I just want to play a game and tell a cool story:
It doesn't matter what system I play. I stuck with D&D 2ed from when it came out to when 3e arrived because I was the only system I really knew. I when to 3e/3.5 because I thought "great, d20 for everything." So far, I've run two campaigns for 3e/3.5. And in each campaign the game halted frequently because of these "accounting problems" (and they ARE problems--not even WotC can get them right, just check out MM III).
There are so many rules and options available now, that's great. However, I just want to play. I care less about all those feats and skills that any character can choose and more about just playing the game.
The magic of D&D is gone. It's been replaced with accounting to keep track of all the skill ranks, feats, spells, spell-like abilities, saving throws, synergy bonuses,
attacks of opportunity, attribute bonuses, etc...etc..etc....