transcendantviewer
First Post
The Reboot Invocation needs a rewrite because constructs just die when they reach 0. Most of them, like Animated Objects, just become mundane objects when they are reduced to 0 hit points. So, it should instead say "You can touch a construct that has died in the last minute and rekindle the magics that gave it life. The construct returns to life and regains one hit point."
I understand what you were going for, but it's the fact that constructs are majorly different than living creatures, so making this a Spare the Dying for constructs doesn't quite work. Having it function like Revivify but only for constructs should be fine, though.
I understand what you were going for, but it's the fact that constructs are majorly different than living creatures, so making this a Spare the Dying for constructs doesn't quite work. Having it function like Revivify but only for constructs should be fine, though.