A Merc's Life: Howl of the Carrion King [03]


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mleibrock

First Post
"Just be aware that you will be without us for some time even if we hie us to your side at the first indication of trouble we receive. This inevitable delay could seal your fate if the circumstances are as dire as I believe they may well be. I respect your dedication to your beliefs but I would not have you go blind into such a situation as this is."



[sblock=Houwlou's sheet]
Houwlou Groulenas, Olcán Ranger 4
Name: Houwlou Groulenas Age: 20
Class: Ranger 4 Height: 6'
Race: Olcán Weight: 190 lbs
Size: Medium Fur: Black/Brown
Gender: Male Eyes: One Brown, One Gray
Align: Chaotic Good
Deity: Panthiest HERO Points: 03

Str: 16 +3 Level: 04 XP: 9900
Dex: 13 +1 BAB: +4 HP: 44/44 (19 + CON + 10 Race/FC)
Con: 16 +3 CMB: +7 CMD: 18
Int: 16 +3 Speed: 30' Dmg Red: 0/anything
Wis: 18 +4 Init: +1 Spell Res: None
Cha: 15 +2 ACP: -2 Spell Save: 14+SL

Init.: +1


AC: Total Base Armor Shld Dex Size Def Nat Misc
17 10 +4 +2 +1 +0 +0 +0

Touch AC: 11
Flatfooted AC: 16


Total Base Mod Misc Special
Fort: +06 - +4 +2
Ref: +05 - +4 +1
Will: +05 - +1 +4


Weapon Attack Damage Critical Special
Longsword +1 +10 1d8+5 19-20/x2 +1 TH Gnolls
Dagger +1 (T) +9 (+7) 1d4+5 19-20/x2 +3 TH/Damage
Longsword +1 +8 1d8+5 19-20/x2 (Undead)
& Dagger +1 (T) +7 (+5) 1d4+3 19-20/x2
Longsword +1 +6 1d8+5 19-20/x2
& Longsword (MW) +6 1d8+2 19-20/x2
Javelin (M) +5 (+3) 1d6+3 20/x2 Range 30'

Languages: Common, Olcán

Background Trait:
* Devotee of the Green: +1 KS (Geography/Nature). KS (Geography) is CS

Olcán Traits:
* +2 CON, +2 WIS, -2 DEX
* Wolf-Lope: Move +10' when on all fours (Light/No Armor)
* Wolf Sight: Low Light Vision
* Keen Senses: +2 Perception Checks
* Hardy: Bonus Feat (Endurance)
* Wilderness Expert (+2 Survival, additional +2 Tracking)
* Hatred: +1 TH vs. Gnolls
* Read Body Language: +2 Sense Motive Checks

Ranger Abilities:
* Proficiencies: Simple and Martial Weapons; Light Armor & Shields
(Not Tower Shields)
* Fighting Style (Two Weapon Fighter)
Two Weapon Fighting Feat
* Favored Enemy: Undead (+2 Bluff, Perception, Sense Motive, Survival,
To Hit/Damage)
* Tracking (+½ Lvl (Min 1)) to Survival: Tracking checks
* Wild Empathy
* Favored Terrain: Desert (+2 Initiative, KS: Geography, Perception, Stealth, Survival)
* Hunter's Bond: Companions (grant half favored enemy bonus (+1) to companions)
* Spells: Beginning at 4th level, Houwlou can cast bonus druid spells for his 17 WIS (3/day)
(Spells prepared: Resist Energy)

Feats:
* Endurance: +4 CON Check vs. Non-Lethal Damage; Sleep in Light/Medium Armor
(Racial Bonus)
* Weapon Focus (Longsword): +1 TH
* Two-Weapon Fighting (Ranger Fighting Style)
* Sharp Senses

Skill Points: 36 (6 + INT Mod/Lvl)

Skills Total Rank CS Ability Misc
Acrobatics -5 1 -6
Appraise 4 2 3
Bluff 5 1 2 +2*
Climb 2 2 3 3 -6
Craft 3 3
Diplomacy 3 3
Disable Device 1
Disguise 3 3
Escape Artist -5 1 -6
Fly 1
Handle Animal 10 4 3 3
Heal 10 3 3 4
Intimidate 3 3
Knowledge (Arcana) 3
Knowledge (Dngnrng) 3
Knowledge (Engnrng) 3
Knowledge (Geography) 3
Knowledge (History) 3
Knowledge (Local) 3
Knowledge (Nature) 9 3 3 3
Knowledge (Nobility) 3
Knowledge (Planes) 3
Knowledge (Religion) 3
Linguistics 3
Perception 15 4 3 4 +4,+2*
Perform 3 3
Profession (Guide) 10 3 3 4
Ride 3 2 1
Sense Motive 7 1 4 +2, +2*
Sleight of Hand 1
Spellcraft 10 4 3 3
Stealth 2 4 3 1 -6
Survival 10 3 3 4 +½ Lvl*,+2*
Swim -9 3 -12
Use Magic Device 3

[/sblock]

"And I respect your heightened instincts, but I feel something in my gut about this one and in the past, this has always turned out to be guidance from Serenrae. So you understand why I have to go with this my friend." Tsadok puts his hand to Houwlou's shoulder. "I'll be fine, but I know you are just looking out for my best interest."

" I may not be the most quiet, but may I at least be near enough to be of assistance, just in case?"

"Of course, you can accompany me if you like, I am not looking to be stealthy at this point. In fact, if we are to win him over, I don't think we want to startle him in the least."

"What did you see of the layout? How open is the building? Is their line of sight from the door to the inhabitant?" He does not say it respect of Tsadok feeling, but Keeland is thinking of providing fire support with his bow.

"I could not see much inside but it did seem fairly open. It seems there really isn't much of a floor dividing the first from second floor more one very tall room." (Mike, please correct me if I am wrong).
 


Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Harnrey will accompany Tsadock, but his wand, that which he casts spells through, he will keep hidden up his sleeve - just in case.

slight of hand: +2 (so i won't know if successful or if failed)
 

mleibrock

First Post
"Just be aware that you will be without us for some time even if we hie us to your side at the first indication of trouble we receive. This inevitable delay could seal your fate if the circumstances are as dire as I believe they may well be. I respect your dedication to your beliefs but I would not have you go blind into such a situation as this is."

[sblock=Houwlou's sheet]
Houwlou Groulenas, Olcán Ranger 4
Name: Houwlou Groulenas Age: 20
Class: Ranger 4 Height: 6'
Race: Olcán Weight: 190 lbs
Size: Medium Fur: Black/Brown
Gender: Male Eyes: One Brown, One Gray
Align: Chaotic Good
Deity: Panthiest HERO Points: 03

Str: 16 +3 Level: 04 XP: 9900
Dex: 13 +1 BAB: +4 HP: 44/44 (19 + CON + 10 Race/FC)
Con: 16 +3 CMB: +7 CMD: 18
Int: 16 +3 Speed: 30' Dmg Red: 0/anything
Wis: 18 +4 Init: +1 Spell Res: None
Cha: 15 +2 ACP: -2 Spell Save: 14+SL

Init.: +1


AC: Total Base Armor Shld Dex Size Def Nat Misc
17 10 +4 +2 +1 +0 +0 +0

Touch AC: 11
Flatfooted AC: 16


Total Base Mod Misc Special
Fort: +06 - +4 +2
Ref: +05 - +4 +1
Will: +05 - +1 +4


Weapon Attack Damage Critical Special
Longsword +1 +10 1d8+5 19-20/x2 +1 TH Gnolls
Dagger +1 (T) +9 (+7) 1d4+5 19-20/x2 +3 TH/Damage
Longsword +1 +8 1d8+5 19-20/x2 (Undead)
& Dagger +1 (T) +7 (+5) 1d4+3 19-20/x2
Longsword +1 +6 1d8+5 19-20/x2
& Longsword (MW) +6 1d8+2 19-20/x2
Javelin (M) +5 (+3) 1d6+3 20/x2 Range 30'

Languages: Common, Olcán

Background Trait:
* Devotee of the Green: +1 KS (Geography/Nature). KS (Geography) is CS

Olcán Traits:
* +2 CON, +2 WIS, -2 DEX
* Wolf-Lope: Move +10' when on all fours (Light/No Armor)
* Wolf Sight: Low Light Vision
* Keen Senses: +2 Perception Checks
* Hardy: Bonus Feat (Endurance)
* Wilderness Expert (+2 Survival, additional +2 Tracking)
* Hatred: +1 TH vs. Gnolls
* Read Body Language: +2 Sense Motive Checks

Ranger Abilities:
* Proficiencies: Simple and Martial Weapons; Light Armor & Shields
(Not Tower Shields)
* Fighting Style (Two Weapon Fighter)
Two Weapon Fighting Feat
* Favored Enemy: Undead (+2 Bluff, Perception, Sense Motive, Survival,
To Hit/Damage)
* Tracking (+½ Lvl (Min 1)) to Survival: Tracking checks
* Wild Empathy
* Favored Terrain: Desert (+2 Initiative, KS: Geography, Perception, Stealth, Survival)
* Hunter's Bond: Companions (grant half favored enemy bonus (+1) to companions)
* Spells: Beginning at 4th level, Houwlou can cast bonus druid spells for his 17 WIS (3/day)
(Spells prepared: Resist Energy)

Feats:
* Endurance: +4 CON Check vs. Non-Lethal Damage; Sleep in Light/Medium Armor
(Racial Bonus)
* Weapon Focus (Longsword): +1 TH
* Two-Weapon Fighting (Ranger Fighting Style)
* Sharp Senses

Skill Points: 36 (6 + INT Mod/Lvl)

Skills Total Rank CS Ability Misc
Acrobatics -5 1 -6
Appraise 4 2 3
Bluff 5 1 2 +2*
Climb 2 2 3 3 -6
Craft 3 3
Diplomacy 3 3
Disable Device 1
Disguise 3 3
Escape Artist -5 1 -6
Fly 1
Handle Animal 10 4 3 3
Heal 10 3 3 4
Intimidate 3 3
Knowledge (Arcana) 3
Knowledge (Dngnrng) 3
Knowledge (Engnrng) 3
Knowledge (Geography) 3
Knowledge (History) 3
Knowledge (Local) 3
Knowledge (Nature) 9 3 3 3
Knowledge (Nobility) 3
Knowledge (Planes) 3
Knowledge (Religion) 3
Linguistics 3
Perception 15 4 3 4 +4,+2*
Perform 3 3
Profession (Guide) 10 3 3 4
Ride 3 2 1
Sense Motive 7 1 4 +2, +2*
Sleight of Hand 1
Spellcraft 10 4 3 3
Stealth 2 4 3 1 -6
Survival 10 3 3 4 +½ Lvl*,+2*
Swim -9 3 -12
Use Magic Device 3

[/sblock]

" I may not be the most quiet, but may I at least be near enough to be of assistance, just in case?"

"What did you see of the layout? How open is the building? Is their line of sight from the door to the inhabitant?" He does not say it respect of Tsadok feeling, but Keeland is thinking of providing fire support with his bow.

Tsadok and Harney will walk out and over to the building the bird-creature is perched and see what happens.



Mike, can you please describe the lower level methods of entry?
 


Maidhc O Casain

Na Bith Mo Riocht Tá!
Tsadok and Harnry stride boldly to the building and around to the door - a double affair easily wide enough to pull a cart through, but not wide enough for a wagon. Like everything else about the building, it's not in the best repair. The door is closed. (There are no other entrances that would be easily accessed).
 

mleibrock

First Post
When the two reach the large door. Tsadok will look to Harnrey, silently asking if he is ready. When the other confirms his readiness, Tsadok will begin to pull open the door. As he does so, he will say in common, "My name is Tsadok. My friend and I mean you no harm, we only want to speak with you. Would you be willing to hear us out?"
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Tsadok is answered by a smokey, dulcet voice from the dimness within. "Visitors to Undrella's workshop? Do come in so I can see with whom I'm treating."
 

Scotley

Hero
Keeland stays out of sight near the door, but just outside with bow at the ready. Unless he hears sounds of trouble he will hold here.
 

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