[Adventure] Dirty Money: (The Final Encounter; Rohna, Tondrek up)[Judge: THB]

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EvolutionKB

First Post
[sblock=ooc]Update in the morning coming. I'll have Rohna delay until after Tondrek starts the assault back up again, then she'll move forward to reengage.[/sblock]
 

ryryguy

First Post
[sblock=Vertexx]Sorry to hear your bad news... good luck to you and your family.[/sblock]

[sblock=ooc]Don't have time for a proper post at the moment, but I think Roswyn is just going to hang out part way down the tunnel and ready an action to use illusory ambush against the skeleton if it comes into view.[/sblock]
 

EvolutionKB

First Post
[sblock=Vertexx]Sorry to hear about the situation. Take care of things.[/sblock]

[sblock=ooc]I'll post a full update of the round once R1 posts Tamarands actions. Basically Tondrek does his actions as described, Rohna/Mitra moves up behind him. Shava and Roswyn have readied actions.[/sblock]
 


renau1g

First Post
Tamarand stands his ground and readies a blast of meteorites for the first enemy he sees.

[sblock=OOC]
Move: n/a
Standard: Ready Blazing Starfall - +9 vs Ref; 1d4+11 fire/radiant damage (not sure if multiple foes will appear, can you please roll as required?)
[/sblock]

[sblock=MiniMe]
Tamarand —Male Drow Sorceror 5
Initiative: +6, Darkvision, Passive Perception: 1, Passive Insight: 11
AC: 25*, Fort: 15, Reflex: 18, Will: 19— Speed:6 (7 on mount)
*Attacks from more than 5 squares away take -1 penalty.
HP: 16/46, Bloodied: 23, Surge: 11, Surges left: 5/8
Action Points: 1; Second Wind: used
Powers -
Burning Spray
Blazing Starfall

Racial Power (Cloud of Darkness, Darkfire)
Bedeviling Burst
Flame Spiral
Spatial Trip

Ice Javelins
Thunder Leap
Skald's Leather Armour +1
[/sblock]

[sblock=Mount]
*Left Behind*
Giant Lizard, Draft
Large natural beast Initiative +4 Senses Perception +1
HP 69; Bloodied 34
AC 17*; Fortitude 18, Reflex 16, Will 13
Speed 7 (swamp walk), climb 2
*+1 from light barding

Bite (Standard, at-will)

+7 vs Armor Class; 2d6+4 damage.

Alignment Unaligned Languages --
Str 19 (+6) Dex 14 (+4) Wis 9 (+1)
Con 19 (+6) Int 2 (-2) Cha 7 (0)
[/sblock]
 

EvolutionKB

First Post
Rohna sees the other hestate and she moves with Mitra. The goliath waits a moment to see what develops.

Tondrek's clockwork construct shuffles forward. At the same time, Tondrek pulls forth what appears to be a melty little man from his pack. Placing him down, he drops to his knees and whispers, 'k, Crafty. Like all those big speachies in the Tavernlight shows we've snuck into: This your time to be a Big Man! It might hurt, but it'll make things shiny and I'll but you back together. Do it for Scary Dark Man! Do it for Doggie! Sniffling a tear, he watches as his little homunculus shuffled forward. It was watching a part of himself go to die.

[sblock=ooc]Can't ready action. Minor to switch Crafty to Active mode, another Minor to move Crafty. Still have staff out, no readied action.[/sblock]

Those close can hear the undead turn to appearance of Crafty. They hear the scraping of bones along the floor and the rustle of paper wrappings along the walls as the enemies turn to confront the new threat.

Rohna and Mitra move back behind Tondrek, as the half-orc mounts the offensive once more.
[sblock=ooc]Double move.[/sblock]

Shava, Tamarand, and Roswyn move into range, readying attacks as the undead are ready to move against them.

Crafty yells at Tondrek warning him of danger, as the skulls move out from the halls, hovering above the ground.

[sblock=ooc]Only Tondrek knows about the skulls.[/sblock]

The skeleton, with a strange rattling of bones rushes and slashes at Crafty. The first blade slashes at Crafty but the familiar is able to dodge. The other connects, and cuts the creature in half, severing the connection with his master.

The mummy rushes the bomb, not knowing what it is, only that is doesn't belong here.
[sblock=ooc]mummy vs bomb (1d20+12=24, 2d8+3=10)[/sblock]
The bomb explodes, further injuring the mummy, the skeleton though as able to raise it's blades, heating them up, but shielding itselft from harm.
[sblock=ooc]
bomb vs ref mummy/skel fire damge (1d20+7=20, 1d20+7=15, 1d10=9)Hits Mummy, (for 14 including vul), misses skel.

Shava raises her daggers, lightning crackling along the blades, the bolt is dodged by the hobgoblin mummy and hits the stone wall behind it.
[sblock=ooc]Miss. lighning strike vs mummy (1d20+9=13, 1d8+9=16)[/sblock]

As the skeleton comes into view, Roswyn casts her spell. Spikes emerge from the floor and wall to impale the undead, even if only in it's mind.

Tamarand raises his dagger and meteors fly from the passage. The projectiles batter the mummy, burning it's injured form. All that remains on the ground is an orange/black corpse. The skeleton stand unharmed.

[sblock=ooc]I moved you. I hope that's okay. Otherwise you were out of range. Tamarand hits mummy misses skelly for 19(including vul). Kills mummy.[/sblock]

Round 4
Baddies: 24--Acted
Tondrek: 9
Rohna: 8
Shava: 7.5
Tamarand: 7
Roswyn: 4

Tondrek: 36/58 4/10(13) AP: 1;
Tamarand: 28/46 5/8(11) AP: 1--; mummy rot; second wind used
Shava: 44/44 2/7(11) AP: 1
Roswyn: 32/39 4/7(9) AP: 1
Rohna: 36/57 ; 10/15 AP: 1

S: -36; -2 to attacks until end of Roswyn's next turn
 

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stonegod

Spawn of Khyber/LEB Judge
Tondrek barely stifles a moan as Craft goes down, but the Little Guy's sacrifice achieved its ends. Turning to the others as he steps back, he yells, Scary skulls coming down hall! He charges a bolt with acidic power and lets free at the skeleton, attemping to damage its defenses. Strikey now while it easy hit![sblock=Actions]Move behind M, take out crossbow, use Scouring Weapon vs S: Hit (?, AC 25), 13 acid and -2 to AC TENT Tondrek.[/sblock][sblock=Tondrek]Tondrek—Male Half-orc Artificer 7
Initiative: +7, Low-Light, Passive Perception: 19, Passive Insight: 14
AC: 21 (22 with Staff), Fort: 19, Reflex: 19, Will: 17 — Speed: 6, 8 when charging
HP: 36/58, Bloodied: 29, Surge: 14, Surges left: 4/10; Half-orc Resilience
Action Points: 1/2, Second Wind: Used
Powers -
Magic Weapon
Static Shock

Scouring Weapon
Repulsion Strike
Gale-Force Infusion

Obedient Servant
Flameheart Defender

Healing Infusion x2
Swift Mender
Furious Assault

Regeneration Infusion
Battle Staff +1 (daily) (Maybe used)
Targeting Crossbow +2 (daily)
Point Blank Repeating Crossbow +1 (encounter)
Skald's Leather Armor +2 (daily)
Onyx Dog (daily)
Clockwork Bomb
2 Woundpatches
2 Alchemist's Acids


Clockwork Bomb
AC: 21, Fort: 19, Reflex: 19, Will: 17
Explodes on hit.

Doggie—Construct 4
Initiative +7; Low-light, Passive Perception 17
AC: 16, Fort: 15, Reflex: 14, Will: 13 — Speed: 8
HP: 0/9; Bloodied 4

Full character sheet[/sblock]
 

ScorpiusRisk

First Post
Shava, listening to Tondrek, holds back her energies, waiting for the skulls.

[sblock=ooc]
Ready: Lightning Strike: +9 vs Reflex, 1d8+6 lightning vs 1st skull, 6 lightning damage vs skeleton.
[/sblock]

[sblock=Quick Stats]
Shava Devla d'Lyrandar
Female Half-Elf Sorcerer 5
Initiative +5; Senses Passive Insight 19, Passive Perception 12
HP 44/44, Bloodied 19, Surge Value 9, Surges 2/7
AC 16; Fortitude 15, Reflex 16, Will 19
Speed 6
AP: 1

Skills Arcana +7, Athletics +12, Diplomacy +13, Insight +9
Feats Mark of Storm, Sorcerous Blade Channeling, Sure Climber
Equipment Challenge-Seeking Dagger +2, Sylvan Cloth Armor (Basic Clothing) +1, Safewing Amulet +1, Identification Papers, with Portrait, Waterskin, Sunrod (2), Rope, hempen (50 ft.), Pouch, Belt (empty), Rations, Trail (10), Grappling Hook, Flint and Steel, Everburning Torch, Backpack (empty), Arcane Signet Ring, Ritual Book, Belt of Vim, 1 Healiing Potion
Rituals Summon Winds

Powers
Lightning Strike, Storm Walk
Guiding Strike, Thunder Slam, Thundering Gust, Sorcerous Sirocco, Storm Power Defenses, Second Wind
Howling Tempest, Thunder Leap
Full Sheet[/sblock]

 

ryryguy

First Post
Roswyn throws another illusion at the foe she can see. In what passes for the skeleton's mind, four scabbards whack its skull in quick sequence, then slither down to cover each of its blades.

Mindful of Tondrek's warning, she rushes back down the tunnel, trying to put distance between herself and the new approaching threats.

[sblock=Actions]Standard: Illusory Ambush vs. Skele (1d20+11=28, 1d6+8=10) Gotta be a hit! -2 to attacks TENT...
Move: to D25 (cursed hard corners...)
Reactions: Shield to prevent a hit. And I think Fade Away on any hit at this point.[/sblock]
[sblock=Roswyn stat block]Lady Roswyn d'Sivis- Female Gnome Wizard 5
Passive Perception: 12, Passive Insight: 17
AC:18, Fort:14, Reflex:18, Will:19 -- Speed:5
HP:32/39, Bloodied:19, Surge Value:9, Surges left:4/7
Initiative +2
Action Points: 1, Second Wind: NOT USED
Powers: Cantrips, Illusory Ambush, Scorching Burst,
Orb of Deception, Grasping Shadows, Hypnotic Pattern,
Shield, Horrid Whispers, Summon Abyssal Maw,
Majestic Word, Fade Away, Cloak of Resistance,
Orb of Inevitable Continuance
[/sblock]
 

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