Thanks to everyone that contributed to this revision, either here or in other threads and boards.
• Title changed from PHB “Lite” to 4e Pre-Release Rules Compilation (Patlin)
• Under Ability Scores, added “arrays” and “rolling”, from Andy Collin’s interview on “The Tome” podcast, Ep 52, March 22.
• +1 Healing Surges from Humans and Halflings removed, and added back to the cleric and paladin (as in v1.0) (Bayonet_Chris, Malcolm_n)
• Ranger’s Careful Strike power gains +4 attack, no bonus to damage (Plane Sailing, Ian O’Rourke).
• Noted possibility that several powers may grant “+/- ability modifier” instead of flat bonus/penalty: (Cleric) Priest’s Shield, Divine Fortune, (Paladin) Bolstering Strike, Holy Strike, Shielding Smite, (Warlock) Witchfire (Bayonet_Chris).
• Note in Warlock about the mystery +1 AC (unidentified at this time).
• Noted in Human race description that they probably get +2 to one ability (instead of two)
• Modified Half-elf bonus power to include possible stipulation that the power must come from a class list with a shared Power Source.
• Added text to paladin’s Divine Challenge “You must be actively engaging or moving to engage the marked creature in melee combat or the mark fades at the end of your turn.” (
http://www.enworld.org/showthread.php?t=222679)
• Adjusted Wizard’s Ray of Frost to Int, instead of Dex, to hit and damage.
• Clarified charging and OAs.
• Monsters roll their recharge 1d6 checks at the start of their turn (Mouseferatu).
• Note in Weapon Damage and Standard Modifier that ½ level is not expected to be added to damage (Sir_Brennen).
• Weakened condition (same as ‘enervated’)
• Added Concealment entry in Combat, and changed Blinded and Invisible condition entries to reflect mechanic (Keterys, others).
• Added section on how to determine cover (HandofMystra)
• Internal consistency for escaping a grab (Silverwave)
• Spelling (Eladrin/Eldarin – FabioMilitoPagliara, coup de grace - Wormwood), formatting, page numbering and appearance improvements.