Alea Iacta IX: An Easy Descent Chp. 3: Annuin
Cornelia tries to smile in a friendly fashion to the child-spirits, while glaring out of the corner of her eye at Lucretius and...that other guy. "Lucretius, you never told me that you killed any of the girls! You were supposed to just knock them unconscious!"
Lucretius looks shamefaced and upset, but still resolute. "Look, can we not talk about this right now? We've got the Empire to save."
Cornelia sniffs loudly and begins to follow the child-spirits, who are drifting onwards through the grassy meadows of this part of the divine realm. She pointedly ignores Lucretius. The fighters draw their weapons, or at least, in this vision or dream, what they perceive to be their weapons, and we march on for some uncountable measure of time. Periodically, other spirits or demigods appear out of the air and gaze at us; the satyrs leer and make obscene gestures at Cornelia and Wena, as well as the little girls, and Metellus carefully restrains Llyr and Marcus from responding with force. We also see more bizarre animal-headed spirits who look hungrily at the girls but then shy away from our quite impressive escort force.
After some time, we find ourselves in a dark, leafy wood, and the gentle sunlit haze of our earlier trail has faded into a sharp, crisp moonlight, casting long shadows behind the oaks, rowans, and firs. The child-spirits seem to be hurrying us along faster. Llyr speaks up quietly, almost reverently for him, "This looks like a forest back at home. I think we must be getting close."
Just then, we hear a chorus of sharp, piercing yelps, sounding like a flock of wild geese. The noise is far off at first, but is clearly getting closer.
Metellus, trying to keep calm, asks those knowledgable in Celtic lore what the sound might be. Wena draws on our learning as a Vates and says, "I'm not sure, but it might be the Cwn Annwn, the ghost hounds of Arawn, lord of the underworld, well, our underworld at least. They hunt through the sky at night."
And indeed, the most far-sighted members of our group can begin to see faint, translucent dog shapes hurtling through the woods towards us; the only color in their bodies are their gleaming red ears and their shining silver eyes. The yelps are coming from all around us; they almost certainly have us surrounded.
Metellus, realizing that they will reach us in seconds, demands advice. "Do we fight or flee? What do they want from us?"
Heilyn, who has been racking his brain to remember his mother's stories and the tales of the spirits, gasps suddenly and shouts back, "No! They're here for the children, not for us. They want to take them away to the underworld, where they belong,"
Hoping desperately that Heilyn is right, everyone except Lucretius lowers their weapon, and the hounds descend upon us. Each beast, ignoring the living members of our group, grabs the nape of a child's neck between her teeth, like a disobedient puppy, and runs off into the woods carrying the spirit. A deep sigh of relief is breathed by all as the Hunt passes us by overhead. Within a few seconds, the woods are deserted and silent again, and the children have vanished forever.
"I never got the chance to try and apologize," Lucretius murmurs.
"Well, too late now," snaps Cornelia. "How do we find Lugh from here?"
"Well," Heilyn muses, "if this is the Celtic section of the divine realm, he should be fairly nearby. Concentrate on him, and let us all look for signs of light, and hope for the best."
After some time of meditation and prayer, Heilyn, Llyr, and Wena believe they see a glimmer of Lugh's holy light in a nearby grove, and we follow them. Sure enough, we soon hear a familiarly mellifluous tenor voice. "Good mortals, avert your eyes - even here you are in danger from my radiance."
Eyes mostly closed, we grope our way forward into the grove, holding each other's hands.
"Greetings. I know you, my faithful servants, and am honored that you have reached me here as well as on Mona, yet you have not the Cap of Twilight. I am still chained, and cannot aid you directly."
The bold Cornelia speaks for us all. "Divine Lord of Light, we have come to you because of our search for the Cap, well, and because of other, even greater dangers. The Sibyl of Cumae told us that we could not defeat the one who now holds the Cap of Twilight without knowing his true name. We have learned that he is a Brigantian, born perhaps some 35-50 years ago among your favored people, and thus we believe that you are one of the only beings who knows his Name."
"Roman child, I do know the Names of all the Brigantes, but there are many of them, and time passes differently for us. How might I identify this foul thief?"
Llyr offers a suggestion, "Well, my Lord, we were thinking that perhaps you might be able to trace him through your Cap. Also, he's touched all of our minds, so perhaps you could tell that way."
There is a moment of silence, before the divine voice speaks again, and the Celts all feel a wave of bright light pass under their eyelids, illuminating even the darkest corners of their souls for a fraction of a second. "He has gone beyond my reach, to a place not of the gods' creation, but I recognize his soul from its mark on yours. His mother Maura, granddaughter of a Princess of the Brigantes, gave him the name Calgacus Phelan at his birth - Calgacus for the famous chieftain of the Caledonii, and Phelan, or "little wolf," as his use-name."
"Thank you," we all pray, and Metellus adds, "This will let us both, with the will of the gods, save the Roman Empire and return to you your Cap."
As the bright light begins to fade, we hear Lugh's voice one last time. "Heilyn, son's son of my son, you alone will have the power through your blood to open the Gate to where this traitor now dwells. But beware, lest your light be lost forever in shadows, and stay true to yourselves."
We wake up to the faint dawn light creeping through the window slits and doorways of the Temple of Mars.