[sblock=Nature check]
Nature check (1d20+2=7)[/sblock]
"This dragon is a different color than the ones we've fought before!" Ingot points out just before getting caught in the blast of hot sand.
"Different breath weapon, too," it chokes out.
Fighting its way out of the scouring sands, the warforged circles around the dragon, muttering a prayer to Vulkar as it goes. It focuses for a moment, and the holy symbol on its chest rotates and clicks as its fullblade is covered with radiant light. Ingot chops with the blade, trying to penetrate the dragon's tough, armored hide.
Even as it follows through with the swing, its holy symbol rotates another half-turn. The "click" as it settles into place seems extra loud. Ingot pivots on a metal heal and whirls the blade with a quick motion. It seems like a clear miss... but the blade cuts the air in front of the dragon's chest with an echoing
"CRRRAAACK"! The blast of air and sound slams into the dragon, battering it and throwing it back, where it lands awkwardly. As a finishing touch, acid sprays off the magic fullblade, burning into the beast's skin.
"Obviously you have not heard of our group," Ingot taunts the dragon.
"We are considering taking the name 'Wyrmling Slayers'!"
(Ingot is still working on his taunts.)
[sblock=Actions]Take 5 damage from sand zone; hp now 19/37.
Move: U22->T23->S23->R23->Q22. (avoids attacks of opportunity)
Free: Divine Fortune (+1 next attack)
Free: Spend AP (+1 attacks & defenses TENT, Veteran's Armor)
Standard (AP): Healing Strike.
(1d20+9+1+1=21, 2d12+5=17) I'm guessing that doesn't hit, but it might be close... if it's a hit, Ingot will spend the surge (+3 for +12 hp total). Also if it's a hit, Ingot marks the dragon. But if some warden or fighter or somebody wants to overwrite the mark, be my guest.
Standard: Split the Sky.
vs. Fort (1d20+9+1=27, 1d12+5=17) Woot, that looks like a hit, max damage as well! Thunder damage if it matters... Ingot also gets to push the dragon 2 squares and knock it prone. Push two squares to the northeast, I think.
Free: use Acidic Fullblade's daily power to add 5 ongoing acid damage.
Phew, big turn! It'll be nice if that healing strike actually hit... if not, Ingot may want to use a healing word on itself.[/sblock]
[sblock=Ingot stat block]
Ingot- Neuter Warforged Cleric 3
Passive Perception: 14, Passive Insight: 14
AC:19 + 1, Fort:15 + 1, Reflex:12 + 1, Will:17 + 1 -- Speed:5
HP:
19/37, Bloodied:18, Surge Value:9, Surges left:9/9
(healing pending on result of attack - 31/37 if HS hit)
Initiative 0
Action Points: 0, Second Wind: Not Used
Powers:
Sacred Flame,
Righteous Brand,
Healing Word(x2),
Healing Strike,
Split the Sky,
Avenging Flame,
Armor of Faith,
Channel Divinity (Divine Fortune/Turn Undead),
Warforged Resolve,
Acidic Fullblade,
Acidic Fullblade
[/sblock]