D&D 4E Additional first level 4E characters - alternative race/class combos from pregens


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zoroaster100

First Post
I can't remember what the source was, but I think we did get somewhat recent confirmation that humans get +2 to any ONE stat, rather than to two stats.
 

Henry

Autoexreginated
zoroaster100 said:
I can't remember what the source was, but I think we did get somewhat recent confirmation that humans get +2 to any ONE stat, rather than to two stats.

James Wyatt, from the most recent Gamer Zero Interview (the one with the Softball team story...)
 



Rhiarion

Explorer
Here is a Rogue I put together to see if I am understanding the system correctly.

MACK, the Knife
MALE HUMAN ROGUE
LEVEL 1 UNALIGNED


Ability Score Value Modifier Armor Class 16
Strength 9 -1 Fortitude Defense 13
Constitution 14 +2 Reflex Defense 17
Dexterity 18 +4 Will Defense 13
Intelligence 10 +0 Initiative +4
Wisdom 12 +1 Speed (Squares) 6
Charisma 14 +2

HIT POINTS 26 HEALING SURGE HP HEALED 6 SECOND WIND ✦
BLOODIED 13 HEALING SURGES/DAY 8

Basic Attack Name Attack Bonus Damage Range/Properties
Dagger +3 vs. AC 1d4-1 (melee) (Accurate weapon +3 to hit)
Dagger +8 vs. AC 1d4+4 (ranged) 5 squares normal/10 squares max

FEATS
Alertness – You don’t grant enemies Combat Advantage in surprise rounds. You also gain a +2 feat bonus to perception.
Action Surge - +3 to attacks on actions gained by Action Points.

SKILLS
Passive Insight 16
Passive Perception 18
Acrobatics +9
Athletics +6
Insight +6
Perception +9
Stealth +9
Thievery +9

RACE AND CLASS FEATURES.

First Strike
At the start of an encounter, you have combat advantage against
any creatures that have not yet acted in that encounter.

Artful Dodger: You gain a bonus to AC equal to your
Charisma modifier against opportunity attacks.

Rogue Weapon Talent
When you wield a shuriken, your weapon damage die increases
by one size. When you wield a dagger, you gain a +1 bonus to
attack rolls.

Sneak Attack
Once per round, when you have combat advantage against an
enemy and are using a light blade, a crossbow, or a sling, your
attacks against that enemy deal extra damage. As you advance
in level, your extra damage increases.
Level Sneak Attack Damage
1st–10th +2d6
11th–20th +3d6
21st–30th +5d6

Languages: Common


EQUIPMENT
leather armor, 8 daggers, backpack, bedroll, flint and steel, belt pouch, 2 sunrods, 10 day’s trail rations, 50 ft. of hempen rope, waterskin.


Rogue Exploits
Level 1 At-Will Exploits

Deft Strike Rogue Attack 1
A final lunge brings you into an advantageous position.
At-Will ✦Martial, Weapon
Standard Action Melee or Ranged weapon
Requirement: You must be wielding a crossbow, a light blade,
or a sling.
Target: One creature
Special: You can move 2 squares before the attack.
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
Increase damage to 2[W] + Dexterity modifier at 21st level.

Piercing Strike Rogue Attack 1
A needle-sharp point slips past armor and into tender flesh.
At-Will ✦ Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One creature
Attack: Dexterity vs. Reflex
Hit: 1[W] + Dexterity modifier damage.
Increase damage to 2[W] + Dexterity modifier at 21st level.
Level 1 Encounter Exploits

Level 1 Encounter Exploits

Positioning Strike Rogue Attack 1
A false stumble and a shove place the enemy exactly where you want him.
Encounter ✦ Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One creature
Attack: Dexterity vs. Will
Hit: 1[W] + Dexterity modifier damage, and you slide the target
1 square.
Artful Dodger: You slide the target a number of squares
equal to your Charisma modifier.

Level 1 Daily Exploits

Dazzling Strike Rogue Attack 1
A swift strike opens your foe’s defenses for you to exploit.
Daily ✦ Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One creature
Attack: Dex vs. Reflex
Hit: 2[W]+Dex damage, and the target is dazed (save ends).
Miss: Half damage, and the target is dazed until the end of its
turn.
 


Zinger2099

First Post
This should prove useful to anyone trying to create new 1st level characters.

And invokethehojo, I can't remember who mentioned it, but someone on page 1 of this thread mentioned a second At-Will Fighter power from an official source, and you disregarded it thinking it was a fan-made power, and that it should be an Encounter power. Well, I should hope it's balanced as an At-Will power if it's an At-Will power in the player's handbook...

Hope you like the powers list. I'm still putting it together so there are still some empty spots, but it will soon be full.
 

metal_monkey_187

First Post
I have a question regarding the the half elf Warlock

They gave her a AC of 15, but she only has an Int of 15 (+2) and leather armor (+2). My guess it that they just added the +2 from the leather armor to the Reflex Defence(13) to get the AC, which seems logical, but forgot that the warlock class grants a +1 to Reflex Defence and Will Defence. either that or there is another +1 there to the AC somewhere that I am not aware of, from the warlock class or half elf racial abilities. I already checked to make sure it was not comming from her feat(Action surge), and I cannot think of any other options, she was not equiped with a shield nor do I think warlocks are skilled with shields.

Any Idaes?
 

metal_monkey_187

First Post
Green Knight said:
A simple solution to that would've been to choose a power from another class. The Half-Elf Warlock has an extra power which likely derives from a racial ability and got a Wizard Attack with it. Likely Humans can get the same, in which case why not give Regdar Bolstering Strike (Paladin)? Or Nimble Strike (Ranger)? Or hell, maybe Regdar knows some magic and can cast Magic Missile?


but one must also keep in mind that the halv elf ablility for the extra at will power is supposed to come from annother class, and is THEORETICLY transfered into a encounter power, though it has not been confirmed, but it has been confirmed that when it is released there will be more 1st level powers to choose from for each class than listed in the PH lite

anyway, if we were not left with questions at this point, who would but it when it is released?
 

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