Lilli tries to seize control of two of the Owlbear's wills to make them attack each other by making both of them see the other Owlbear as a more threatening source of dinner instead of Vermithrax.
The Owlbear that she's been picking on has it's likeness captured by Lilli's magical crystal when she raises it to her eye and views the beast through the orb.
[sblock=actions] Standard Action: Lilli casts Phantom Echoes into square F10, targetting the on the Owlbear Madowl (suffering from Phantom Echoes from the previous round) and the Owlbear Hunter #2. If they fail their save, they can attack one another as below.
Phantom Echoes (Encounter Standard Area Burst 2within 10 squares ✦ Arcane,Fear, Illusion)
Target: Each creature in the burst.
Effect: Each creature is slowed until the end of your next turn. Also untilthe end of your next turn, the first time the target makes an attack, it mustmake a saving throw. If the saving throw fails, you can use a Free Action tochange the target of its attack to a different creature within the range ofthat attack. If the target hits one of its allies with that attack, that allytakes 5 extra damage.
FEAT - Phantom Echoes: When you use an arcane illusion power and hit a target, you gain combat advantage against that target until the end of your next turn. If the illusion power has an effect that a save can end, you instead gain combat advantage against the target until it saves against that effect.
Free Action: As both Owlbear Madowl and Owlbear Hunter #2 are now granting Combat Advantage to Lilli, then their saving throws will be penalised by -2 due to the Property of Lilli's Illusionist's Gloves.
Illusionist's Gloves (Daily Free Action )
Effect: Property: When you hit an enemy granting combat advantage to you with an Illusion attack power, that enemy takes a -2 penalty to saving throws against the power's effects.
Minor Action: Lilli uses the Orb of Far Seeing's Encounter power on the Owlbear Madowl.
Orb of Far Seeing +1
Power (Encounter): Minor Action. Choose a target within 10 squares of you. Until the end of the encounter, this target is considered half as far away for the purpose of ranged attacks made with this orb.
Move Action: Lilli shifts from C19 to F19.
[/sblock]
[sblock=Potential Interrupts]If Lilli is bloodied, then Lilli will use the following (if Shield spell below ensures a miss, then use Shield instead):
Fade Away (Encounter Immediate Reaction Personal ✦ Illusion (Racial Ability))
Trigger: You take damage.
Effect: You are invisible until you attack or until the end of your next turn.
If Lilli is attacked and this Power will cause a miss, then Lilli will use:
Shield (Encounter Immediate Interrupt Personal ✦ Arcane, Force)
Trigger: You are hit by an attack.
Effect: You gain a +4 power bonus to AC and Reflex defence until the end of your next turn.
[/sblock]
[sblock=Ministats]
Lilli
Female Gnome Wizard, Level 7.
Initiative: +3, Passive Perception: 14, Passive Insight: 19. Senses: Low-light vision.
AC: 21, Fort: 16, Reflex: 20, Will: 20.
HP:
42/46, Bloodied: 23, Surge Value: 11, Surges left:
6/7
Speed: 5 squares. Size: Small. Languages: Eladrin, Allarian, Draconic, Dwarven.
Saving Throw Bonuses: +5 Racial bonus against Illusions.
Action Points:
1
Powers:
Orb of Deception
Second Wind
Use Vulnerability
Illusory Ambush
Nightmare Eruption
Grasping Shadows - Used
Horrid Whispers
Ghost Sound
Light
Prestidigitation
Mage Hand
Fade Away
Shield
Maze of Mirrors
Visions of Avarice [Visions of Avarice Secondary Attack]
Skald's Aura - Used, Healing available
Experienced Arcana
Phantom Echoes - Used
Orb of Far Seeing -
Encounter Power - Used
Orb of Far Seeing -
Daily Power
Feyleaf Sandals -
Daily Power
Amulet of Elegy +2 -
Daily Power
Illusionist's Gloves -
Daily Power
Harp of Deeper Slumber -
Daily Power
Note:
Shimmering Cloth Armour - Lilli does not provoke opportunity attacks when she makes ranged or area attacks.
If Lilli falls and is about to take a punishing amount of damage, her Feyleaf Sandals will likely save her.
Conditions: None.[/sblock]