Joshua Randall
Legend
I received a gift in the mail today: the Valus sourcebook by our very own Destan.
I've only had a chance to skim through it during lunch, but it looks very promising. The changes to the game rules seem well thought out, and each one serves to distinguish the Valus from a generic D&D setting. For example, 1st edition AD&D purists will be pleased with the return of racial relationship effects (in the form of Diplomacy and Gather Information modifiers). As another example, Destan includes the frequent "Sorcerers get Eschew Materials as a free bonus feat" into the Valus rules. There are plenty of small changes like this scattered throughout the sourcebook, each with a subtle but noticeable effect.
There's also an extensively detailed history and pantheon, with plenty of built in role-playing meat. This is good fluff, folks. If you've read Destan's story hour, you know that he can write with the best of 'em.
All-in-all, a thumbs up from me. Good on you, Destan!
I've only had a chance to skim through it during lunch, but it looks very promising. The changes to the game rules seem well thought out, and each one serves to distinguish the Valus from a generic D&D setting. For example, 1st edition AD&D purists will be pleased with the return of racial relationship effects (in the form of Diplomacy and Gather Information modifiers). As another example, Destan includes the frequent "Sorcerers get Eschew Materials as a free bonus feat" into the Valus rules. There are plenty of small changes like this scattered throughout the sourcebook, each with a subtle but noticeable effect.
There's also an extensively detailed history and pantheon, with plenty of built in role-playing meat. This is good fluff, folks. If you've read Destan's story hour, you know that he can write with the best of 'em.
All-in-all, a thumbs up from me. Good on you, Destan!
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