Yimayngurr throws his spear in a high arc, intending to pin the scourge to the floor, but his aim is off and the spear glances off the flagstones returning to the ranger's hand.
One-Who-Waits once again retreats from the abomination. Knotty Virtue calls out again to Yimayngurr, whose spear strikes true this time.
Psais takes a step back away from the scourge and levels his staff at the monstrousity once more. A ring of golden light forms around the creature, but it's tentacles shatter the light as if it were made of glass.
Eithal attempts to pull the scourge away from Girgo, but can't manage to hook her axe around the thing's tentacles. Seeing this as futile, she carefully approaches from behind and taps the thing on the... er... shoulder (?) to get its attention,
"Skews me. Ovah heyah!"
Reeling from the shock of the scourge's attack, Grigo tries to move but finds his legs will not obey him. He calls his floating disk to him, takes the healing potion from it and swigs it down. As his head clears a bit, he creates an illusion of a second scourge to attack the first one. The illusion is only in the mind of the scourge; the heroes can't see it, but the scourge winces in pain, then reacts angrily, swiping at the air with its tentacles.
The scourge shrieks an ear-splitting noise, the language is foreign to you, but the message seems clear, it's in pain. The creature flies away at full speed towards the portal, but Eithal manages to slam his greataxe into the departing enemy. The spirit companion and Psais are less effective as the creature moves to the portal and with a flare of light and an explosion of force it disappears through the structure. The force sends you onto your backs. The portal begins to crack as the arcane energies holding it together are no longer functioning and the cracks spread, widening and the whole structure collapses in a heap, dirt and dust flying everywhere.
You all hold your breath for a moment, but nothing further appears. The "ceiling" begins to ... melt might be the best way to describe it. Pieces of the flesh-y ...thing... begin to fall onto you, but they quickly dissolve into vapour.
It all is over within a few seconds, and suddenly a calm quiet falls over the area.
[sblock=Actions]
***Combat is over..you win!
Scourge moves to the portal draws OA's from Eithal, Knotty, and Psais
Eithal -
vs ac; dmg (1d20+7=25, 1d12+5=16) hits for 16
OWW -
vs ref; dmg (1d20+8=9, 1d10+5=13) miss
Psais -
vs ac; dmg (1d20+3=7, 1d8-1=6) miss
[/sblock]
[sblock=Stats]
Scourge - AC: 17, F/R/W: 17/16/16 - Reactive Swipe - if is hit by melee attack +6 vs Ref; 1d6+4 dmg; teleport 3 (i'll determine location)
[/sblock]
[sblock=ooc]
Status:
Yimayngurr - 19/27 hp - regeneration 2 while bloodied
Eithal - 20/35 hp - +2 to Reflex, +1 to attacks on marked targets UEOE
Psais - 21/26 - prone - regeneration 2 while bloodied
Grigo - 15/28 - bloodied,
Scourge - 22/196 - resist 5 thunder, grants CA until EONT, bloodied, used 2 AP's, Scourge takes 2 damage when it damages any ally adjacent to Knotty Virtue until EONT, -2 to attacks til end of my next turn.
OWW - 23/31 - regeneration 2 while bloodied
Close the Portal Skill Challenge - 4/4 successes
Initiative:
Bad guys - 16
Good guys < - you're up
init (1d20+5=16)[/sblock]
[sblock=Terrain]
The light sources are torches on the map, 5 square illumination.[/sblock]