OOC: Yeah, it is a crappy ability - there is probably something I'm misinterpreting that makes it so crappy. It does help a little if Aussie wants to fly around, since he is a clumsy flier. If he stays in the air, ranged attackers get CA.
Good Guys:
Monte (shade knight, SW): 48/72hp, injured, concealed
Blossom (dwarf shieldmaiden): 3/96hp, bloodied (ouch!), marked, concealed
Pete (ice archon, leader, SW): 110/117hp, injured, concealed
Round 109:
Monte moves to 75N45E, then charges to 75N25E. 12+17+2-2+1, hit. Lord Soth takes 14 damage and has a shadow blade hovering over him. Both Monte and Blossom have concealment.
Blossom gets zapped and attacks Lord Soth. 15+19-2+2, hit. 13 damage.
Monte uses Guiding Shadow to crit Lord Soth for another 18 damage.
Pete moves to 60N45E, then charges to 70N25E. 13+23-2+1, hit. Lord Soth takes 17 plus 5 cold damage and is slowed. Pete also gains concealment.