I really like what you have so far!Sadrik said:Sadrik’s Simplified Damage Save System
I have a few questions with regards to how non-leathal and lethal damage work together:
When a character is brought to 0 or fewer Wound Points and thus have 0 "Stun Points" they are Disabled but they are also Unconcious?
Might I also suggest a rewording of taking Wound Points to (stolen blatently from Ars Magica wording): for every 5, or fraction thereof, a character fails the Toughness save by the character takes 1 Wound Point. Same effect just possibly easier to wrap one's brain around?
Oh yeah, does this system use the Parry (Str based) defense or just Dodge?
Thanks!
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