ryryguy
First Post
[sblock=Healing Time!]So, we're out of combat, right? Time to heal Jax - and is anyone else still poisoned?
I guess the thing to do is try a Heal check to give Jax a saving throw first, so he doesn't wake up and immediately take the ongoing damage. That's DC 15, Ingot's Heal is +9, so I guess I could try it without any Aid Another, but Aid Another wouldn't hurt... or anyone else with decent Heal for a backup try?
Once that's done we can try Heal checks to activate his second wind, or feed him a potion, but it'll be less urgent.
Regarding between-encounter healing... renau1g, do you allow the players to take back-to-back short rests to let Healing Word recharge? (Story/time permitting of course.) Personally I find that kind of cheesy and overly game-ish, but if it's allowed, you'd be foolish not to do it. (I don't actually ban it in my home game, but I've been tempted to... the group has a bard and access to Song of Rest anyhow, so it's not a big deal.)[/sblock]
I guess the thing to do is try a Heal check to give Jax a saving throw first, so he doesn't wake up and immediately take the ongoing damage. That's DC 15, Ingot's Heal is +9, so I guess I could try it without any Aid Another, but Aid Another wouldn't hurt... or anyone else with decent Heal for a backup try?
Once that's done we can try Heal checks to activate his second wind, or feed him a potion, but it'll be less urgent.
Regarding between-encounter healing... renau1g, do you allow the players to take back-to-back short rests to let Healing Word recharge? (Story/time permitting of course.) Personally I find that kind of cheesy and overly game-ish, but if it's allowed, you'd be foolish not to do it. (I don't actually ban it in my home game, but I've been tempted to... the group has a bard and access to Song of Rest anyhow, so it's not a big deal.)[/sblock]