GM: | Sorry. Just realized how unobtrusive this update is. I needed to divide Riardon's point of view from that of the rest of you, but I neglected to mention that this post was my round-end update.
So, here goes... | |
[sblock=The corridor]Before Riardon makes a dash for the stairs, Mervin moves the stinking cloud forward to obscure the Rat Master's vision,
"Go Riardon! I'll hold them off!" Riardon rounds the corner hoping that Mervin can manage to escape on his own. His hopes however, are shattered when he hears Mervin's voice issuing voluminous curses amidst a tempest of hisses, a clattering of claws, and the squeaking of rats. He must hope that they were merciful.[sblock=Mervin's Actions]Minor: Sustain Stinking Cloud
Move: Stinking Cloud to F45-J49
Standard: Doesn't matter
[/sblock][sblock=Riardon's Save and IW rolls]
1d20=9 Fail
Inspiring Word Roll:
2d6+4=14 for a total of 28hp of healing that means you're up to full, but down to 3 healing surges.
WD. If you already saved, let me know. I didn't find it.[/sblock][sblock=Enemy Actions]
Everybody jumps Mervin![/sblock]
GM: | BTW: Descending to the bottom of the stairs requires 10 squares of movement. | |
[sblock=Status]Riardon:
J39 59(54)/59 HP 3/9 HS 1AP
Mervin:
MIA
Rujah:
MIA
Fenwick:
MIA
Gensai:
MIA
Kobold Pikeman 1: Dead
Kobold Pikeman 2:
???
Kobold Pikeman 3:
???
Kobold Stormseer:
???
Kobold Rat Master:
???[/sblock][sblock=Map]
[/sblock][/sblock][sblock=Cells]
"Itrewic jacion!...Itheik! Svaklar tira jaci gethrisj?"The two guards left in front of the broken cell door flail headlong into the swirling cloud that surrounds Sheng, but they cannot manage to find him in the smokey soup.
One of the scouts attempts to blast him from a distance, but the stormy ball of electric power seems to simply arc around the obscurin cloud.
"Aaaaaah!" The remaining scout backs up as Tikchik approaches, to his dismay, he realizes that he should have removed the prisoners' armor as well as their weapons,
"Loreat seltur yobolat!" He releases a bolt of electricity that burns into the thrikreen, nearly dropping him.
Tikchik convulses from the shock, but notices out of the corners of his faceted eyes, that his weapons lie in a pile on the ground next to the stairwell.
GM: | Tikchik's gear is at L40 | |
[sblock=Sheng's Actions]
Minor: Sustain
Move: Gropes his way to P44
Standard: Burning Spray originating at Q45
Target 1: Kobold Horde 1
Attack 1:
1d20+9=24 vs. Reflex Hit
Target 2: Kobold Horde 2
Attack 2:
1d20+9=19 vs. Reflex Miss
Damage:
1d8+9=16
[/sblock][sblock=Enemy Actions]
Kobold Horde 1:
Overwhelm Surge Recharge:
1d6=3 Fail
Swarm the Fallen Recharge:
1d6=1 Fail
Move: to Q44
Standard: Horde of Knives
Target: Sheng
Attack:
1d20+13-5=13 vs. AC Miss
Kobold Horde 2:
Overwhelm Surge Recharge:
1d6=1 Fail
Swarm the Fallen Recharge:
1d6=5 Success
Move: to Q45
Standard: Horde of Knives
Target: Sheng
Attack:
1d20+13-5=16 vs. AC Miss
Wyrmguard Scout 1:
Standard: Dragon Clash centered on Sheng
Attack: 1d20+12=18 vs Fortitude+2 Miss
Move: to R40
Minort: Kobold Horde 1 is Wyrmguard Scout 1's ward
Wyrmguard Scout 2:
Move: Shift to O40
Minor: Kobold Horde 2 is Wyrmguard Scout 2's ward
Standard: Dragon Bolt
Target: Tikchik
Attack:
1d20+14=22 vs. Reflex for 2d6+5=17 lightning damage
Easy come...easy go...
.
[/sblock][sblock=status]
Tikchik:
N42 7/70HP 6/7HS 1AP Prone, Bloodied
Sheng:
P44 10/57HP 8/8HS 1AP Bloodied, Chaotic Defense, Deep Shroud
Fenwick:
L46 31/67 HP 7/11 HS 1AP Bloodied
Gensai:
K46 35/68 HP 9/11 HS 1AP
Kobold Horde 1:
Q45 16/84 Bloodied Warded by Wyrmguard Scout 2
Kobold Horde 2:
Q44 66/84
Wyrmguard Scout 1:
R40 60/75
Wyrmguard Scout 2:
O40 59/75[/sblock][sblock=Map]
[/sblock][sblock=Enemies]2X
2X
[/sblock][/sblock]