A Merc's Life: Howl of the Carrion King [03]

Scotley

Hero
Outside Keeland puts his efforts into remaining hidden and listening for anything that might indicate his companions are in trouble.
 

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Maidhc O Casain

Na Bith Mo Riocht Tá!
[sblock=Inside]Kardswann's expression shows some small disappointment at Tsadok's words, but he nods in acceptance. "You are the only possible entertainment on the . . . menu . . . this evening, so there will be nothing on which to wager. As to food, the only nourishment I can offer would likely not be very palatable to you or your companion. Gnolls are notorious for their lack of choosiness about what they consume." He gestures toward one of the abandoned stalls. "You may rest there. Look around as you wish, and when you are ready please rest yourselves until tomorrow."[/sblock]

[sblock=Outside]Neither Harnry nor Keeland hears anything that indicates danger to your friends inside, and thus far you have not seen patrols this close to your current position.[/sblock]
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

Houwlou briefly considers asking what vacation-like activities they can look forward to tomorrow, but he thinks better of it and just sulks. [OOC: But he does wish to learn what his Canine Senses can tell him about Kardswann -- Sense Motive check.]

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 
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mleibrock

First Post
OOC - Nice roll Leif and love the profile pic.

IC - Tsadok feels a wave of relief was over him as it seems their ruse may actually be working, though he's not sure how much sleep he will be getting.

"Thanks for all your generosity. We would like to leave at first light tomorrow to get on our way. Do we need to check out with anyone before we leave?"
 

Scotley

Hero
OOC: [sblock]Hey Mowgli, were you aware that DeWar is in hospital? Emergency abdominal surgery x2 of some sort. Last report was he went back into hospital about a week ago for second round. Has been out just over two weeks so far.[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Houwlou briefly considers asking what vacation-like activities they can look forward to tomorrow, but he thinks better of it and just sulks. [OOC: But he does wish to learn what his Canine Senses can tell him about Kardswann -- Sense Motive check.]

Houwlou has an even stronger sense that this man cannot be trusted. He's got an agenda ;)

Tsadok feels a wave of relief was over him as it seems their ruse may actually be working, though he's not sure how much sleep he will be getting.
"Thanks for all your generosity. We would like to leave at first light tomorrow to get on our way. Do we need to check out with anyone before we leave?"

"No need to check out . . . you paid in advance, and we'll know you're gone."

OOC: [sblock]Hey Mowgli, were you aware that DeWar is in hospital? Emergency abdominal surgery x2 of some sort. Last report was he went back into hospital about a week ago for second round. Has been out just over two weeks so far.[/sblock]

OOC: Wasn't aware of that; thanks, Scott!
 

mleibrock

First Post
Tsadok

Houwlou has an even stronger sense that this man cannot be trusted. He's got an agenda ;)



"No need to check out . . . you paid in advance, and we'll know you're gone."



OOC: Wasn't aware of that; thanks, Scott!

Tsadok takes the man's over sized hand in his own, an grips it firmly hoping a bit of added communication might help them make it safely through the night.

Once he takes his leave, Tsadok asks Howlou if he'd like to check out their "space"? Then, they will take in what they might, seeming that they have free reign tonight.
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

"Mmm," Houwlou nods to Tsadok, and goes to their 'area,' approaching it obliquely to gain a greater sense about the strengths and weaknesses of the defense of the place, hoping against hope that the knowledge will prove to be totally unnecessary. Once he is in the place, Houwlou will carefully search it from right to left, front to back, bottom to top, and then left to right, back to front, and top to bottom, just to be sure he missed nothing the first time. [Taking 20 on a Search check, if allowed, for a total of 35, or taking 10 for a total of 25 if he is too hurried to complete the most thorough search.]

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
The stall you've rented for the evening proves to be exactly as it seems . . . an empty merchants stall, devoid of comfortable bedding, but also devoid of anything truly disgusting. Houwlou judges it likely that none of the Gnolls have been sleeping here, at least.

As you spend your time looking around, the main thing you note is that if Kardswann means to make this Battle Market once more a center of trade, he's got a long way to go. There are only three stalls with wares - one has standard adventuring gear, mostly of shoddy workmanship; one has a number of thin vials filled with different colored liquids, along with some leaves, barks, and other materials. Tsadok's experience with addictive substances allows him to identify several different kinds of narcotics here; and finally a stall with some non-standard adventuring gear (tindertwigs, tanglefoot bags, and other special gear). One of the remaining stalls - a large one - has been set up as a tavern. Three humans share a table here, and three hulking bugbears sit at another in grim silence. The bugbears are eying the pair of you with a scrutiny that soon proves uncomfortable, but the humans' regard is somewhat more neutral. Additionally, patrols of Gnolls - four of the flea-bitten curs in each patrol - come in and out through the evening, making reports to Kardswann. Houwlou tries to keep a good count, but soon loses track. There are at least three more patrols, but he judges it likely that there are less than five.

Up on the second floor, you find only one stall that shows signs of use. There is some sort of alchemical apparatus set up there, but it is currently cold and not in use. The occupant of the stall is not in evidence.
 

mleibrock

First Post
Tsadok

As the two move about the battle market, the tavern looks like an interesting place to spend some time, Tsadok never backs down from an uncomfortable situation. But, first things first. Tsadok will speak with each of the "shop-keepers". Once they have made their rounds, Tsadok heads back to the booth with the regular gear, more just to speak with the individual running it more than anything else.

OOC - What are the races of each booth person?

[sblock=Stat Block]
Code:
   HP: -34/34     AC: 13   AC(T): 13   AC(FF): 12
 Init: +03    ST(F):+03   ST(R):+05    ST(W):+04
  Per:  08                       HERO Points: 03

  BAB: 03       CMB:+07     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Sap (MW)                +6        1d6+4          20/x2     Non-Lethal
[/sblock]
 
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