A Merc's Life: Howl of the Carrion King [03]

Maidhc O Casain

Na Bith Mo Riocht Tá!
A few moments after the two of you sit down, the three humans in the bar rise and come over to your table. One sits down immediately, and another gives him a questioning look. "Geez, Gorundal, not even waiting for an invitation?" He turns to Tsadok. "Apologies for my rude friend, here. Gorundal don't do well with the social niceties. Not like Juluce and me - I'm Kalyx by the way. We're right civilized, ain't that right Juluce?" The third man just nods and grunts. "Can we join ya?"
 

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mleibrock

First Post
Tsadok

Liking the way this little recon mission is going, Tsadok smiles and says, "Of Course. Please pull up some chairs. I am Tsadok and this is Houwlou. We are just passing though but we were hoping for some pleasant conversations this evening. We love traveling and tasting the local flavors. And how better to do that than with those that live there. So how long have you guys been here?"
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

Houwlou nods amicably when introduced and remains quiet.

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
The three of them look at each other and chuckle appreciatively. "Local flavors, eh? We likes that, hey boys?" He leans in and continues. "Kardswann's the only local flavor that matters here. He runs tha' show, and keeps a tight ship . . . got all the Gnolls steppin' an' fetchin' right smart. We been here a few weeks . . . long enough to set up shop an' not make much off'n it. Mos' folks end up dead on tha' stage up there. Still, it's a livin'. Ya wanna look at the goods, feel free ta visit tha' shops."
 

mleibrock

First Post
Tsadok

The three of them look at each other and chuckle appreciatively. "Local flavors, eh? We likes that, hey boys?" He leans in and continues. "Kardswann's the only local flavor that matters here. He runs tha' show, and keeps a tight ship . . . got all the Gnolls steppin' an' fetchin' right smart. We been here a few weeks . . . long enough to set up shop an' not make much off'n it. Mos' folks end up dead on tha' stage up there. Still, it's a livin'. Ya wanna look at the goods, feel free ta visit tha' shops."

Tsadok, leans in close as well and drops the niceties. "So how is it that Kardswann let you three set up here? We were up among the shops a bit ago and I do have some interest in some of the items, namely the stall with "unusal gear". and how is it that anyone in their right mind would fight on that stage or is it more of a forced choice?"
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

Houwlou's hand subtly and slowly wanders over near his sword hilt as the conversation between Tsadok and Gorundal, Juluce, and Kaylyx appears to take on a more serious bent, but, not knowing whether these men are capable of making the distinction between himself and any nearby gnolls, he remains mum and keeps his own counsel. Houwlou does not necessarily take these men for enemies. Yet. But he is wary of anyone he meets under such circumstances, particularly when the meeting takes place clearly within Kardswann's sphere of control.

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
"Well . . . Kardswann's trying to get this place set up as a proper battle market. He ain't the nicest kid on the block - not by a long shot - but he does know that you can't have a market without something to sell. That's where we come in. As to the stage, it seems like we get a pass on account o' we do a little business. But pretty much everyone else ends up there sooner or later. Most of 'em sooner, if you get my drift.

"Just let me know when you want to head over to the stall; I'd love to do some real business for once, 'stead o' just sittin' around bettin' on the fights."
 

mleibrock

First Post
"Well . . . Kardswann's trying to get this place set up as a proper battle market. He ain't the nicest kid on the block - not by a long shot - but he does know that you can't have a market without something to sell. That's where we come in. As to the stage, it seems like we get a pass on account o' we do a little business. But pretty much everyone else ends up there sooner or later. Most of 'em sooner, if you get my drift.

"Just let me know when you want to head over to the stall; I'd love to do some real business for once, 'stead o' just sittin' around bettin' on the fights."

Tsadok looks to Houwlou, "You OK with going now?" Tsadok knows before his friend answers that the reply will be a resounding yes, being the other patrons are not Houwlou's favorite folk.

"I didn't catch your name..."
Once he answers, Tsadok will say, "Lead on!"
 

Leif

Adventurer
Houwlou Groulenas, Olcán Ranger4

Knowing that Tsadok is singularly uninterested in his opinion on the subject of when they should leave, Houwlou doesn't even bother to respond to the question with more than a noncomittal growl, but he does follow along as they head off to .... somewhere?

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]
 

mleibrock

First Post
Houwlou's hand subtly and slowly wanders over near his sword hilt as the conversation between Tsadok and Gorundal, Juluce, and Kaylyx appears to take on a more serious bent, but, not knowing whether these men are capable of making the distinction between himself and any nearby gnolls, he remains mum and keeps his own counsel. Houwlou does not necessarily take these men for enemies. Yet. But he is wary of anyone he meets under such circumstances, particularly when the meeting takes place clearly within Kardswann's sphere of control.

[sblock=Stat Block]
Code:
   Houwlou Groulenas, Olcán Ranger
   Level: Ranger 4
   HP: 44/44     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Summon Nature's Ally I
[/sblock]

OOC - Leif, Tsadok would actually care very much about Houwlou's opinion...the post may have seem dismissive but he would have actually waited for your reponse before progressing. Just clarifying. :)
 

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