Raiko brings up his sword as the bear comes barreling in and with a resounding
"Squakaaaaaaaaaaaaa!" goes to feint and then brings up his shield.
Keeping the bear engaged with his sword and shield he meditates on the world around him for a moment. Quick streaks of light shoot out along the grass and then to Raiko's allies granting them a boon.
[sblock=ooc]
Minor: Divine Challenge on the Bear
Standard: Blessing of the Protector, everyone gains +1 to attack until the end of the encounter as well as 10 THP.[/sblock]
[sblock=Stat Block]
Raiko, Male Dragonborn Paladin 4 (Bloodied)
Init: +2;
P.Insight: 21;
P.Perception: 15
AC: 24;
Fort: 18;
Reflex: 16;
Will: 17
HP: 52/54 +10 thp;
Surges: 16 hp, 4/13
Resist: All 1
AcP: 0
Potions: 1
Skills: Heal +7, History +8, Insight +11, Intimidate +10, Religion +6
Languages: Common, Draconic
Str: 19,
Con: 16,
Dex: 10,
Int: 8,
Wis: 16,
Cha: 12
Sling Bullets: 20/20
Divine Challenge, Holy Strike, Valiant Strike, Lay on Hands (0/3 per day)
Piercing Smite, Strength from Valor, Virtue, Second Wind, Chanel Divinity (Divine Mettle/Divine Strength), Resurgence of the Defender, Knight's Fortitude (2/2)
Paladin's Judgement, Dragonfear, Amulet of Resolution, Parrying Bastard Sword, Blessing of the Defender[/sblock]
[sblock=DM]Do you want me to roll Religion as part of the god powers? I'm assuming no, but correct me otherwise.[/sblock]
[sblock=Extra Powers]
Resurgence of the defender
Minor action, healing, encounter
Religion Check DC 15, one target with
Target: An ally within 5 square or adjacent to one of the stones.
Action: make a religion check DC 15. If successful, the target may spend a healing surge and gain 1d6+5 additional HP.
Failure: The power is not expanded.
Special: This can be successfully used twice in one encounter but only once successfully per round.
Knight's fortitude
Minor, encounter
Requisite: Must be within 10 square of the large rock at the center of the camp or adjacent (touching) one of the smaller one.
Target: An ally within 5 squares or adjacent to one of the stones
Action: Make a religion check DC 15. If successful, the target gets an immediate saving throw with a +5 bonus.
Failure: The power is not expanded
Blessing of the protector
Standard, Daily
Target: You and every Ally within 10 square of the large rock or adjacent to one of the smaller ones.
Action: Make a religion check DC 20. If successful, targets gain +1 to attack until the end of the encounter as well as 10 THP.
Failure: The power is not expanded.
[/sblock]