Round 1: Sewer Scramble
GM: | [MENTION=48394]pathfinderq1[/MENTION]: When you get to U14 something happens.
[MENTION=73730]johnmeier1[/MENTION]: Go ahead and repost your actions | |
A ropey tentacle reaches out of the smelly sewer water and takes a swipe at the elf druid as she nimbly jumps the sewer trench. The strike just misses the nimble feline. (She can continue her move to W15)
Crossbow bolts from down the darkened corridors streak out towards the adventurers. Menacing sets of glowing red eyes shimmer in the sunrod’s light.
GM: | This is the monster’s actions this round, beating everyone’s Initiative rolls.
Initiative rolls
Braddock 11
Kellindil 13
Quan 12
Orsik 14
Rikka 17
Muzdum 10
Monsters 18 | |
[sblock=Sewer Map]
Illumination: Dark; PCs must provide their own light
Sewage: Hindering Terrain (3-feet high); difficult terrain; If a non-sewer native starts their turn in the sewer sludge, they take 5 poison damage; Athletics check DC 10 to climb out
Debris: difficult terrain (O1
4)
Rickety Bridges (O16:O17 and W16W17): Acrobatics/Athletics check (DC 10) to cross
Sewer Slime:
LEAVING the square, PC must make a Acrobatics Check (DC 10) or knocked prone
[/sblock]
[sblock=Enemy Actions]Otyugh (S16:T17): Move: stand; Standard: MBA (Tentacle) against Rikka (AC 22): +12 vs. AC; 1d8+5 damage and pulled 2 squares and grabbed (until escape):
1d20+12=18, 1d8+5=12 MISS
Wererat Minion 1 (L4): Move: Shift M4>L4; Standard: RBA (Crossbow) against Kellindil (AC 20): +7 vs. AC; 4 damage:
1d20+7=15 MISS; Minor: reload
Wererat Minion 2 (Q7): Move: Shift U4>T4, Standard>Move: T4>Q7; Readied Action: RBA against first enemy entering Q9:Q10 or Q13:Q20.
Wererat Minion 3 (Y15): Move: Shift Y14>Y15; Standard: RBA (Crossbow) against Rikka (AC 22): +7 vs. AC; 4 damage:
1d20+7=12 MISS; Minor: reload
Wererat 1 (i15): Move: F15>i15; Standard: RBA (Dagger) against Muzdum (AC 25): +9 vs. AC; 1d4+4 damage:
1d20+9=24, 1d4+4=6 MISS
Wererat 2 (G18): Move: G18>M18; Standard>Move: M18>O18
Wererat 3 (AB14): Move: AB14>Z18; Standard>Move: Z18>W18
Wererat Sewer Guard 1 (Q22): nothing
Wererat Sewer Guard 2 (T22): nothing
[/sblock]
[sblock=Combatants] Otyugh:
???/??? hp; AC 23, FORT 22, REF 16, WILL 19; MBA: Tentacle: Reach 2, +12 vs. AC; 1d8+5 damage and the target is pulled 2 squares and grabbed (until escape); The otyugh can grab up to 2 creatures; MBA: Diseased Bite +12 vs. AC; 1d10+5 damage and the target contracts
Filth Fever.
[sblock=Escape Grab]Athletics vs. FORT 22
–OR– Acrobatics vs. REF 16; on a successful escape, the escapee can shift 1 square[/sblock]
[sblock=Pic]
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Otyugh (S16:T17):
???/??? hp
Wererat Minion: 1 hp, a miss never damages a minion; AC 19, Fort 17, Ref 19, Will 14; MBA: Short Sword +9 vs. AC; 5 damage; RBA: Crossbow +7 vs. AC; 4 damage; Bite: +9 vs. AC; 3 damage and the target contracts
Filth Fever. Combat Advantage: the wererat minion deals an extra 1d6 damage on melee attacks against creatures it has CA against.
[sblock=Pic]
[/sblock]
Wererat Minion 1 (L4): 1 hp
Wererat Minion 2 (Q7): 1 hp
Wererat Minion 3 (Y15): 1 hp
Wererat:
55/55 hp; AC 19, Fort 17, Ref 19, Will 14; MBA: Short Sword +10 vs. AC; 1d6+4 damage; RBA: Dagger: +9 vs. AC; 1d4+4; Regeneration 5 (if it takes damage from a silver weapon, its regeneration doesn’t function on its next turn); Combat Advantage: the wererat deals an extra 1d6 damage on melee attacks against creatures it has CA against.
[sblock=Pic]
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Wererat 1 (i15):
55/55 hp
Wererat 2 (O18):
55/55 hp
Wererat 3 (W18):
55/55 hp
Wererat Sewer Guard:
???/??? hp; AC 20, FORT 18, REF 20, WILL 16; MBA: Longsword +11 vs. AC; 1d8+4 damage, plus ongoing 5 poison damage (save ends); Regeneration 10 (if it takes damage from a silver weapon, its regeneration doesn’t function on its next turn)
[sblock=Pic]
[/sblock]
Wererat Sewer Guard 1 (Q22):
???/??? hp
Wererat Sewer Guard 2 (T22):
???/??? hp
Braddock (M15):
48/52 hp; HS 9/11;
AP 1; Dwarven Resilience; Status:
Kellindil (L11):
38+8thp/38 hp; HS 4/6;
AP 1; Second Wind; Elven Accuracy; Status:
Quan (L14):
37/37; HS 6/7; AP 1; Second Wind;
Elven Accuracy; Status:
Orsik (N15):
50+3thp/53 hp; HS 8/10; Second Wind; Rune of Mending [1], [2]; Status:
Filth Fever (stabilized)
Rikka (W15):
47/50 hp; HS 7/8;
AP 1; Second Wind; Elven Accuracy
Muzdum (L15):
62/62; HS 12/12; AP 1; Dwarven Resilience; Status:[/sblock]
GM: | Summary:
Braddock: -
Kellindil: missed
Quan: -
Orsik: -; has Filth Fever
Rikka: missed & missed
Muzdum: missed | |