Houwlou Groulenas, Olcán Ranger
Level: Ranger 4
HP: 44/44 AC: 17 AC(T): 11 AC(FF): 16
Init: +01 ST(F):+05 ST(R):+04 ST(W):+05
Per: 15 (+2 Undead or Desert) HERO Points: 03
BAB: 04 CMB: +7 CMD: 18
Weapon Attack Damage Critical Special
Longsword (MW) +9 1d8+3 19-20/x2 +1 TH Gnolls
Dagger +1 (T) +8 (+6) 1d4+2 19-20/x2 +3 TH/Damage
Longsword (MW) +7 1d8+3 19-20/x2 (Undead)
& Dagger +1 +6 1d4+2 19-20/x2
Longsword (MW) +5 1d8+3 19-20/x2
& Longsword +4 1d8+1 19-20/x2
Javelin (M) +5 (+3) 1d6+3 20/x2 Range 30'
Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3;
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7;
Spellcraft +10; Stealth +2; Survival +10; Swim -9
Spells Prepared:
Summon Nature's Ally I
Houwlou briefly considers asking what vacation-like activities they can look forward to tomorrow, but he thinks better of it and just sulks. [OOC: But he does wish to learn what his Canine Senses can tell him about Kardswann -- Sense Motive check.]
Tsadok feels a wave of relief was over him as it seems their ruse may actually be working, though he's not sure how much sleep he will be getting.
"Thanks for all your generosity. We would like to leave at first light tomorrow to get on our way. Do we need to check out with anyone before we leave?"
OOC: [sblock]Hey Mowgli, were you aware that DeWar is in hospital? Emergency abdominal surgery x2 of some sort. Last report was he went back into hospital about a week ago for second round. Has been out just over two weeks so far.[/sblock]
Houwlou has an even stronger sense that this man cannot be trusted. He's got an agenda
"No need to check out . . . you paid in advance, and we'll know you're gone."
OOC: Wasn't aware of that; thanks, Scott!
Houwlou Groulenas, Olcán Ranger
Level: Ranger 4
HP: 44/44 AC: 17 AC(T): 11 AC(FF): 16
Init: +01 ST(F):+05 ST(R):+04 ST(W):+05
Per: 15 (+2 Undead or Desert) HERO Points: 03
BAB: 04 CMB: +7 CMD: 18
Weapon Attack Damage Critical Special
Longsword (MW) +9 1d8+3 19-20/x2 +1 TH Gnolls
Dagger +1 (T) +8 (+6) 1d4+2 19-20/x2 +3 TH/Damage
Longsword (MW) +7 1d8+3 19-20/x2 (Undead)
& Dagger +1 +6 1d4+2 19-20/x2
Longsword (MW) +5 1d8+3 19-20/x2
& Longsword +4 1d8+1 19-20/x2
Javelin (M) +5 (+3) 1d6+3 20/x2 Range 30'
Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3;
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7;
Spellcraft +10; Stealth +2; Survival +10; Swim -9
Spells Prepared:
Summon Nature's Ally I
HP: -34/34 AC: 13 AC(T): 13 AC(FF): 12
Init: +03 ST(F):+03 ST(R):+05 ST(W):+04
Per: 08 HERO Points: 03
BAB: 03 CMB:+07 CMD: 18
Weapon Attack Damage Critical Special
Sap (MW) +6 1d6+4 20/x2 Non-Lethal