4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.

Gansk

Explorer
OOC: Switching weapons is a minor action.

Round 18: Ragnar has -26 hp. Bones has 23 hp. ID has -2 hp. Milly has full hp, 34. DJ has full hp, 38.

DJ does not recharge (2). He shifts to 70N55E and bites. 7+11, misses.

Milly uses Scuttle to shift 3, moving through Bones, then 2 squares northwest to 70N45E. She bites Hawkeye, 8+11+2, hits. 5 damage. Hawkeye is down at -4.

Ragnar does not die (16).

Bones charges to 45N55E and swings at the Captain. 18+10+1, hits. CA takes 6 and is marked.

ID is still almost dead (19).
 
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Infiniti2000

First Post
Bad Guys:
Norman (Leader): 46hp, full
Captain: 33hp, injured
Hawkeye: -4hp, dying


Norman Osborn fails to recharge anything (3, yes I rolled yet another 3). Norman uses Force Lance on DJ, 5+7 vs. Fort, misses!

Captain Archer shifts to the northwest 45n45e, changes weapons and shoots Ragnar to finish him off, 4+9+4+2, hits for 13 damage. Ragnar is dead and teleported out.

Hawkeye is dying (8).
 

Gansk

Explorer
OOC: Captain Archer should have taken -2 for being marked to attack Bones. He still hits Ragnar.

Round 19: Bones has 23 hp. ID has -2 hp. Milly has full hp, 34. DJ has full hp, 38.

DJ does not recharge (1). He shifts to 75N60E and bites. 17+11, hit Norman for 11 damage.

Milly bites Hawkeye for 12 damage, getting rid of him. She then loops behind CA to 45N40E.

Bones shifts to 45N50E and swings at the Captain. 9+10+2, hits. CA takes another 6 and is marked.

ID dies on his own and is teleported out (1).
 

Infiniti2000

First Post
Nice clean battlefield :)

Bad Guys:
Norman (Leader): 35hp, injured
Captain: 27hp, injured


Norman Osborn recharges everything (5). Norman uses Shock Staff on DJ, 6+8, misses! He then shifts north to 85n65e.

Captain Archer shifts to the northwest 50n40e and takes a second wind, healing up to 36hp (and +2 on defenses).
 

Gansk

Explorer
Round 20: Bones has 23 hp. Milly has full hp, 34. DJ has full hp, 38.

DJ does not recharge (2). The dumb spider shifts to 80N65E and bites. 20+11, Crit! Norman takes 14 damage.

Milly shifts to 50N45E and bites CA. 16+11, hit for 9 damage.

Bones swings around to 50N35E and slashes at the Captain from behind. 4+10+2, miss. CA is no longer marked.
 

Infiniti2000

First Post
Bad Guys:
Norman (Leader): 21hp, bloodied
Captain: 27hp, injured


Norman Osborn does not recharge shock staff (1). Norman uses Force Pulse on DJ, 14+7 vs. Reflex, doing 8+4 damage and knocking DJ south to 75n65e, prone. He then shifts south to 80n65e.

Captain Archer shifts to the northeast 55n45e and swings at Milly with his longsword, 3+6 misses.
 
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Gansk

Explorer
OOC: Captain Archer should have 18 hp, he took 9 damage last round. Both he and Norman are bloodied.

Round 21: Bones has 23 hp. Milly has full hp, 34. DJ has 26 hp, prone.

DJ does not recharge (3). He stands up, triggering an OA, then bites. 5+11, miss.

Milly shifts northeast to 55N50E and bites CA. 8+11, hit for 3 damage.

Bones shifts to 55N40E and swings. 18+10+2, hit. CA takes 3 and is marked.
 


Infiniti2000

First Post
Bad Guys:
Norman (Leader): 21hp, bloodied
Captain: 21hp, injured


The OA by Norman on DJ is a 16+8+2 hits for 2 damage.

Norman Osborn recharges everything (5). Norman takes a second wind, gaining 11 hp (up to 32 and no longer bloodied).

Captain Archer stays put and swings at Milly with his longsword, 5+6 misses.

OOC: Are you tracking how long each combatant spends in the arena? I haven't been paying attention for purposes of second winds and whatnot.
 

Gansk

Explorer
OOC: Oops, Captain Archer and Bones have reset. Norman is coming up in round 24. CA was marked, so he needed to take -2 vs. Milly.

Round 22: Bones has 23 hp. Milly has full hp, 34. DJ has 24 hp.

DJ does not recharge (2). He bites, 16+11, hit Norman for 7 damage.

Milly shifts southwest to 50N45E and bites CA. 10+11, hit for 5 damage.

Bones shifts to 60N45E and swings. 4+10+2, miss. CA is no longer marked.
 

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