Big Update, now available in pdf version:
https://drive.google.com/file/d/0B9qLj8cUvh00WUR1d1pRNzRtV3c/view?usp=sharing
TL;DR
https://drive.google.com/file/d/0B9qLj8cUvh00WUR1d1pRNzRtV3c/view?usp=sharing
TL;DR
- The Alchemist is an int based full caster with 2 kinds of spells:
- Potions: Need to be prepared in advance and reserve the spellslots until used. Restricted spell list, mostly healing and protection spells. Interesting, because it includes some self only spells like blink.
- Offensive spells in the form of bombs. Bombs are targeted and have an effect on the target as well as on the area around it.
- Instead of scaling the cantrips and offensive spells, the alchemist learns to throw multiple bombs in a turn and even combine them to great effect.
- Examples include: Knock enemies prone with a large force bomb, then throw a frost bomb on top to impose difficult terrain; throw a tar bomb, then ignote it with a spark bomb; restrain them with a sticky bomb (disadvantage on dex save), then blast them with a shrapnel bomb, and much more!
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