plisnithus8
Adventurer
I'd appreciate general feedback or short would-be player responses.
If you are kind enough to write responses, please answer each part before reading the next part.
This is something I'm planning for a party of 5 (fighter, 3 clerics, & artificer/gun) averaging 5th level in a homebrew Asian campaign.
part 1: Party is hired to design a high security vault with guards/monsters, traps, secret passages, etc.
They don't have to build it themselves. The design includes an existing building/structure and about 10,000 worth of salary/purchases/procurements (I'm a little unsure on how to estimate these costs for my players). It needs to last about week before needing additional funding. What's the basic design?
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part 2: Party is hired to break into the vault they created to bring out treasure. What's the plan?
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.
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part 3: Party discovers treasure is a 9-y-o girl they must break out of vault alive. All guards try to target her. What's the exit stragedy?
If you are kind enough to write responses, please answer each part before reading the next part.
This is something I'm planning for a party of 5 (fighter, 3 clerics, & artificer/gun) averaging 5th level in a homebrew Asian campaign.
part 1: Party is hired to design a high security vault with guards/monsters, traps, secret passages, etc.
They don't have to build it themselves. The design includes an existing building/structure and about 10,000 worth of salary/purchases/procurements (I'm a little unsure on how to estimate these costs for my players). It needs to last about week before needing additional funding. What's the basic design?
.
.
.
part 2: Party is hired to break into the vault they created to bring out treasure. What's the plan?
.
.
.
part 3: Party discovers treasure is a 9-y-o girl they must break out of vault alive. All guards try to target her. What's the exit stragedy?