Alea Iacta Story Hour: A Mythic Rome Campaign (Baby Announcement: 8/17)

Capellan

Explorer
Orichalcum said:
he was a fairly nasty, war-mongering man who couldn't be trusted if sold as a slave not to go around killing his owners. They contemplated keeping the collar on him and using him themselves, but decided the collar was more useful than the Priest and so slit his throat. In case you hadn't noticed, this isn't a party that behaves according to modern moral standards. :)

I wasn't concerned about the morals of the situation :) I was concerned about the loss of a possible ally. Given the additional information you've provided about his character, that's a non-issue. In the circumstances, I'd have killed him, too.
 

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Orichalcum

First Post
Character pictures!

I've been promising these for a while, and finally they're up. Shast has gathered together portraits of all the people he travels with regularly (Kynton, Nepa, and Nanna Alma to follow) on this page:

http://yale.graduate.net/~anise/aleaphotos.html

A more full update is soon to come - I've been busy writing games for Anonycon 2003 (www.anonycon.com), which I help run together with several of my players, including CerebralPaladin, The Maxx, and Ladybird.
No Roman-era games will be running there this year, but I'm co-writing an Age of Exploration pre-generated character D&D game called Fountain of Youth, in which the humans of the Republic of Aalterdam explore the elven archipelagoes in search of their secrets of longevity. I also am co-writing with Ladybird the Living Greyhawk Interactive, which has a conspiracy as rich as the Alea Iactan one, and you can expect many ENWorld GMs there who are far more talented than me, including even Piratecat, who will be running Fountain of Youth with any luck.
So, hope to see you in Stamford, CT on Dec. 5-7, and expect the characters' first glimpse of the Eternal City tomorrow!
 

Orichalcum

First Post
Sixth Session: When in Rome First Post: Meet the Folks

We all look around at each other, stunned by the mental threat. Kynton says, "hey, do you think everyone in Rome has a special little voice in their head? And isn't it great that they know I'm going to race in the games?"

Llyr, slowly, replies, "Ah, Kynton? What exactly did the little voice tell you?"

"He said that I should go directly to the stadium and concentrate on my racing if I wanted to be any good at it. It makes a lot of sense - my old manager back in Londinium always told me that if I just practiced harder, I could win even more races. Of course, that argument didn't really make any sense once all the other team leaders died and I was racing against the novices. One time, last winter, I double-lapped the White charioteer, and...." Kynton prattles.

"Ah, right. Well, you'd best be off then, Cousin. Can't win races without practicing. I'm sure we'll see you soon!" Llyr interrupts quickly.

"Great! Are you sure you don't want me to take your pretty little horse and raise her for the chariots?"

"No, thank you, I'll take care of Talat. Just be careful...it's a big city." Llyr answers.
As Kynton scampers off, Llyr murmurs to the rest of us, "We need to keep an eye on him - lots of things can go wrong in the stadium," and we all nod.

Nepa quietly whispers to Cornelia and those nearby, "I thought it was the goddess speaking to me. I thought it was my calling. But if Kynton heard something too"

"What did you think the goddess said?" Cornelia asks gently, but with a little fear.

"That I should go to the temple as soon as possible, and join Her initiates. It was...comforting."

Marcus murmurs to Metellus, "The voice is trying to separate our young relations from us. This could be dangerous."

Metellus answers back, "Yes, or he could be trying to weed out the people who don't know anything so he doesn't have to kill them. We don't know."

Cornelia advises Nepa to stay with her for at least a day or two, until they get settled in Rome, and she reluctantly agrees. Verix the pearl merchant, meanwhile, speaks up glumly, "Ah...this voice - I think I heard it too. It told me that I knew too much already and that it would have to kill me? I wasn't really liking the sound of that. Not that it will really matter what it wants - my father will probably kill me anyway once he finds out I made a mess out of the pearl business back in Britannia. I suppose I should go to my patron Licinia Luculla first and report the disaster to her and give her her pearls."

Since we are heading first to the house of Licinia Luculla, Cornelia's mother, to drop off Cornelia, Meloch, Wena and myself before the men go to Metellus's parents house, we offer Verix an escort.

Rome is indeed a large city - the largest in the world. Nearly everyone except Metellus, who grew up here, and Wena, who is a seasoned traveler, reacts with awe at the huge marbled temples, the multi-storyed apartment buildings, the enormous aqueducts, and the incredible numbers of people. Londinium, which seemed enormous to Heilyn and Llyr, had, perhaps, 30,000 inhabitants; Rome has over a million. We are jostled in the streets as we pass by the throngs who gathered to see the march of the Legions - Syrians, Nubians, Jews, Gauls, Germans, Roman Senators - even a few familiar looking Britannian faces. Suddenly, an elaborate litter carried by six enormous German slaves, with thin linen curtains drawn closed for privacy, halts.
A bejeweled and heavily scented hand reaches out through the curtain and points elegantly at Heilyn.

"Yoohoo! Young Tribune! How much are you selling that one for? He's quite a ...prime specimen."

Metellus, startled, begins to respond, "Ah, Domina, he's not for sale..." but Heilyn, outraged, interrupts. "Wha' kind of city is this? Honorable lady, I'm flattered, but ye shouldna assume that every red-haired man in this city is a slave to be bought and sold..."

"But I do so want a Britannian of my very own, " the hand pouts. "Marcia has one, and Lucia, and they were showing theirs off, and the market's just gone through the roof these days, particularly for the good-looking ones..."

"Well, I'm very sorry, Domina, but you can't have this one. Farewell." Metellus speaks firmly.

"Oh, fine then. But if you change your mind, barbarian, Terentia Marcella on the
Aventine would love to own you! Slaves, march!" The litter proceeds onward, clearing a path before yet. Heilyn rants at length to Wena and Llyr about this outrageous treatment.

We arrive at the house of Licinia Luculla, an elegant if small residence on the Esquiline Hill, picked for its lovely courtyard garden with a view. The steward, a fat Syrian slave named Ogulnius, is surprised to see us and Cornelia, but ushers us back to the garden, where a spectacularly beautiful woman, who looks to be in her late twenties, is lounging on a stone couch. Several young men in togas surround her, and a slave is offering her slices of peeled orange. Cornelia is announced, and the woman sits up quickly.

"Cornelia! My daughter! I had almost given up expecting you - your last letter was so...uncertain. Let me look at you...yes, you have turned out well, I can tell. A bit of a pity about your father's nose, but, in general, you clearly have both the intelligence and beauty of our side of the family. Come here - it must have been a long trip. And you, my friends - I'll see you tomorrow morning - I must have time for a reunion with my young daughter, Cornelia, back from Britannia." Licinia Luculla holds out her arms for a brief embrace and Cornelia, awkwardly, steps into them, and they cheek-kiss. It is strange for Cornelia - it feels like more than friendship, but less than truly family - she has not seen her mother since she was eight and Licinia chose Rome over her husband and daughter.

After initial introductions, in which Licinia Luculla sizes up Metellus appreciatively, and asks Meloch if he has taught Cornelia all that she asked, and dismisses most of the rest of the group as hangers on, the warriors leave for Metellus's house, and Cornelia settles down for a brief chat with her mother.

"Your trip was safe? You mentioned a curse?"

"The trip was...well, not safe; there was a sea serpent and Druids and, oh, you won't believe what Cousins Gnaeus and Septimus tried to do, that's why Nepa's here with me, oh, and pirates, but yes, well, we got here fine in the end." Cornelia rambles, more than a little nervous.

"That's wonderful, and the important thing. You will have to tell me all the stories, and how you escaped them," Licinia smiles. There is a long pause. "It's been quite some time, hasn't it?" she offers.

"Almost ten years," Cornelia answers softly.
"That's right, isn't it? Time does fly...You're fifteen then, aren't you?" Licinia says lightly.

"Seventeen, actually," Cornelia replies, a little hurt.

"Oh. Hmm....you wouldn't mind being fifteen, would you? It would be easier." Licinia Luculla asks, turning a devastatingly charming smile on her daughter.

"What? Um...no....I suppose I could be..."Cornelia, confused, and tired, and somewhat shaken by the entire conversation, acquiesces to her mother's wish.
 

Orichalcum

First Post
Sixth Session: When in Rome Second Post: To sleep, perchance

Metellus, Heilyn, Marcus, and Llyr, meanwhile, head to Metellus's parents house on the somewhat more elite neighborhood of the Aventine Hill. They greet his father, Metellus Major, a renowned war hero, former governor, [and now active senator, who offers his son a gruff embrace and hospitality to his son's retainers, and Metellus's mother, Valeria Maxima, a beautiful if not terribly brilliant woman, who is 1st cousin once removed to the Emperor. She has gotten very involved in the worship of Isis, and babbles about it over dinner; she also suggests throwing a "British party" to welcome their son home, which Metellus Major firmly puts his foot down on.

After dinner at the respective villas, all of the humans retired early to sleep, after their long journey. And as they slept, they dreamt:
[N.B.: The characters do not all know the contents of all of these dreams in game, as some players shared more than others.]

Dreams



Marcus:
You fall into your usual light soldier’s sleep, gaining needed energy but ready to awake at the slightest hint of danger. Slowly, your mind relaxes into unconsciousness. Then, you begin to see images flickering in front of your eyes, almost as if you had stared at the sun too long on a hot day. A triangle, pointed to the left, bright yellow in color. A solid red rectangle with a black border. Another rectangle, black, with two long red lines attached at the upper and bottom right hand corners. Again, the yellow triangle. The red rectangle. The black rectangle, growing brighter and more intense. The yellow triangle. The yellow triangle. The yellow triangle. The black rectangle... You wake up, your eyes hurting, feeling exhausted. You are unsure how many times the shapes repeated before your eyes, but their images are burned into your memory.

Metellus:
You sleep, glad to be back in your own comfortable bed for the first time in over a year, even counting strange time lapses in the Isle of Mona. Ah, Rome. You fall easily into sleep, and dream. You dream of a triumph. But it is not Cimbrus being feted in the victor’s chariot, but you. You ride along in your scarlet robe, the Legions behind you, all cheering wildly. Yellow triangular flags line your route, announcing your many victories. Until...an old woman steps forward from the crowd and shrieks. “He isn’t really a hero! He’s a coward. He heard the dog at the cave of the Druids and stood there in terror, waiting for his flunkies to face the dangers for him. He ran from the ghosts on the Isle of Mona. He’s not worthy of being a real Roman.” As the crowd begins to hiss and boo, some throwing rotten fish at you and your chariot, the face of the old woman changes. It is the face of Hadriana – of Cornelia – finally, of Aeduana. The old woman changes into a giant tiger and leaps for you.....you wake up, repressing a scream lest the slaves or Llyr hear you.

Cornelia:
You sleep. It is strange to be back in a real bed after all these months, and in a house that is both familiar and utterly foreign. But after some restless tossing and turning, and listening to the soft snores of Shast the monkey, you fall asleep, and dream...It is your wedding day. Nanna Alma has carefully laid the flame-colored veil on your seven-tiered wool headdress, and you are walking out to meet your groom. The household slaves throw candied almonds as you pass, and you smile with delight as you cross the threshold. You grasp your groom’s firm arm as you walk towards the temple, smiling at the vague trembling in his hands. And then....the flesh begins to melt away from his bones, and you look up at his face for the first time to see only a grinning skull, that then morphs slowly into Aeduana’s face, horribly scarred with acidic burns as it was the last time you saw her. She speaks: “Did you ever really think you would be free of me, Cornelia?” and reaches one long, clawed hand for your face. You wake up, gasping for breath.

Llyr: You sleep. In truth, the bed is a bit soft for your tastes, but you have learned to make do with whatever circumstances present. You quickly fall into the light sleep of a Legionary, and dream. You dream of riding with your cousins, of chariot racing between you, Kynton, Arnath, and Brendan, dashing between narrowly placed oaks in attempts to drive a course the others could not match. The path to follow is marked by yellow triangles painted on the trees. As usual, Kynton is ahead, but he doesn’t know yet of the tripwire you’ve placed between the seventh set of....oh, there he goes! There’s a chance for you yet....and then, the dream shifts. You are tied to an oak, watching, once again, as Aeduana, smiling slowly, uses a sharpened stone scythe to cut Arnath’s heart out as he screams, bitterly, for your help, or the intervention of the gods. He calls on Lugh and on Epona, and no one answers. You struggle against the thin black chains wrapping you tightly around the tree, but can do nothing but watch as his life’s blood spills out on the ground of the sacred grove. You wake, sweating, determined not to scream.

Heilyn: The Romans certainly know how to make soft beds, although this round pillow idea seems rather foreign and uncomfortable to you. Still, you soon drift off to sleep, and dream. In your dream, you are on the peak of a stony mountain, climbing upwards. It seems that you climb for a very long time, before finally reaching the entrance to a cave framed by stalactites and stalagmites that curve inwards like a gaping mouth. You hesitate, and then thread your way between them, walking down into the cave tunnel, which is lit only by small glowing pieces of moss. Eventually, you come to a perfectly round room of stone. The walls pulse gently, and green tendrils grow out of them from all sides, reaching towards your head, wrists, and ankles. Before you can blink, you are suspended in a web of tendrils, curling around your armor and tugging on your moustache. For a second, they seem like a net of fine black chains, tying you to the wall. You ask them to put you down, and the wall pulses again, as the tendrils fade.
“I do not mean it to harm,” a booming, gravelly, familiar voice says. “I am here for the first part of the debt. I will teach you how to persuade the spirits of stone to be kind to you.”
A stone pillar grows out of the rock of the chamber, perhaps three feet high. You concentrate with your spirit sight and can see that there is a slow, quiet small spirit buried deep within the pillar. “This is how you speak to the stone,” the gravelly voice says. And you learn, slowly but painstakingly. By the end of the night, you can persuade the pillar to curve to the right or the left, or grow thinner and taller or wider and shorter, although the process is slow, and the Spirit of Earth keeps criticizing your accent. You wake, tired, with your vision somewhat blurry.

Wena: You can sleep anywhere, and a well-stuffed couch with a round bolster is only another variation for you. You fall into a light sleep, and dream. You dream of standing in mud up to your neck. It is dark, and the darkness is lit only by the occasional flickering torch in the distance, and the gruff shouts in Latin. You ask where your mother is, and the woman besides you holds a hand firmly across your mouth and hisses at you to be quiet. You do not understand why you were swept up in the middle of the night and dragged off to the swamp, nor where your mother is. Suddenly, the Romans come upon your pitiful little group, and throw a net made of thin, black chains over you. As you struggle in the chains, beginning to drown in the mud because of your small size, you see that the net is attached to a long black chain that stretches far out into the distance. You begin choking on mud – and wake up, gasping for breath.

Meloch: You curl up across Cornelia’s threshold, glad that you have managed to filch a soft rug for you and Shast to wrap yourselves in. You fall asleep, hoping that there will be no disturbance tonight, and you dream. You are a young child, playing Jump-the-Alligator with your friends. You are determined – today, you will make it all the way across the river. You land on the first crocodile’s snout, and bounce off before he notices your weight. The second makes a grab for you with his jaws, but you kick off and make it to the third, still rousing, and the fourth, and are on the opposite bank. You do the dance of joy, until suddenly three Tall Ones dash out of the swamp rushes and throw a net of black chains over you. You scream for help as they drag you away, but your companions are dashing away in terror. You wake up, crying silently, trying not to disturb your mistress.

Verix: You sleep soundly, glad to be back in your own bed, and tired from your travel. You dream – You are searching for the perfect pearl. Suddenly, you are certain that the river Tiber is an untapped resource for pearls – everyone knows that the empress Messalina’s jewelry was lost in it and never found. With your diving skills, surely you can find her famed necklace. You should dive for it – look in the sewers, if necessary – if you stay under for long enough, you’re certain you can find it. You dream of searching through the muddy depths, and right before you wake you think you see the shining gleam of the most beautiful necklace you have ever beheld. Your eyes blink open, the image of the pearls hovering briefly before them.
 

Orichalcum

First Post
Sixth Session: When in Rome 3rd Post: Tact is for the weak.

In the morning, we gather, and some of us discuss our dreams.
After some talk, it is noticed that various members of the group, namely Llyr, Heilyn, Wena, and Meloch, noticed black chains as a symbol in their dreams, even when they were dreaming of old painful memories, where the original event had no such chains in them. They decide that these chains must be a psychic symbol of the person who mentally threatened them, whom they christen "the Black Chain Philosopher," possibly although not certainly Quintus Mucius Scaevola, the tutor of the Emperor's nephew Rufus.


They decide to be on the lookout for any such chains, and realize that the people who noticed them are either those who have particular connections to the spirit world through their bond with Lugh or, like Meloch, have racial protections against mental compulsion. Once again, I thank the Monkey King that I picked a master who was unlikely to cause me to have my mind taken over by anyone. Of course, this doesn't stop him from reckless behavior on his own behalf.

Marcus says, unusually puzzled, "I think I had a Pythagorean dream..."

Cornelia responds sarcastically , "What, was it about triangles?"

Marcus answers, "Yes!" He details his dream, and they are all momentarily bemused. Thinking more deeply, however, Marcus realizes that the shapes in his dream remind him of the signal flags used to communicate between Legionary forces during battle. Yellow triangles mean "Danger, Need assistance." The red rectangle communicates "Under siege," and the black rectangle, "Can hold out for less than three months. Reinforcements needed urgently."

Marcus decides that these messages are the attempts of the Ninth's Eagle to communicate with him, the last surviving officer and the owner of the primuspilus centurion's brooch. This theory is confirmed when he discovers that Metellus and Llyr, the other legionaries in the group, also dreamed of yellow triangles, although in a more abstract way. He decides that, at the reception by Cimbrus in the Imperial Palace which has been commanded that morning, he will ask for permission to see the Eagle again.

Dressed in their best clothes - newly bought or borrowed in some cases, and with Wena still looking more than a little scruffy, our group sets out for the Imperial Palace. Cornelia refuses to ride in a litter and instead drives one of the two-horse open chariots; while she invites Metellus along, he refuses and chooses to walk, dirtying the bottom of his toga.
Finally, the group reaches the palace, and begins negotiating its way through the myriad steps of Imperial protocol. After a few hours, we reach the entrance to the Secondary Imperial Reception Room, for meetings with minor clients and domestic business affairs.

The haughty freedman at the entrance, dressed in a rich blue tunic, demands our ranks and the names of our fathers and grandfathers, before introducing us in rank order, leaving out Meloch and me, of course...despite the fact that I’m sure my lineage goes back farther than any of the humans.

“The clarissimus Quintus Caecilius Metellus Minor, son of Quintus Caecilius Metellus Major, grandson of Quintus Caecilius Metellus, former Tribune of the Sixth.
The clarissima Cornelia Crispa, daughter of the Acting Prefect Gaius Cornelius Crispus of the Sixth Legion, granddaughter of Gaius Cornelius Crispus.
The equitis Marcus Catellus Alexandros, former Fourth Centurion of the First Cohort of the Sixth Legion, son of Alexandros Iatros of Alexandria, grandson of Kassandros Iatros.
The citizen Gaius Tacitus Llyr, Auxiliary Decurion Engineer of the Sixth Legion, currently on leave, Prince of the Brigantes, son of Gaius Tacitus Reganix, grandson of Astanor.
The citizen Heilyn the Smith of Eburacum, son of Jaireth, son of...<long puzzled pause> the Walker of the North.
The citizen Wena the vates of the Iceni, associate member of the Library of Trajan, daughter of Liranon the vates, granddaughter of Cairna the vates. “


As we are ushered in, we see a large marble hall, with purple porphyry columns separated by elegant linen hangings woven with golden thread. Courtiers dressed in togas and other elaborate garments, both men and women, line the sides, at one end sits Cimbrus, formally dressed in a purple-bordered toga and golden laurel wreath, on a porphyry marble curule chair with no back. An identical chair sits empty at his side. There is no sign of Hadriana or of the rumored daughter, Cimbra.

Cimbrus interrupts the end of the majordomo’s speech somewhat impatiently, saying, “Yes, yes, we know, and our imperial greetings to the pygmy as well. We are glad you are here and well. You are well, aren’t you? No, um...lingering side effects?”

We wait for Metellus to respond, and when he doesn’t, Marcus helpfully answers, “No, Imperator. We rooted out the Druidic evil and banished the curse from ourselves.”

Cimbrus, clearly a little disconcerted at both being in charge and at having the Druidic curse mentioned so openly, says, “Well, yes, we’re glad that you’re healthy. We’re all healthy too.”

Metellus, desperately feeling the need to contribute to the conversation, suddenly asks, “How’s Hadriana feeling? Is she well?”

There is a long pause, as a sudden silence falls over the reception hall. Cimbrus blanches, and those in our group who had been informed about the rumors spreading around Rome and Britannia that Metellus was the secret father of Hadriana’s child (at this point everyone except for Marcus and Wena) wince. Metellus only realizes the dimension of his folly when one of the courtiers in the back begins snickering. At this Marcus, completely confused but determined to protect his patron’s honor, uses his psionic abilities to memorize the face of the courtier so he can track him down later and beat some respect into him.

“My wife is perfectly well,” Cimbrus finally says in a frigid tone. “She decided not to attend court today, as she was busy attending to our daughter.”

“Ah...um...” Metellus stumbles. “That’s very good to hear. But you said you had need of us, in the message that you sent? Perhaps we should discuss that?” His voice breaks on the last note.

“Indeed,” Cimbrus says with relief. “Let’s get down to the business. You see, I’m supposed to have this Triumph, for the war in Britannia. But it’s already been delayed by almost two months, because things keep going wrong with it – the animals died, and the floats aren’t working, and so forth. And besides, none of the people here really know what Britannia looks like or how to make floats that look like crazy wild animals led by Druids or any of the other things that we saw up at the Wall. And I can’t help them that much, because, well, I’m acting as Regent for my father, and besides, I was wounded and knocked unconscious so I don’t remember that much of the later stages of the battle. But you all know Britannia, and people like Llyr and Heilyn know how to construct floats and costumes that look British, so I want you to help out with the Triumph, mostly in the decoration aspects, but also a bit in security, because there are rumors that the prisoners haven’t been behaving well, and you know how to deal with these people.”

He blurts this all out at high speed, and then continues before the group really has a chance to react.

“So, you should go have a meeting with one of our young Praetorian Guard Decurions, Septimus Lucretius, who will be your liasion back to the official organizers and the Praetorians, and he’ll explain everything. We are pleased to have your assistance.” He waves the small rod in his right hand, as if to indicate that the meeting is over. Servants begin to come forward, but Marcus boldly steps up and speaks to Cimbrus before they have a chance to usher us all away.

“Imperator, sir, may I request one small favor in return for our past services? The Eagle of the Ninth Legion is being stored here somewhere, I know, and I’d like a chance to pay my respects to it again, before the Legion is officially formed again.”

Cimbrus, a little surprised, nods. “Certainly – It’s in one of the old treasure rooms, I believe; Lucretius can lead you there after your meeting. “
 

Orichalcum

First Post
Alea Iacta VI: When in Rome Chapter 4: Parade!

My apologies for the lengthy delay – I’ve been working on AnonyCon for much of the last 6 weeks, for which I wrote about 130 single-spaced pages worth of about 5 modules. Everyone who braved the snow seemed to enjoy them immensely, thankfully. Piratecat’s quote about the Cthulhu game he ran Saturday night was “Better than sex, and less messy.”

The group is escorted away to a small meeting room in the Eastern Wing of the Imperial Palace, where a young Praetorian Decurion, Septimius Lucretius, awaits them. Lucretius is a handsome, dark-haired young man with startling grey eyes; he seems almost overwhelmed by the shiny and elegant red-and-gold uniform of the Praetorian Guards, the elite bodyguard of the Imperial Family. Cornelia also notes that he wears a discreet amulet of the Gorgon-shield on a leather thong around his neck, indicating that he is probably a worshiper of Minerva. Indeed, Lucretius explains that he was chosen to help organize the triumphal parade partially because he is not only a Decurion but one of the rare elephant cavalry warriors of the Praetorians. However, his elephant, Sapientia, is quite young, and therefore he was not asked to go east to Parthia with most of the other elephant Guardsmen. Instead, he was forced to remain here in Rome until she is more ready for full battle.

Lucretius shows them an elaborate
rome-triumph-map.jpg
map of the triumphal route, which stretches from the Campus Martius, where the legions currently are, down from the Porta Triumphalis through the Circus Maximus before making a sharp left turn, proceeding towards the Colosseum, and then left again up to the Forum to the Temple of Jupiter Capitolinus. He explains that the order of the triumph will be a set of floats depicting the major events of the campaign in Britannia, which we are expected to help design, the prisoners of war, which include six Druids and the Aurochs Druid of the Ouenikones, as well as the Auroch and Wolf Chieftains, the floats with the booty of the campaign on them, which was regrettably paltry and small in nature, Cimbrus in the Triumphal Chariot, with a trusted slave holding the triumphal laurel wreath above his head in the chariot and whispering in his ear, as per ancient tradition, the words, “Remember, you are mortal,” the Senators, the Equites, and finally the parading troops, of whom there are regrettably few, as most of the hardy ones were sent off to Parthia, or remained in Britannia.

The parading troops, in order to fill out their number, will be followed by loyal free British subjects of the Empire; Wena and Heilyn are invited to join this group, if they wish. Cornelia, as the daughter and heir of one of the major heroes of the war, is offered a seat in the Imperial Box in the Circus Flaminius where Hadriana and the baby Cimbra will be sitting.

Everyone immediately begins planning for the Triumph; Cornelia, Wena, and Llyr focus slightly more on the decorative concerns and how to build appropriately glorious floats, while Marcus, Metellus, Lucretius and Meloch worry about the security issues. Lucretius seems surprisingly unfazed when Meloch broaches the issue of using “his” arcane magics; it is eventually agreed that Meloch will use them to make himself, Marcus, Metellus, and Lucretius invisible during the Triumph, so that they can directly guard the Triumphal Chariot unseen. Meanwhile, Cornelia will watch from the Box; Wena and Heilyn will guard the end of the parade route, and Llyr will help operate one of the floats with the waving trees, so that he can watch from that position. I, Shast, decide to stay at home away from all the crowds unless Meloch really really needs me.

After the initial planning has been established, Marcus asks if they can go to view the Eagle. Lucretius speaks to a few other Praetorians and leads the group deep into the heart of the Imperial Palace, passing through a few heavily guarded rooms in the Outer Treasury before coming to a room where there sits, on a small column on a lonely pedestal towards the back, the newly polished, glistening Eagle of the Ninth, which has had its wings restored to it.

Several people immediately sense that all is not well with the Eagle, however. Marcus feels his brooch warm, and receives a vision again of yellow triangles and a sense of profound weakness from the Eagle; it does not give him as much courage and strength as he is accustomed to receive from a Legionary Eagle. Heilyn, Llyr, and Wena, using their Lugh-granted gift to see into the spirit world, see thin black chains wrapping around the Eagle to its wings and stretching out beyond the boundaries of the treasure room. To Heilyn, the Eagle seems not to be a bronze statue but a tiny, mewling eaglet fledgling, looking at him with eyes that seem both frightened and ferocious. They relate all this to the rest of the group, who tries to trace the thin black chains, but they fade out into the grey mist of the spirit world shortly beyond the door of the main room.

No immediate attempts are made to free the Eagle from its bondage, although the group suspects the work of the Black Chain Philosopher. Judging from the current amount of black chain and the battle flags used by the Eagle, Marcus guesses that the Eagle has only a few more months before the metaphysical chains envelop its body completely.
 

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Fajitas

Hold the Peppers
Orichalcum said:
Piratecat’s quote about the Cthulhu game he ran Saturday night was “Better than sex, and less messy.”
If sex is more messy than a Cthulhu game, I think you're doing one of the two wrong. ;)
 

Orichalcum

First Post
Fajitas said:
If sex is more messy than a Cthulhu game, I think you're doing one of the two wrong. ;)


That's _exactly_ what CerebralPaladin said.

One of the other great AnonyCon quotes:

Me, at the Interactive: "And Lord Gravin of Skaglea needs help dealing with the pirates in his barony."
Entire PC Horde: Arrrrr!
Me: Getting _rid_ of the pirates in his barony!
PC Horde: Awwwww.....
 


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