Someone said:
Now all the corridor is a mess of acidic jelly. What's left of the creature extends a feeble pseudopod at Shun, moments before Ryan bursts free from the now weakened beign and severs it with a kopesh strike.
The cube's remains start liquefying and drain towards the mound of trash at the cave's center. The quietness that now reigns makes a sharp contrast with the noise your heart is making - at least for those that still have a pulse.
Finally free from the creatures hold, Ryan falls down on his knees. ” I think my fondness of budding has just went down the drain ” he says while throwing up massive junks of green gele.
Suddenly a disgruntled voice sounds from the sack
” hey buddy...would you mind... emptying the bag... ” and Ryan quickly does so. Randal comes rolling out of the sack along with a lot of green goo.
” I feel kinda of weird...” he says, right as his nose falls of.
” Ryan, you got some more of that super-glue?! ”
Someone said:
The party abandons the fetid lair and advances through the tunnel, unsure of where does it lead. It must be somewhere important, because before you find another intersection or side tunnel, you find a trap. It's evident and not difficult to spot, consisting on a series of wires somehow connected to the ceiling - it doesn't take much trapsmithing expertise to know that the rock will fall, rolling down the tunnel, if the trap is trigguered. However the wire layout is complicated and you are not sure of what to do to disarm it.
While the group moves on, Ryan bandages his wounds and poorly glues Randals nose back on again.
[sblock=Healing Surges]Ryan spends 2 healing surges and gains 14hp's sp he should be at 30 hp's now[/sblock]
CrimsonFlameWielder said:
"No thanks is necessary, but tips are always appreciated!" Vyrna gives Ryan a wink.
” You are one hell of a lass ” and teasingly throws a copper coin to her.
” here's your tip lass, expect more later ” he says with a wink.
Randal on the other hand just stares at Vyrna in wonder
” Ryan... you got to marry this girl ! She is amazing! ”
Someone said:
The trap is safely disarmed and the group walks warily below the hanging rocks, but without any danger.
The tunnels bend and twist much like the ones where you fought the otyughs and the gelatinous creature, though is not difficult to know the one which leads further in. Finally looks like you've arrived at one which was, long ago, perhaps inhabited by it's original builders. It shows signs of it's walls and floors being straightened and made more smooth. They also have signs of being occupied right now!
The tunnels bring echoes of an upcoming group. Their gruff voices and loud footsteps identify them as orcs. However the echoing passages makes almost impossible to know where they are coming from - if you choose wrongly, you'll stumble into a fight.
Ryan rises his hand to warn the group to keep quiet and stay completely still. He quietly picks up a small stone lying beside his foot and lies down with his head down to the ground. He listens intensely to the ground and its vibrations, trying to discern where the orcs might be. To test his theory, he gently and systematically taps with the stone on the ground in different directions to hear how to sounds travels underground.
Finally he rises, feeling confident that they should be able to avoid the orcs and leads them onwards into one of the tunnels.