Adventure: Delivery of Death (DM: Luinnar, Judge: renau1g)

pathfinderq1

First Post
Brenn stayed crouched behind the protective cover of the statue for a few moments, wiping the stray blood from his eyes, and using some of the breathing tricks he had learned to help focus past the pain of his injuries. In little time, he knew that he was as recovered as he could get without serious rest. Then he stood and began to move back towards the fight...

[sblock= OOC]
>Standard: Second wind (spend a surge, get back 11 HP; +2 defenses until next turn
>Move: Stand from prone
>End of turn: shift 1, to Z 30
[/sblock]



[sblock= Brenn]
elf Ranger (hunter) 5
Initiative +7/Passive Perception 27/Passive Insight 16; low-light vision
HP 26 (45)/Bloodied 22/Surge value 11/Per day= 7 (1 used)
AC 20/FORT 15/REF 19/WILL 17 (attacks from more than 5 square range take a -1)
Resist 5 necrotic, 5 poison
Speed 7/Size medium/Saves normal
STR 12 (+1)/DEX 20 (+5)/WIS 18 (+4)
CON 13 (+1)/INT 10 (+0)/CHA 8 (-1)
Melee basic: Short sword, +7 (AC), 1d6+2 damage
Ranged basic: +1 duellist’s longbow +13 (AC), 1d10+9 damage, range 20/40
Skills: Acrobatics +9; Athletics +10; Endurance +8; Nature +13; Perception +17; Stealth +12; Thievery +12 (+14 tools)
Powers:
Aimed shot (at will)
Clever shot (at will)
Rapid shot (at will)
Aspect of the dancing serpent (at will/Stance)(active)
Aspect of the seeking falcon (at will/Stance)
Disruptive shot (Encounter, x2)(1 used)
Reactive shift (Encounter)(used)
Elven accuracy (Encounter)(used)
Centered breath flurry of blows (Encounter)
Safe passage (Daily/utility)
Deathcut armor (Daily/item)
>Action points: 0 left (of 1)
>Second wind: used

http://l4w.wikia.com/wiki/PC:Numu_Nukoni_(pathfinderq1)
[/sblock]
 

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Luinnar

First Post
Marcel shrieks in rage as the last of his undead servants falls to the ground. With in-human strength he takes his mighty fists and slams them into Sir ExSixTen, creating a large dent in his metal casing.

[sblock=actions]
Marcel: take 2 acid damage
Standard: Slam vs Sir ExSixTen: 27 vs AC hit for 14 damage.
ongoing damage save failed
[/sblock]

[sblock=combatants]
Marcel: Sir Exsixten gains +1 to hit and +2 to damage against Marcel until the end of the encounter and marked TENT, CA to Jax EONT, -3 penalty to all defenses against Jax's attacks until the end of the encounter, ongoing 2 acid damage (save ends), slowed EONT
HP: 122/237 Bloodied 119
AC:22 Fort:19 Ref:19 Will:19
Immune: Disease, Poison
Resist 10 Necrotic, Vulnerable: 5 Radiant

Jax: 26/58, bloodied

Andras: 23/46, bloodied, grants CA until the start of his next turn

Brenn: 26/45, +2 defenses until next turn

Sir ExSixTen: 13/63, bloodied,any enemy that starts its turn adjacent to Sir Exsixten takes 1d12+2 damage(reroll the first 1), regeneration 6, bloodied

Dorn: 12+43/57, Dorn gains a +2 all defenses, each creature that attacks Dorn takes 2d6 damage until the end of the encounter.
[/sblock]

[sblock=Terrain]
The braziers (the circular things), are impassible, light the area, but don't block line of sight or line of effect.

The statues are impassible, block LOS/LOE.

The tomb is difficult terrain.

A DC 15 athletics check is needed to climb the sides of the raised platform in the middle.
[/sblock]
 

Attachments

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Iron Sky

Procedurally Generated
CITIZENS, THIS ONE NEEDS TO BE MORE DEAD! MAKE WITH THE HURTING!

[sblock=Actions]Start of Turn: Regen 6 hp to 19.
Move: Shift to P35.
Standard: Crushing Surge: 1d20+11+2(CA)+1(VM)=31 AC, hit, 1d12+6+2(VM)=14 damage and Sir Exsixten gains 8 THP and Marcel is marked by Sir Exsixten.
Minor: -
Enemy Start of Turn: 1d12+2+2(THP)+2(VM)=13 damage vs Marcel.

Immediate Interrupt: If Marcel shifts or makes an attack that doesn't include Sir Exsixten, Sir Exsixten gets an MBA: +12(14 if still flanking) vs AC, 1d12+8(10 if he still has THP) damage.

Status Effects: enemies starting adjacent take 1d12+2(+2 more if THP), regen 6 bloodied, +1 hit and +2 damage vs Marcel

[sblock=Sir Exsixten's Statblock]Sir Exsixten, Male Warforged Fighter 5
Passive Perception: 14, Passive Insight: 14
AC: 21, Fort:19, Reflex:16, Will:16 -- Speed:5
HP:8+19/63, Bloodied:31, Surge Value:15, Surges left:10/13
Initiative +3, Action Points: 0
Powers: Crushing Surge, Brash Strike, Combat Challenge, Hack and Hew, Sweeping Blow, Warforged Resolve, Piecemeal Chainmail, Second Wind, Villain's Menace, Rain of Steel, Boundless Endurance, Amulet of Resistance, Dwarven Thrower

MBA/RBA: +11(+13 OA) vs. AC, 1d12+6 damage and enemy movement is stopped and Sir Exsixten gains 4 temporary hitpoints.
Notes: *Sir Exsixten does +2 damage with attacks he has any temporary hitpoints. *Sir Exsixten gains 5 THP whenever he spends a healing surge. *Sir Exsixten rerolls the first 1 on any damage roll.[/sblock][/sblock]
 
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Dekana

Explorer
Jax strikes again at Marcel's legs, leaving him wobbling and unbalanced for the moment. He points up at the man and encourages to the heroes, "FINISH HIM!"

OOC: Marcel has a -3 penalty to AC and Reflex until the end of Jax's next turn.
Bonus damage: The next ally who hits Marcel and has CA against him deals 2d8+3 extra damage.

[sblock=Jax stat block / actions]Actions
Standard: Imperiling Strike vs Marcel hits Fort 26 for 24 damage, and Marcel takes a -3 penalty to AC and Reflex until the end of Jax's next turn. (1d20+16=26, 1d4+6+1+1+2=11, 2d8+3=13)

Minor: Sneak in the Attack. Until the start of Jax's next turn, the next ally who hits Marcel and has CA against him deals 2d8+3 extra damage.


PC:Jax (Dekana) - L4W Wiki- Male Kobold Rogue 7
Passive Perception: 20, Passive Insight: 19
AC:22, Fort:17, Reflex:21, Will:15 -- Speed:6, 7 while not bloodied
HP:26/58, Bloodied:29, Surge Value:14, Surges left:7/9
Initiative +7
Action Points: 0 (encounter)

Conditions
Bloodied
Attacks have added effect of ongoing 2 acid (save ends)

Powers
Shifty, Clever Strike, Piercing Strike
Amulet of Life, Imperiling Strike, Low Slash, Perfect Feint, Second Wind, Sly Lunge, Sneak in the Attack
Rat Form, Mocking Strike, Press the Advantage

Combat notes: +1 damage with CA; +2 damage vs bloodied targets; +1 damage vs medium+ targets
[/sblock]
 
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nerdytenor

First Post
CITIZENS, THIS ONE NEEDS TO BE MORE DEAD! MAKE WITH THE HURTING!

That's the least crazy thing he's said all day, Dorn mutters to himself.

The half-orc switches from fire to thunder, blasting Marcel. Then he stands boldly next to him, daring him to strike back. (Storm Walk hits for 11 thunder damage. Move to O36. Minor - get out potion in off-hand, just in case.)


[sblock=Dorn Stat Block]
Dorn, Half-Orc Sorcerer 7
Passive Perception 12, Passive Insight 12
AC 20, Fort 15, Reflex 18, Will 20 (base defenses)
HP +12 TMP 43/57 Bloodied 28 Surge Value 14, Surges 6/7
Speed 6, Initiative +9
Action Points: 0

Current Effects
Wild Soul: poison (Resist 5 poison and ignore first 5 poison resistance)
+1 AC from even roll start of turn
Holding potion in off-hand
Dorn gains a +2 power bonus to all defenses until the end of the encounter.
Until the end of the encounter, each creature that attacks Dorn takes 2d6 damage.

Encounter Resources
USED Bedeviling Burst
USED Ice Dragon's Teeth
USED Spark Form
USED Furious Assault
Half-Orc Resilience
Goblin Stompers
Second Wind
USED Use Action Point

Daily Resources
USED Ice Javelins
USED Moon and the Stars
USED Deep Shroud
USED Chaotic Defense
Deathstalker Dagger
Repulsion Leather Armor

2x potion of healing
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pathfinderq1

First Post
Brenn moved forward a bit, trying to get a clear shot. Once he was in position, he aimed quickly and fired and arrow at Marcel. Unfortunately there were too many people clustered around the madman- and Brenn was more concerned with NOT hitting them, so the shot went high.

[sblock= OOC]
>Move: walk to U 30
>Standard: Clever Shot RBA against Marcel (vs. AC); 1d20+14= 18 (miss) ; roll Roll Lookup

>End of turn: shift to U29
[/sblock]
 

pathfinderq1

First Post
[sblock= OOC Upcoming absence]
>Just so you know, I will be traveling from April 23-28. I may have some access, but likely will have no useful time for posting. Please NPC me if needed, and I will catch up when I get back. [/sblock]
 

TwoHeadsBarking

First Post
Andras's motions are calm and controlled as he draws another arrow, but his eyes blaze with fury as he sends the arrow into Marcel's chest.

[sblock=Actions]Standard: Create Opening vs Marcel Hits AC 19 for 23 damage. Bless that -3 to his AC. Until the end of the encounter, when Andras hits Marcel with a ranged attack, an ally adjacent to Marcel can make a MBA or shift 4 squares.[/sblock]

[sblock=Andras's mini-stats]Andras genasi Warlord 5
Initiative: +3 | Passive perception: 17 | Passive Insight: 12
AC: 20 | For: 19 | Ref: 17 | Will: 15
HP: 23/46 | Bloodied: 23 | Surge value: 11 | Surges: 7/9
Resist: 5 Fire, 5 Necrotic, 5 Poison
Speed: 6 | Languages: Allarian, Primordial
AP: 0 | Second Wind: used
Melee Basic Attack: +10 vs AC, 1d8+4 damage
Ranged Basic Attack: +10 vs AC, 1d10+7 damage
Powers: Paint the Bulls-Eye, Risky Shot
Race the Arrow, Staggering Shot
Relentless Wounding, Create Opportunity
Firedeath, Inspiring Word (0/2), Shake It Off
Rebounding Longbow,
Deathcut Armor, Acrobat Boots

Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.

Conditions:
Berserk

Bloodied
[/sblock]
 

Luinnar

First Post
The party continues their assault, harassing Marcel with sword and sorcery. With his last ounce of strength, Marcel vainly attempts to take out Sir ExSixTen, but the Warforged easily deflects his gnarled fists.

[sblock=actions]
Marcel: take 2 acid damage
Standard: Slam vs Sir ExSixTen: 18 vs AC miss.
ongoing damage save success
[/sblock]

[sblock=combatants]
Marcel: Sir Exsixten gains +1 to hit and +2 to damage against Marcel until the end of the encounter and marked TENT, -3 penalty to all defenses against Jax's attacks until the end of the encounter,-3 penalty to AC and Reflex until the end of Jax's next turn. Until the end of the encounter, when Andras hits Marcel with a ranged attack, an ally adjacent to Marcel can make a MBA or shift 4 squares, The next ally who hits Marcel and has CA against him deals 2d8+3 extra damage.
HP: 35/237 Bloodied 119
AC:22 Fort:19 Ref:19 Will:19
Immune: Disease, Poison
Resist 10 Necrotic, Vulnerable: 5 Radiant

Jax: 26/58, bloodied

Andras: 23/46, bloodied

Brenn: 26/45

Sir ExSixTen: 8+19/63, bloodied,any enemy that starts its turn adjacent to Sir Exsixten takes 1d12+2 damage(reroll the first 1), regeneration 6, bloodied

Dorn: 12+43/57, Dorn gains a +2 all defenses, each creature that attacks Dorn takes 2d6 damage until the end of the encounter.
[/sblock]

[sblock=Terrain]
The braziers (the circular things), are impassible, light the area, but don't block line of sight or line of effect.

The statues are impassible, block LOS/LOE.

The tomb is difficult terrain.

A DC 15 athletics check is needed to climb the sides of the raised platform in the middle.
[/sblock]
 

Attachments

  • vsmarcel12.jpg
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Iron Sky

Procedurally Generated
BEHOLD! Sir Exsixten shouts, spinning around and, with a wild gesture to the others, burying his axe accidentally deep into Marcel's torso. NOW YOU WILL WITNESS THE DEATH OF A TRUE VILLAIN AT SIR EXSIXTEN'S HANDS.

Marcel turns pale and staggers behind him and Sir Exsixten absently lets go of his axe and poses dramatically, raising his fist to the heavens.

THE BATTLE WAS LONG AND HARD FOUGHT, BUT IF WE BUT PERSEVERE A MOMENT LONGER, WE MIGHT WIN THE DAY.


Marcel falls to the ground grasping at the axe jutting from his side and claws at the air.

THERE WILL BE A DAY WHEN WE WILL LOOK THROUGH THE MURKY WINDOWS OF JUSTICE AT THE ABYSSAL DEPTHS OF JOY, WHEN PROGRESSIVE INCOME TAXES SCURRY DEEP INTO THEIR LOOPHOLES, WHEN ALL THAT COUNTS ARE VAMPIRES. THERE WILL BE A DAY WHEN METAPHORS ARE SIMILES AND SIMILES ARE LIKE METAPHORS.

Marcel gasps and lies still on the stone behind Sir Exsixten.

FOLLOW SIR EXSIXTEN AND THE WRITHING DESPAIR OF CRUSHING DEFEAT, THE BOTTOMLESS TORTURES OF COMPLETE FAILURE, THE UTTER DEPTHS OF MADDENING EXISTENTIAL MALAISE WILL NEVER BE FELT!

Sir Exsixten pauses and looks at his empty weapon-hand. He looks about the room critically then scratches his head and begins looking under the bodies of the undead.

SIR EXSIXTEN COULD HAVE SWORN HE HAD A WEAPON A MINUTE AGO.

OOC: I suppose someone else can take the killing blow, but he'll die at the start of his next turn anyway...


[sblock=Actions]Start of Turn: Regen 6 hp to 25.
Standard: Brash Strike: 1d20+13+2(CA)+1(VM)=30 AC, hit, 1d12+10+2(THP)+2(VM)+2d8+3=31 damage and Marcel is marked by Sir Exsixten and Sir Exsixten grants CA to Marcel.
Move:
Minor: -
Enemy Start of Turn: 1d12+2+2(THP)+2(VM)=17 damage vs Marcel.

Immediate Interrupt: If Marcel shifts or makes an attack that doesn't include Sir Exsixten, Sir Exsixten gets an MBA: +12(14 if still flanking) vs AC, 1d12+8(10 if he still has THP) damage.

Status Effects: grants CA to Marcel, enemies starting adjacent take 1d12+2(+2 more if THP), regen 6 bloodied, +1 hit and +2 damage vs Marcel

[sblock=Sir Exsixten's Statblock]Sir Exsixten, Male Warforged Fighter 5
Passive Perception: 14, Passive Insight: 14
AC: 21, Fort:19, Reflex:16, Will:16 -- Speed:5
HP:8+25/63, Bloodied:31, Surge Value:15, Surges left:10/13
Initiative +3, Action Points: 0
Powers: Crushing Surge, Brash Strike, Combat Challenge, Hack and Hew, Sweeping Blow, Warforged Resolve, Piecemeal Chainmail, Second Wind, Villain's Menace, Rain of Steel, Boundless Endurance, Amulet of Resistance, Dwarven Thrower

MBA/RBA: +11(+13 OA) vs. AC, 1d12+6 damage and enemy movement is stopped and Sir Exsixten gains 4 temporary hitpoints.
Notes: *Sir Exsixten does +2 damage with attacks he has any temporary hitpoints. *Sir Exsixten gains 5 THP whenever he spends a healing surge. *Sir Exsixten rerolls the first 1 on any damage roll.[/sblock][/sblock]
 
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