Kralin Thornberry said:Just a minor point: All other teleport powers are considered move actions, but you have the bard's as a minor action.
The only one would be the shadowdancer paragon path. That was an oversight. Thanks for pointing it out.
Kralin Thornberry said:Just a minor point: All other teleport powers are considered move actions, but you have the bard's as a minor action.
StephenHawking said:Few feat ideas:
Heroic:
Song of the Heart: Pre-req: Bardic music class feature. +1 to inspire competence or courage bonuses.
Music of Renewal Pre-req: Healing Hymn. Your healing hymn can be used to give all allies in the burst regeneration 2 for every 1d6 of healing up to a max of targets equal to your charisma modifier. Example, a 6th lvl bard with 18 charisma can target 4 allies and give them regeneration of 4. This uses up a healing hymn for the encounter.
Curse song: Pre-req: Bardic music class feature. Bard song effects can be used negatively on enemies. You must have the appropriate bard music class of the same name to use these effects.
Cursed Countersong: Targets in burst up to your intelligence modifier gain 5 vulnerability to thunder and a -2 saving throw penalty for charm based saving throws. This changes countersong to a standard action.
Cursed Inspire courage: Targets in burst up to your intelligence modifier get -hit/dmg of appropriate level.
Cursed Inspire competence: As above, but skill checks.
Flash_Plasma said:So far this is the best homemade 4e class I've seen, and it's great for me because I always liked bards, and now they're actually GOOD. Why hasn't Wizards hired you yet?
Anyway, if i can convince my friends to play 4e, I'll definitely use this class, very professionally done.
Shinen said:Looks really good, next time I start a 4e game I'll try to convince my DM to let me give it a spin.
One critique, though-if the PHB is any indication, the 'type' of the powers (Level blank type, as in exploit or prayer) is based on the power source. Therefore they should be spells, not that it has an affect mechanically as far as I know though.
As long as it has no mechanical effect, it should be fine then. Just making sure.saric said:Its more of a flavor thing that I wanted to go for. Does it really matter that its called a spellsong vs a plain old spell? Not really, its just a name.
And you are correct, it has 0 effect on mechanics.
Zsig said:Trained Skills
-Any particular reason you took Streetwise over History? For me at least, history makes alot more sense since, well, when I hear about bards the first thing that comes to mind are the stories and tales they tell and such.
I wouldn't suppose it wouldn't be too hard to describe that in the class description.Zsig said:Implements
-This is probably implicit in there, but fluff-wise it would be cool to explain that, if for instance you don't use any implements you are actually singing a song or somesuch... Not that this is any important...
Zsig said:Bardic Knowledge
-Sorry to say this, but this one looks rather useless, lemme try to explain why. Most other classes (leaders or not), have stuff that gets a bonus either equal to one ability mod (ie. Combat Superiority, Healer's Lore, Implement Mastery, Commanding Presence (to some extent)) or they go even beyond that and instead give bonuses based on level (hunter's quarry/sneak attack/warlock's curse, kinda of an unfair comparisson though I have to admit).
Also, it's worth to mention some of the stuff that gives a flat/static bonus to a given stat (Weapont Talent, Combat Leader).
That being said, what good is a +2 to knowledge checks compared to all those other classes' features? I'd think that since it has almost (if not at all) no impact in combat, and as such it should either be a bonus that increases with tier +2/+4/+6, or even a bit more extreme, +1/ level (or +1/2 per level). All else fails, make the bonus stat dependent (Int probably).
Zsig said:Cantrips
-I like the idea of having cantrips, I just don't like the idea of getting them from the same list as Wizards, even though Prestidigitation and Ghost Sound fits perfectly for the Bard. When you "steal" something from other class it gives me the impression you're trying to be someone else. I think they should get their own set of cantrips.
Zsig said:Bardic Song
-I really like what you tried to do here, and also where you're coming from. But having only 2 Songs available "to the rest of your life" since level 1 doesn't seem right to me, there should be a ways to learn new songs.
Zsig said:Also, a couple notes on duration:
On fascinating song you used "until the end of your next turn (save ends)". This doesn't really exists on 4E, you should pick either but not both. (p. 278 PHB)
Zsig said:Some of the songs could use a "Sustain Move/Standard" clause (not sure which), it'd make them interesting, representing that you keep playing/singing maintaining the effect.
I like the way you tried to give some of them some kind of synergy with Healing Hymn (and btw, that's a nice name for the ability you got there), but as much as the idea looks good I'm not sure it delivers, maybe each of those should get an exclusive "conditional" clause like Inspire Courage would receive an extra +1 for one round, while another song would get something else different.