Grimly the others readied their weapons save for Moxadder, who had lingered in the preceding room. The green things moved slowly and the adventurers were the first to strike. Perhaps because of their revulsion, however, only Morgan scored a hit. In return a slimy pseudo pod seared the Fastendian’s leg with its caustic secretions. Another attacked Argonne was even more successfully, smoothly flowing up his legs and engulfing his lower torso. The woodsman’s axe clattered to the floor in a botched attempt to scrape himself free of its embrace.
Gerard had joined Moxadder in the other room, trying to recover from his disgust at being touched by the filthy slime. He was just thinking of returning to the battle when three bizarre creatures ran into the room. The size of war hounds and covered in a tough knobbly hide, their strange heads were mounted by two feathery antennae. Chirruping hungrily, they charged at the companions who barely had time to ready their weapons.
Shaken and outnumbered, things looked dire for the pair. One of the creatures ran in and whipped an antenna at Gerard’s sword, who just managed to snatch it out of the way. He lunged at the creature but the point of his sword was defeated by its armoured skin. Moxadder tumbled behind it and sank a dagger to the hilt into its back. The creature quivered in pain, then swung around to get at the source of its pain. The Irudeshian proved too quick, snatching his weapon out of harms way.
The pair battled on grimly, too caught up in their struggle to survive to ponder the strangeness of the creatures attacks. Gerard just managed to get his weapon clear of a second attacker before scoring a hit on his first opponent. With a dagger in each hand, Moxadder also put a deep cut in its hide. Panicked, the beast tried to flee but was brought down by another vicious strike from Moxadder. This left him vulnerable and the third creature charged in and touched his hand. The dagger in his fist crumbled to rust. Reared back in surprise he shook the dust from his hands, then shrugged and drew another of the numerous daggers he carried. Glancing down, Moxadder saw it was the one awarded him by the Baron. He slashed viciously at the one that had destroyed his weapon and cut its face open.
Gerard executed a copy book lunge and plunged nearly half the length of his weapon in the other creature. Grievously wounded, it bent itself nearly double backing off the blade and fled. Seeing the other creature occupied with his companion, Gerard ran his sword through its flank as well for good measure. Moxadder used this distraction to land a pair of vicious blows in turn to drop the beast dead at their feat. Panting from their exertions, the two faced each other across the bizarre corpse for a few seconds before the continuing sounds of battle turned their attention to the fountain room.
The battle against the slimes had reached a climax. Argonne had managed to shake off his attacker and retrieve his axe. A vicious cut made the creature slow its assault. Morgan raged helplessly on the ground, seconds away from death as one of the vile creatures flowed across his chest and towards the fearsome mask of his face. Shouting a mighty plea to his Goddess, Mortec lunged forward and touched the slime. A sure of crackling black energy raced into the creature and withered it to dust. Thinking that this was becoming a habit, the gnome reached down and began pouring healing energies into the badly injured warrior.
Stravarius spoke a twisted word of power and a bolt of green struck the slime menacing Argonne. Already damaged, it slowly collapsed into liquescence. A dagger sailed over Mortec’s head to strike sparks off the ground near the final slime, signalling the return of Moxadder and Gerard. The nobleman began to lunge forward in attack when his disgust for the creatures returned. Shuddering in horror he pulled weakly back, desperately trying to avoid vomiting on himself or his comrades. His help was not needed in any case as Morgan regained his feet and skewered the slime with a deep thrust while Mortec finished it with a precise blow of his mace.
Ascertaining that the remaining fountains contained no more of the slimes, the companions took a few minutes to recuperate from the battle. Once they felt strong enough they continued down the corridor. As with the others, several rooms lead off from it and they explored these as they continued Northwards. They found another chamber in which the word ‘Mine’ had been endlessly scrawled in blood. It was otherwise empty, suggesting that something had taken possession of whatever the deranged writer had coveted.
The next room was filled with twelve large mirrors mounted on the walls. The companions could only speculate as to their purpose for the spirit of Valentin refused to divulge their use when queried by Morgan.
Further on, another room lead off from the corridor. This one was cluttered with furniture almost to the height of the ceiling. Parts of the walls and floor showed signs of a fire and claw marks scarred the plastered walls. Noticing that the furniture appeared to have been piled into a crude ladder, Mortec began to climb them towards the ceiling. Moxadder examined the claw marks and commented that they had likely been made by a squatter troll. Knowing of their habit of hiding treasures, he joined the gnome in ascending the precariously balanced furniture. Reaching up with his long arms, he managed to reach the ceiling and began tapping it with a dagger. In short time he found an area where the masonry was only paper thin and punched a hole through it. By this time Mortec was next to him and he boosted the gnome into the opening.
Mortec found himself in a cavity which concealed a number of curious objects. One by one he handed them down to Moxadder, who either secured them on his person or passed them down to the others below. They turned out to be items sacred to one or other of faiths. Once they had safely gathered at the bottom of the room they examined their haul. Mortec cast a simple orison and confirmed that each of the items was divinely enchanted. They had found a wooden box bearing the symbol of Thuus god of the Fastness; a censor with bearing the mark of Urumei, goddess of healing; a net sacred to Srcan, goddess of new beginnings; a pair of glass globes that bore the rune of Todesmagie; and a small portable shrine rendered in gold leaf and sacred to Gerech.
Feeling secure for the moment, they began to experiment with some of the items. After an intense examination, Mortec announced that the globes were a meditation aid and helped with unlocking or recalling information when researching obscure subjects. Meanwhile, Moxadder had felt drawn to examine the wooden box. Sliding the cover aside he found two thin platinum cusps within, each bearing the mark of Thuus. Deducing that they were to be placed over the eyes, he deftly fitted them in place. He felt them merge seamlessly with his pupils. At first he experienced only a cool sensation, but then felt a powerful irritation begin to burn his eyes. Thinking quickly, he invoked the name of Thuus, something he had not done since his misbegotten childhood in Irudesh City. The discomfort immediately left him and he felt the divine presence of Thuus slowly seep through his mind. With it came an awareness of the cusps’ powers; he now saw more clearly and further in the flickering torch light. Gazing about him in wonder, he sensed that other powers remained for him to discover.
As he looked at the others they gasped in surprise, for his eyes had changed to the colour of platinum, save for a small black symbol of Thuus in the centre of each pupil. As he savoured the power of the relic, Moxadder felt extremely disturbed. His mind returned to his childhood and his running battles with the priests of the faith. They had been a source of food and shelter, but as he grew older the danger of the Soup Road became more and more real. Eventually he had left them behind when he fell under the shadow of the Dirty Knives. The things he had done since then had been in continual violation of the ways of Thuus. Heart hammering in his chest, he removed the cusps, replaced them in their box and handed them to Morgan. He gave a shuddering sigh, as if a great peril had been narrowly avoided.
“Forgive me Thuus”, Moxadder murmured, “the light of your teachings cannot reach me where I walk in the shadows.”
While the Irudeshian had been examining the cusps, Mortec had made another breakthrough, discovering that the censor of Urumei could greatly aid the healing arts. Unable to make progress with the other items, the Hydra returned to their explorations. A little beyond the room of the hidden treasures they found a stairway to the East which led down into the darkness. Feeling unready for the challenge that might wait below they continued on down the corridor which terminated in a final room.
It was a place of misery, pain and desecration. Even the least sensitive of them felt the psychic impression of extreme agony that had immersed itself in the very stones of the room. Here was a place where something terrible had happened. Terrible and unnatural, for by the glow of his sword, Stravarius determined that powerful magic had been used to work a vile transformation. The Black Elf shuddered in sympathy. As always, the hellfire of his own torment burned near to the surface.
The chamber itself contained nothing except for the perverted symbols of Geduld and remains of the shackles that had restrained the tormented. They were glad to leave the oppressive atmosphere behind and retrace their steps. They decided to return to the entrance on Gerard’s insistence that he must retrieve a change of clothing from his horse. It would also give the rest of them the chance to stow some of the gear they had accumulated. As they marched back down one long corridor, and then another, they noticed a set of doors to the East that they had neglected to explore. Large and imposing they were, forged of thick bronze and etched with scenes of Gerechian worship.
Stravarius and Argonne heaved one of the doors open and gathering his courage, Mortec stepped into the room. He saw an immense chamber, one large enough to have been bounded by all the corridors they had traversed. It was filled with the life sized stone statues of an army of Gerechians in full battle panoply, carved in incredibly fine detail. The air was unnaturally still, even the dust lay completely undisturbed. Looking down, Mortec saw an old cloak at his feet. He stooped and picked it up, feeling the velvet softness of cloth and fine dust caress his fingers. Something moved in the still chamber, a cloak on one of the statues began to unaccountably flap as if in a breeze. Terror gripped his soul and he fled the chamber, screaming at the others to close the door. With a boom the door slammed shut, sealing in the mystery of the stone army. On hearing what the gnome had seen, none of the others showed any inclination of reopening the door, electing instead to return to the entrance chamber.
The choir sang on but paid them no heed as they checked on their mounts and secured the less portable of their treasures. Gerard scrubbed himself clean as best he could with some water and cloth before donning a set of fine clothing. They took some refreshment and rechecked their weapons and gear. Without any more excuse for delay, they returned to the stairs leading down. Standing at the top, their torches pierced only a small way through the darkness. Stravarius informed them that they continued straight down beyond even the range of his unnatural vision.
As he stood smoking Devil Weed at the top of the stairs, Moxadder felt something pressed into his hand. Looking down he saw the box containing the Eyes of Thuus. In shock he turned and stared at Morgan who had come up behind him. The warrior looked almost guilty through the metal of his war mask as he held his hands palm up to fend off any chance of the box being returned.
“I, I think you should have it” he said. He opened his mouth to say more but the metal lips of his mask snapped shut as if of their own accord. Shrugging helplessly, the warrior backed away.
With a sinking feeling, Moxadder felt the chains of fate tighten about his soul. At that moment he understood he was ultimately and inescapably of the Fastness, one of Thuus’ children. No matter how forlorn or degraded the path he trod, he could never escape the faith and doom of his people. With shaking hands he ground out the stick of weed, reverently removed the cusps from their box and placed them once more over his eyes. The darkness before him receded. He could see the way; all that remained was to walk the path. Looking neither right, nor left, he began to descend the stairs.
Gerard had joined Moxadder in the other room, trying to recover from his disgust at being touched by the filthy slime. He was just thinking of returning to the battle when three bizarre creatures ran into the room. The size of war hounds and covered in a tough knobbly hide, their strange heads were mounted by two feathery antennae. Chirruping hungrily, they charged at the companions who barely had time to ready their weapons.
Shaken and outnumbered, things looked dire for the pair. One of the creatures ran in and whipped an antenna at Gerard’s sword, who just managed to snatch it out of the way. He lunged at the creature but the point of his sword was defeated by its armoured skin. Moxadder tumbled behind it and sank a dagger to the hilt into its back. The creature quivered in pain, then swung around to get at the source of its pain. The Irudeshian proved too quick, snatching his weapon out of harms way.
The pair battled on grimly, too caught up in their struggle to survive to ponder the strangeness of the creatures attacks. Gerard just managed to get his weapon clear of a second attacker before scoring a hit on his first opponent. With a dagger in each hand, Moxadder also put a deep cut in its hide. Panicked, the beast tried to flee but was brought down by another vicious strike from Moxadder. This left him vulnerable and the third creature charged in and touched his hand. The dagger in his fist crumbled to rust. Reared back in surprise he shook the dust from his hands, then shrugged and drew another of the numerous daggers he carried. Glancing down, Moxadder saw it was the one awarded him by the Baron. He slashed viciously at the one that had destroyed his weapon and cut its face open.
Gerard executed a copy book lunge and plunged nearly half the length of his weapon in the other creature. Grievously wounded, it bent itself nearly double backing off the blade and fled. Seeing the other creature occupied with his companion, Gerard ran his sword through its flank as well for good measure. Moxadder used this distraction to land a pair of vicious blows in turn to drop the beast dead at their feat. Panting from their exertions, the two faced each other across the bizarre corpse for a few seconds before the continuing sounds of battle turned their attention to the fountain room.
The battle against the slimes had reached a climax. Argonne had managed to shake off his attacker and retrieve his axe. A vicious cut made the creature slow its assault. Morgan raged helplessly on the ground, seconds away from death as one of the vile creatures flowed across his chest and towards the fearsome mask of his face. Shouting a mighty plea to his Goddess, Mortec lunged forward and touched the slime. A sure of crackling black energy raced into the creature and withered it to dust. Thinking that this was becoming a habit, the gnome reached down and began pouring healing energies into the badly injured warrior.
Stravarius spoke a twisted word of power and a bolt of green struck the slime menacing Argonne. Already damaged, it slowly collapsed into liquescence. A dagger sailed over Mortec’s head to strike sparks off the ground near the final slime, signalling the return of Moxadder and Gerard. The nobleman began to lunge forward in attack when his disgust for the creatures returned. Shuddering in horror he pulled weakly back, desperately trying to avoid vomiting on himself or his comrades. His help was not needed in any case as Morgan regained his feet and skewered the slime with a deep thrust while Mortec finished it with a precise blow of his mace.
Ascertaining that the remaining fountains contained no more of the slimes, the companions took a few minutes to recuperate from the battle. Once they felt strong enough they continued down the corridor. As with the others, several rooms lead off from it and they explored these as they continued Northwards. They found another chamber in which the word ‘Mine’ had been endlessly scrawled in blood. It was otherwise empty, suggesting that something had taken possession of whatever the deranged writer had coveted.
The next room was filled with twelve large mirrors mounted on the walls. The companions could only speculate as to their purpose for the spirit of Valentin refused to divulge their use when queried by Morgan.
Further on, another room lead off from the corridor. This one was cluttered with furniture almost to the height of the ceiling. Parts of the walls and floor showed signs of a fire and claw marks scarred the plastered walls. Noticing that the furniture appeared to have been piled into a crude ladder, Mortec began to climb them towards the ceiling. Moxadder examined the claw marks and commented that they had likely been made by a squatter troll. Knowing of their habit of hiding treasures, he joined the gnome in ascending the precariously balanced furniture. Reaching up with his long arms, he managed to reach the ceiling and began tapping it with a dagger. In short time he found an area where the masonry was only paper thin and punched a hole through it. By this time Mortec was next to him and he boosted the gnome into the opening.
Mortec found himself in a cavity which concealed a number of curious objects. One by one he handed them down to Moxadder, who either secured them on his person or passed them down to the others below. They turned out to be items sacred to one or other of faiths. Once they had safely gathered at the bottom of the room they examined their haul. Mortec cast a simple orison and confirmed that each of the items was divinely enchanted. They had found a wooden box bearing the symbol of Thuus god of the Fastness; a censor with bearing the mark of Urumei, goddess of healing; a net sacred to Srcan, goddess of new beginnings; a pair of glass globes that bore the rune of Todesmagie; and a small portable shrine rendered in gold leaf and sacred to Gerech.
Feeling secure for the moment, they began to experiment with some of the items. After an intense examination, Mortec announced that the globes were a meditation aid and helped with unlocking or recalling information when researching obscure subjects. Meanwhile, Moxadder had felt drawn to examine the wooden box. Sliding the cover aside he found two thin platinum cusps within, each bearing the mark of Thuus. Deducing that they were to be placed over the eyes, he deftly fitted them in place. He felt them merge seamlessly with his pupils. At first he experienced only a cool sensation, but then felt a powerful irritation begin to burn his eyes. Thinking quickly, he invoked the name of Thuus, something he had not done since his misbegotten childhood in Irudesh City. The discomfort immediately left him and he felt the divine presence of Thuus slowly seep through his mind. With it came an awareness of the cusps’ powers; he now saw more clearly and further in the flickering torch light. Gazing about him in wonder, he sensed that other powers remained for him to discover.
As he looked at the others they gasped in surprise, for his eyes had changed to the colour of platinum, save for a small black symbol of Thuus in the centre of each pupil. As he savoured the power of the relic, Moxadder felt extremely disturbed. His mind returned to his childhood and his running battles with the priests of the faith. They had been a source of food and shelter, but as he grew older the danger of the Soup Road became more and more real. Eventually he had left them behind when he fell under the shadow of the Dirty Knives. The things he had done since then had been in continual violation of the ways of Thuus. Heart hammering in his chest, he removed the cusps, replaced them in their box and handed them to Morgan. He gave a shuddering sigh, as if a great peril had been narrowly avoided.
“Forgive me Thuus”, Moxadder murmured, “the light of your teachings cannot reach me where I walk in the shadows.”
While the Irudeshian had been examining the cusps, Mortec had made another breakthrough, discovering that the censor of Urumei could greatly aid the healing arts. Unable to make progress with the other items, the Hydra returned to their explorations. A little beyond the room of the hidden treasures they found a stairway to the East which led down into the darkness. Feeling unready for the challenge that might wait below they continued on down the corridor which terminated in a final room.
It was a place of misery, pain and desecration. Even the least sensitive of them felt the psychic impression of extreme agony that had immersed itself in the very stones of the room. Here was a place where something terrible had happened. Terrible and unnatural, for by the glow of his sword, Stravarius determined that powerful magic had been used to work a vile transformation. The Black Elf shuddered in sympathy. As always, the hellfire of his own torment burned near to the surface.
The chamber itself contained nothing except for the perverted symbols of Geduld and remains of the shackles that had restrained the tormented. They were glad to leave the oppressive atmosphere behind and retrace their steps. They decided to return to the entrance on Gerard’s insistence that he must retrieve a change of clothing from his horse. It would also give the rest of them the chance to stow some of the gear they had accumulated. As they marched back down one long corridor, and then another, they noticed a set of doors to the East that they had neglected to explore. Large and imposing they were, forged of thick bronze and etched with scenes of Gerechian worship.
Stravarius and Argonne heaved one of the doors open and gathering his courage, Mortec stepped into the room. He saw an immense chamber, one large enough to have been bounded by all the corridors they had traversed. It was filled with the life sized stone statues of an army of Gerechians in full battle panoply, carved in incredibly fine detail. The air was unnaturally still, even the dust lay completely undisturbed. Looking down, Mortec saw an old cloak at his feet. He stooped and picked it up, feeling the velvet softness of cloth and fine dust caress his fingers. Something moved in the still chamber, a cloak on one of the statues began to unaccountably flap as if in a breeze. Terror gripped his soul and he fled the chamber, screaming at the others to close the door. With a boom the door slammed shut, sealing in the mystery of the stone army. On hearing what the gnome had seen, none of the others showed any inclination of reopening the door, electing instead to return to the entrance chamber.
The choir sang on but paid them no heed as they checked on their mounts and secured the less portable of their treasures. Gerard scrubbed himself clean as best he could with some water and cloth before donning a set of fine clothing. They took some refreshment and rechecked their weapons and gear. Without any more excuse for delay, they returned to the stairs leading down. Standing at the top, their torches pierced only a small way through the darkness. Stravarius informed them that they continued straight down beyond even the range of his unnatural vision.
As he stood smoking Devil Weed at the top of the stairs, Moxadder felt something pressed into his hand. Looking down he saw the box containing the Eyes of Thuus. In shock he turned and stared at Morgan who had come up behind him. The warrior looked almost guilty through the metal of his war mask as he held his hands palm up to fend off any chance of the box being returned.
“I, I think you should have it” he said. He opened his mouth to say more but the metal lips of his mask snapped shut as if of their own accord. Shrugging helplessly, the warrior backed away.
With a sinking feeling, Moxadder felt the chains of fate tighten about his soul. At that moment he understood he was ultimately and inescapably of the Fastness, one of Thuus’ children. No matter how forlorn or degraded the path he trod, he could never escape the faith and doom of his people. With shaking hands he ground out the stick of weed, reverently removed the cusps from their box and placed them once more over his eyes. The darkness before him receded. He could see the way; all that remained was to walk the path. Looking neither right, nor left, he began to descend the stairs.
*****