Lilli decides to just to aim for a psychic punch on the nose of the owlbear that was once again visiting the grey tentacles.
She then runs in the greenery; Vermitrax's Hypnotism (an admirable spell that Lilli once experimented with herself) dealt it more damage from her tentacles and slowed it down again.
[sblock=actions]5 more damage and
Slow from re-entering the Grasping Shadows spell from last round.
Standard Action: Lilli casts Nightmare Eruption, on the slowed again (Vermitrax's spell) Owlbear Madowl (suffering from Phantom Echoes from the previous round, so extra +2) - Total to Hit =
31, damage 8.
Nightmare Eruption (At Will Standard Ranged 10 ✦ Arcane, Illusion, Implement, Psychic)
Target: One creature
Attack: +10 vs. Will
Hit:1d8+6 Psychic damage and any enemy adjacent to the target takes 5 Psychicdamage
FEAT - Phantom Echoes: When you use an arcane illusion power and hit a target, you gain combat advantage against that target until the end of your next turn. If the illusion power has an effect that a save can end, you instead gain combat advantage against the target until it saves against that effect.
Move Action: Lilli moves from G14 to C18.
[/sblock]
[sblock=Potential Interrupts]If Lilli is bloodied, then Lilli will use the following (if Shield spell below ensures a miss, then use Shield instead):
Fade Away (Encounter Immediate Reaction Personal ✦ Illusion (Racial Ability))
Trigger: You take damage.
Effect: You are invisible until you attack or until the end of your next turn.
If Lilli is attacked and this Power will cause a miss, then Lilli will use:
Shield (Encounter Immediate Interrupt Personal ✦ Arcane, Force)
Trigger: You are hit by an attack.
Effect: You gain a +4 power bonus to AC and Reflex defence until the end of your next turn.
[/sblock]
[sblock=Ministats]
Lilli
Female Gnome Wizard, Level 7.
Initiative: +3, Passive Perception: 14, Passive Insight: 19. Senses: Low-light vision.
AC: 21, Fort: 16, Reflex: 20, Will: 20.
HP:
42/46, Bloodied: 23, Surge Value: 11, Surges left:
6/7
Speed: 5 squares. Size: Small. Languages: Eladrin, Allarian, Draconic, Dwarven.
Saving Throw Bonuses: +5 Racial bonus against Illusions.
Action Points:
1
Powers:
Orb of Deception
Second Wind
Use Vulnerability
Illusory Ambush
Nightmare Eruption
Grasping Shadows - Used
Horrid Whispers
Ghost Sound
Light
Prestidigitation
Mage Hand
Fade Away
Shield
Maze of Mirrors
Visions of Avarice [Visions of Avarice Secondary Attack]
Skald's Aura - Used, Healing available
Experienced Arcana
Phantom Echoes
Orb of Far Seeing -
Encounter Power
Orb of Far Seeing -
Daily Power
Feyleaf Sandals -
Daily Power
Amulet of Elegy +2 -
Daily Power
Illusionist's Gloves -
Daily Power
Harp of Deeper Slumber -
Daily Power
Note:
Shimmering Cloth Armour - Lilli does not provoke opportunity attacks when she makes ranged or area attacks.
If Lilli falls and is about to take a punishing amount of damage, her Feyleaf Sandals will likely save her.
Conditions: None.[/sblock]