[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)

jbear

First Post
Zuri pushes on ahead.

[sblock=Zuri] The passageway slopes further downward, and the floor becomes damp. From somewhere below, the sound of running water creates subtle echoes that grow louder as you proceed in their direction. [/sblock]
 

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Neil1889

First Post
Rain scoops up the rejected dice and whistle in case they prove to be useful.

She bows in the direction of the passage way, "Thank-you, O mighty Oracle, for your advice and bountiful gifts."

Straightening up, she realises that Zuri and Wat have lead the way and she promptly endeavours to catch up with Zuri.
 

Nemesis Destiny

Adventurer
Sabynha had been taking it all in, too surprised by what happened to say anything more. She waited for Rain, smiling a little. She followed the rest of the group shortly after.
 

jbear

First Post
The passage way decends with a gentle curve before opening out into another cavern. The sound of running water turns out to be coming from a stream that fills part of the cavern ahead with a muddy pool. This stream, sparkling like a ribbon of stars, flows from the northern passageway on the opposite side of the cavern. The stream's source must be somewhere in the gloomy tunnel beyond. No echoes resound here as they did in the caves above. Only an occasional droplet, falling from a stalactite, punctuates the stream's tinkling babble.

In the midst of the pond stand three mounds of dried mud clustered in a triangle. Two pale humanoid hands caked in dried mud stiffly protrude from different mounds, each hand reaching for the other. One hand is thick and masculine, the other feminine and delicate. The feminine hand wears a gold ring on its ring finger.
 


Nemesis Destiny

Adventurer
Sabynha's first instinct was also to rush to their aid, but this seemed like a trap to her. "We must help zem, but whatever did zis might still be here, waiting! Be on your guard..."

[sblock]Sabynha will activate Skald's Aura. She will also make a perception check; she's looking for signs of ambush or clues about what did this.
Perception: 1d20+5=6 Awesome! Another natural 1![/sblock]
OOC: Unless someone wants to step in to stop her, she is probably about to do something very foolish. ;)
 

jbear

First Post
[sblock=Wat Arcana DC Hard] Wat detects that the pool surrounding the mounds is definitely magical. He is fairly certain the type of magic is elemental in nature, linked strongly to the element of earth. [/sblock]
 

Son of Meepo

First Post
OOC: Unless someone wants to step in to stop her, she is probably about to do something very foolish. ;)

OOC: But then how would Wat be able to come to your rescue? :cool:


Wat ponders... "Magic... Elemental... Earth. Beware the area by the pool is connected to elemental magic. Still we need to get closer."

Wat knew he was better off covering someone from range. Not wanting to see any of the women put in danger, he offered... an alternative.

"Gray, the element of earth is known for being rigid and slow to move. With your reflexes, I would imagine you'd have little trouble avoiding any such creature. A can cover you with Joven's lightning. Perhaps the rest of you should spread out. It didn't help them to be so close together,
" Wat motioned to the three unmoving lumps of mud.
 

Neil1889

First Post
OOC: If Rain can get closer to a mound by moving around the edge, she will do so.


"Whatever it is, I'm ready for it. Just say the word."

Rain moves away from the group around the edge of the pond, blade in hand. She tests the depth of the pond's edge with her sword.



 

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