[sblock=stonegod]Searching altar and anomaly: The altar is a six foot by two foot slab of a strange metal that while you've never seen, seems familiar. It is a greenish grey and cool to the touch. There is a complicated diagram/engraving on the top of the altar showing five symbols in a variety of embosed colours with lines connecting each of them. In the centre of the symbols is a complicated mechanism that contains a deep hole surrounded by grooves. The center piece is also connected to each of the symbols. Each symbol and the center mechanism are set in shallow impressions in the metal and the grooves connecting each of them are also inset.
The black rift hovers above the center mechanism and forms a 3 foot tall slash of pure blackness that is hardly visible head on, almost as if it is two dimensional. From the side it seems to be about 2 or 3 inches across. A strange smell eminates from it at once sugary sweet, acrid, and acidic.[/sblock]
[sblock=ukingsken]rift (arcana 18): The black rift hovers above the center of the altar and forms a 3 foot tall slash of pure blackness that is hardly visible head on, almost as if it is two dimensional. From the side it seems to be about 2 or 3 inches across. A strange smell eminates from it at once sugary sweet, acrid, and acidic. From what Vashik can remember this might have something to do with rumors of a Far Realm beyond the mortal and immortal planes. [/sblock]
[sblock=evokb]exits (perception 24): Checking the Eastern exit first, Rurdev discovers the first traces of non-alien presence in the cavern system. There are a couple of barrels on the lower area, but moving up the steep ramp he finds a higher platform and a crude sleeping chamber. There are a couple of pallets covered in straw and a heavy wool blanket. In addition there is a small chest and a few crates. A small firepit sits in the centre as well and the charcoal indicates somewhat recent use though it is cold by now.
To the south, the cave narrows considerably as it winds. A slightly fresh smell and the sound of water reaches his ears, before Rurdev turns the final corner to see a small rivulet of water running down the wall into a little stream that quickly exits the base of the wall through a natural fissure. The water appears clean though under these sewers you can't be too sure.[/sblock]
[sblock=wd]keeping watch from on high: Riardon maintains a watch from above, keeping an eye on everyone as they split up amongst the exploded bodies of their otherworldly foes.[/sblock]
[sblock=nebten]no action posted: Don't know if you were exploring the altar (see stonegod's sblock) or exploring other exits (see evoKBs sblock) or keeping watch (see wd's sblock) or something else, just let me know.[/sblock]
[sblock=re: cons]Well I'm back and exhausted, but must keep this game moving forward. Con went well and I'm happy to say that we made some good sales. Wish it was a fun gaming con (oh so close to PaizoCon up here) but it was an anime con. My wife's business sells dolls online, so we were at the con hawking our wares. It was very successful but oh to be gaming...[/sblock]