Anyhow, I would advice people to read the box on page ten of the Adventurers Vault to read exactly how they work. I still think there are sufficient disadvantages that I wouldn't use it as a Rogue.
It's assumed by most here that characters are created using 22 pt buy.who uses those stats systems anyways
Like what?
Anyhow, I would advice people to read the box on page ten of the Adventurers Vault to read exactly how they work. I still think there are sufficient disadvantages that I wouldn't use it as a Rogue.
Like what?
Anyhow, I would advice people to read the box on page ten of the Adventurers Vault to read exactly how they work. I still think there are sufficient disadvantages that I wouldn't use it as a Rogue.
Well strictly melee combat wise, I don`t see any.
But of course, there is the problem of carrying it around, chances are, you cant`t conceal it like a dagger
And, since you are not having the typical dagger off hand, you can`t switch to a throwing weapon in an instant... well not without quick draw at least.
As said before, my main gripe is not with the balance but with the flavor. You don`t allow the rogue to use a longsword, but two longswords glued together are just fine?
2) I believe that the heavy (let's say longsword) side is the "main" side of the Double Sword. The Light side is the secondary/off-hand side. Aka the side the rogue uses for almost all of her powers.