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A Merc's Life: Howl of the Carrion King [03]

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger 4

"Where will you be performing the grave-side service, Tsadok? I'll guard you along the way so that no further mischief befalls our group." The Olcán readies his sword and dagger to act as 'police escort' for the peryton's funeral procession.

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 38/40     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Resist Energy
[/sblock]
 

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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Continueing to use Prestidigitation, Harnrey works on sweeping the ground to erase their passing.
 

renau1g

First Post
The Abhac considers his vast knowledge of religious rites that may apply to the magical beast, perhaps something that could put its twisted spirit to rest.

OOC: know religion (1d20+9=29) crit that check! BTW, does anyone else think how ridiculous it is that we're performing a funeral for a creature that "have little desire other than to hunt and obtain the human hearts they need to survive." - wikipedia ;)
 

Leif

Adventurer
OOC: Well-l-l-l, I wasn't going to say anything out of a new-found sense of duty to defer to Tsadok's weirdness.... But, ordinarily, this is the sort of creature that Houwlou would just hike a leg over and be done with it.


[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 38/40     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Resist Energy
[/sblock]
 
Last edited:

Maidhc O Casain

Na Bith Mo Riocht Tá!
Tsadok does manage to drag the body away (I'm going with the assumption that you move it farther SE, away from the town proper.) Harnry does his best with his spells to cover your tracks, but Houwlou can easily spot the signs of your passing.

[sblock=Harnry]Sorry - not sure how much you were expecting from your spell, but just in case you were intending to truly cover your tracks you should know that I can't see letting a 0 level spell do even close to the same thing as a 3rd level class ability . . .[/sblock]
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger 4

"It's certainly not perfectly obscured, but maybe we won't have to fool any Rangers or Scouts."

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 38/40     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Resist Energy
[/sblock]
 

mleibrock

First Post
OOC: Well-l-l-l, I wasn't going to say anything out of a new-found sense of duty to defer to Tsadok's weirdness.... But, ordinarily, this is the sort of creature that Houwlou would just hike a leg over and be done with it.


[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 38/40     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Resist Energy
[/sblock]

Wanted to give XP's but apparently I've missed some one and need to spread it around first. Nice one Leif!
 

mleibrock

First Post
Tsadok does manage to drag the body away (I'm going with the assumption that you move it farther SE, away from the town proper.) Harnry does his best with his spells to cover your tracks, but Houwlou can easily spot the signs of your passing.

[sblock=Harnry]Sorry - not sure how much you were expecting from your spell, but just in case you were intending to truly cover your tracks you should know that I can't see letting a 0 level spell do even close to the same thing as a 3rd level class ability . . .[/sblock]

Mike, not sure if it makes much of a difference but Tsadok was gonna try and carry the body at least a little ways away from the millhouse. If he can not lift but is close, he would enlist help from the others. His thinking would be if we drug it someone might know but if there are just tracks, maybe someone let it go. (That is if someone in the town even cares to track us.)

OOC - Tsadok realizes he is unique in his desire not to kill the beast and a funeral was not necessarily what he had in mind but since the others offered...
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
OOC: Sorry, Mike - I meant to put in a bit about being able to carry the carcass. It's a struggle, as the thing weighs somewhat more than a large deer, but is within Tsadok's ability.
 

mleibrock

First Post
OOC: Sorry, Mike - I meant to put in a bit about being able to carry the carcass. It's a struggle, as the thing weighs somewhat more than a large deer, but is within Tsadok's ability.

OOC - Thanks Mike. So, Tsadok will heft the beast onto his back and begin walking from the millhouse. ...Much like a basketball goal. (sorry, inside joke guys)
 

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