Tetsubo
First Post
Is anyone else a fan of the After the Bomb (2001) game from Palladium?
I'm rereading it for probably the twentieth time. It has the best mutant animal creation rules I've ever seen. Not terribly well balanced I admit. But just so darn cool. I can spend hours just playing with all of the possibilities. The game is hampered by the Palladium system but the rest is just pure gaming gold.
I used the original version, which grew out of TMNT, in an old 3rd Edition Gamma World campaign. I used the mutant animal creation rules to make up PCs and NPCs in the game. It took quite a bit of "spin" sometimes to make it all work. But it beat the rules for mutant animals that were in the 3rd Edition GW core rules. Though I did love the resolution chart.
I'm rereading it for probably the twentieth time. It has the best mutant animal creation rules I've ever seen. Not terribly well balanced I admit. But just so darn cool. I can spend hours just playing with all of the possibilities. The game is hampered by the Palladium system but the rest is just pure gaming gold.
I used the original version, which grew out of TMNT, in an old 3rd Edition Gamma World campaign. I used the mutant animal creation rules to make up PCs and NPCs in the game. It took quite a bit of "spin" sometimes to make it all work. But it beat the rules for mutant animals that were in the 3rd Edition GW core rules. Though I did love the resolution chart.