Talon moves like a gale through the forest. Drawing his bow in one quick motion and letting two arrows fly in a blur before the first is seen to be drawn. Both streak toward the small target above the waters surface with vengeance urging them onward.
[sblock=OOC]With the description you presented, I'm pretty sure this guy is intended to return and bother us again someday, but this is what Talon would do. Especially since he didn't use his action point. So if neither of them hit, fine. If one hits to injure him and make him more mad at Talon for the future, cool.
Or both could hit and he could be still alive but REALLY mad. I'm cool with whatever, just wanted to do what Talon would do in his angry state.[/sblock]
Hearing the woman's voice again in his mind, Talon shakes his head at the unknown possibilities that the future holds. Then, he turns and hurries back along the passages to drop down on the cold stone beside Dayna. He runs his fingers through fur mottled with blood. So much blood.
"Come back to me..." he mutters.
"Or I will come to you..." On his hands and knees, he changes shape again and becomes the wolf once more. Licking her wounds, he wills some of his life into her. As her golden brown eyes open again, he tilts his head back and howls for joy...
(OOC: Minor action to use one of his healing surges to have her spend one of her own.)
[sblock=Actions/Stat block]
Start= Regeneration 2 while bloody, +2 damage for rest of encounter. Started at 8/26, regen up to 10/26.
Move= (as minor action) Mark Thief Lord as Hunter's Quarry
Minor= Equip his bow and knock an arrow.
Standard and action point standard= Longbow attack x2 (using action point for the second one) with 1d6 Hunter's Quarry damage once on any hit made. (1d20+5=20, 1d10+3=8, 1d20+5=18, 1d10+3=11, 1d6=2) First atk hits AC20 for 8 damage, second one hits AC18 for 11 damage, if either hits after whatever modifiers you want to add for him being in the water, then add another 2 damage from Hunter's Quarry.
End= Regeneration 2 while bloody and +2 damage for rest of encounter
[sblock=Talon Stat block]
Talon-
Male Longtooth Shifter Beastmaster Ranger 1
Conditions: Regeneration 2 while bloody, +2 damage for rest of encounter
Passive Perception: +13,
Passive Insight: +18,
Initiative: +3
AC: 16,
Fort: 14,
Reflex: 14,
Will: 13 --
Speed: 6
HP: 10/26,
Bloodied: 13,
Surge Value: 6,
Surges left: 3/8
Action Points: 0,
Second Wind: used,
Milestones: .5
Basic Attack: +5 vs AC - Longspear 1d10+3
Basic Attack: +3 vs Reflex - Savage Rend 1d8+3 and slide target 1 square
Ranged Basic Attack: +5 vs AC - Longbow 1d10+3
Powers-
At-Will: Circling Strike, Predator Strike, Wild Shape
Encounter: Longtooth Shifting, Enclose the Prey, Savage Rend
Daily: Partnered Savaging[/sblock][sblock=Dayna stat block]
Dayna -
Wolf Companion 1
Conditions:
Passive Perception: +17,
Passive Insight: +12
AC: 15,
Fort: 13,
Reflex: 13,
Will: 14 --
Speed: 7
HP: 5/22,
Bloodied: 11,
Surge Value: 5,
Surges left: 0/2
Basic Attack: Bite, +5 vs. AC; 1d8+2 (Dex)
Racial Abilities: Combat Advantage- When a wolf has CA, it gets +2(Wis mod) to damage rolls.[/sblock][/sblock]