[Adventure] Trouble in Moonwatch (Judge:TwoHeadsBarking)

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Kalidrev

First Post
After Sheeva's rage filled tempest of wind and thunder, her elemental force of sound is echoed from one of the tents to her east. Inside of the tent, Kortauhk wears his armor, resplendent and clean after its trip into its pocket dimension. Picking up his sword and cloak, he continues to don his equipment as quickly as he can so that he can help out his rescuers!

"Kortauhk coming! Kortauhk coming!"

[sblock=Actions]
- Minor: At-Will power of Armor. The armor is instantly donned on Kortauhk.
- Minor: Pick up Longsword
- Minor: Pick up Cloak

R1, what kind of action is it to Don a cloak? I don't see anything about it in the rules, only time for donning armor.[/sblock]
 

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renau1g

First Post
[sblock=ooc]
Call it part of your minor. If its a minor to don a shield (including doing at least 2 straps), then it shouldn't take more than a moment to pick it up and clasp it on. So, in other words, it can be on you now. [/sblock]
 

Kalidrev

First Post
[sblock=ooc] Awesome, thanks for the clarification R1. Now with the essentials equipped, maybe Kortauhk can get off his rocky rump and help out, lol [/sblock]
 

Velmont

First Post
River moves away from the biggum. He feels his instinct of savagery coming up but keep them at bay. He instead start to pray "Arawai, keep me away from my final rest.". The goddess answers his prayers, healing his wounds and warding him a moment from possible harm.

[SBLOCK]Move: Shift to I14.

Minor: Healing word (2d6+10=13) Heal 24 hp.

Standard: Second Wind (+2 to all defenses, heals 11 hp)

River is at 36/44 hp and get +2 to all defenses.[/SBLOCK]
 
Last edited:

KarinsDad

Adventurer
[sblock=River]Sheeva hit T69 with a 27 and a 3 square slide. So, unless T69 has a reach of 3 (or unless its Fort is 28+ which seems unlikely), River should no longer be grabbed and should have a move action remaining.
[/sblock]
 



renau1g

First Post
Valahad hears the hound bay again and sends distracting thoughts to his allies, aiding their minds against the howl.

Valahad moves through the trees to where the enemies went to attack River. Seeing the kalashtar, fighting against them, the paladin's mouth drops open. His strike at the hound is distracted because of his friends appearance, with the blessing of Il-Yannah his aim would be true. Calling out into the minds of the enemies, he dares them to strike at him.

"You made a deadly mistake foul demon. You WILL not take the form of my Lan. Strike NOW Pok." Sheeva shouts, her eyes flashing red although nobody can see it in the darkness.

If the winds a moment ago looked strong, they are nothing compared to the winds Sheeva unleashes now. A crack of Thunder slams into the foes, deafening them and tumbling them towards Sheeva. Miraculously, River stands in the middle of the tempest unharmed. An instant later, fire erupts amongst the foes ranks as the wind picks up dirt and debris and deposits it on top of them.

Her darkness fades, but Sheeva is nowhere to be seen.

After Sheeva's rage filled tempest of wind and thunder, her elemental force of sound is echoed from one of the tents to her east. Inside of the tent, Kortauhk wears his armor, resplendent and clean after its trip into its pocket dimension. Picking up his sword and cloak, he continues to don his equipment as quickly as he can so that he can help out his rescuers!

"Kortauhk coming! Kortauhk coming!"

Pok aims his wand and quietly bends the tentacled horrors reality, convincing the beast two of his tentacles were Sheeva and Feall.

Feall's voice rings from the darkness. "Sorry, Sheeva - my partner's . . . indisposed. He won't be joining us."

He moves quickly toward the main conflict, shaping shadow to his will and lashing out at the remaining tentacled foe as soon as he's in range but again his target slips the psychic noose.

River moves away from the Biggum. He feels his instinct of savagery coming up but keep them at bay. He instead start to pray "Arawai, keep me away from my final rest.". The goddess answers his prayers, healing his wounds and warding him a moment from possible harm.

The big guy tries to grab River, but the shifter ducks under its hand. The light from Valahad burns the foe.

The tentacle creature stands and charges at Valahad, but its fist rings loudly on the paladin's armor.

The dog whimpers as the thunder of Sheeva's storm slams into it. The dog disappears though and reappears behind Valahad, surprising the kalashter. It bites his ankle and the bite is surprisingly painful as the paladin feels a coldness emanate from the wound.

Lan concentrates for a moment and then in a wave of energy disappears from view.

[sblock=Sheeva]
Lan moves past River and into the forest beyond.

[sblock=Perception DC17]
Lan's in F14[/sblock][/sblock]

Another pair of hounds appears to either side of the tent that the goliath entered. They begin biting through the canvas.

[sblock=OOC]
Pok uses phantom bolt - vs will; dmg (1d20 9=17, 1d6 8=13) misses tentacle

Biggums stands up and tries to grabs River(second wind saved you), throws him into Val - vs ref; dmg; vs ref; dmg (1d20 8=15, 2d8 5=18, 1d20 7=19, 2d8 5=7) misses...

T69 - charges Val - vs ac; dmg (1d20 11=21, 2d4 4=9) miss.

Hound 87- t-ports behind Val - bites - vs ac; dmg (1d20 13=26, 1d8 4 1d6=14) hits for 14

Lan - uses Cloud Mind - vs will (river, val) (1d20 11=19, 1d20 11=25)vs will (feall, sheeva) (1d20 11=19, 1d20 11=15) he is invisible to everyone but Sheeva. He moves and hides - stealth (1d20 14=19) should actually be only 17.

Hounds 34 & 50 - t-port in and bite Korthauk - vs ac; dmg (1d20 13=15, 1d8 4 1d6=10, 1d20 13=26, 1d8 4 1d6=16) hits 1 time for 16 damage - both Bay vs will (1d20 8=24, 1d20 8=14) -2 defenses TENT (Hound 34)

Status:
Biggums: -78hp, Divine Challenged, prone, bloodied
Tentacle 69 - Prone. Deafened (save ends), bloodied, Divine Challenged
Lan:Deafened (save ends), bloodied, Divine Challenged
Dog: Deafened (save ends), bloodied, -2 to attacks (Valahad), Divine Challenged
Feall:

Initiative:
Pok - 23 -
Feall - 22 - 19/33 -
River - 12 - 36/44 - +2 to all defenses TENT
Biggums- 12
Other bad guys 12
Valahad - 11 - 24/51 - bloodied <- You're up
Sheeva - 9 +5 thp - hiding
Korthauk - 7 - 49/65 - -2 defenses TENT (Hound 34)

Init (Feall, Korthauk, baddies) (1d20 7=22, 1d20 3=7, 1d20 6=12)[/sblock]
 

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EvolutionKB

First Post
[sblock=ooc]Did we reach a milestone since the last encounter?(Gain AP/magic item daily usage?[/sblock]

Valahad stands over the prone form of the tentacled creature. The kalashtar focuses his wrath on the creature, and Il-Yannah guides his blade into the creature's side, spraying blood over the grass. The grisly wound attracts the attention of their foes.

[sblock=Actions]
Minor: Oath of enmity the tentacles
Standard: Valorous smite the tentacles. valourus smite vs tentacle (1d20+13=23, 1d20+13=31, 2d8+7=14) That should hit for 14. Hound, biggums, and tentacles are still subject to divine sanction till end of my next turn.
Move: Shift to J14[/sblock]
[sblock=Stats]
Valahad
Passive Perception: 16 Passive Insight: 27
HP: 24/51 Surge: 9/11(12)
AC: 23 F: 15 R: 16 W: 18
AP: 1
Valorous Strike
Enfeebling Strike
Ardent Strike*
Valorous Smite
Righteous Smite
Oath of Enmity
Divine Mettle
Bastion of Mental Clarity
Call of Challenge

Acidic Longsword
Majestic Halo
Dwarven Plate
Acidic Longsword
[/sblock]
 


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