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Ashes, all [closed]

mips42

Adventurer
OOC: So Heron walks towards the front of the house, Penton circles to the left, Bree, Lester and Ashurn are with Heron.
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If viewed at 100%, this is about 100px per inch. :\
Ubler1.jpg
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PierceSG

First Post
OOC: Yes, those are crops. I had no specific thoughts on what kind but if it looks like wheat to you, I'm good.

OOC: Ah, alright. Thanks for the clarification.


Ashurn looks on as Penton go towards the house from the left, he thinks for a bit before moving as carefully as possible towards the right of the house while keeping an eye out for any movement.

OOC: mips42, do you mind if you could help me roll stealth with disadvantage (heavy armor) as I approach the right side of the house as well as Perception to see if I spot anything out of the usual? You do not need to show me the result. :p
 


mips42

Adventurer
(all but penton) You move towards the house as quietly as you can manage and, as you are about 10 feet away, you hear a loud clatter from the right side.
As you turn to look you see four small creatures and one larger one come around the corner. As they enter the pale light of the evening, you recognize the smaller ones as Kobolds and the larger as some sort of lizard-man.
The larger creature points at the groups and says "SSATHASHIS!' At this, 3 of the kobolds draw and fire their bows.
The first kobold fires a arrow at Bree, the most obvious threat, and the arrow hits home, causing a nasty wound in the side.
The second fires at Heron, but the shot goes wide.
The third fires at Ashurn but the arrow glances off your armor.
The fourth points a claw at Bree, conjures a small mote of flame but the flame mote bursts as soon as it tries to hurl it.
The large lizard creature holds a shield and spear but makes no moves.
At this time, the kobolds and lizard guy are roughly 20 feet from you.

Penton: You hear a bang from the far side of the house and the sounds of battle.


Turn order & roll
Penton 19
Heron 14
Kobolds & lizard 12
Lester 9
Bree 7
Ashurn 6

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Surprise round:
Bree[sblock]http://invisiblecastle.com/roller/view/4618124 5dmg[/sblock]
Heron[sblock]http://invisiblecastle.com/roller/view/4618128/
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Ashurn[sblock]http://invisiblecastle.com/roller/view/4618130
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kobold[sblock]http://invisiblecastle.com/roller/view/4618131/
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That could have gone a lot worse for you.
https://dl.dropboxusercontent.com/u/651590/Ubler1.jpg
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Kobold Stew

Last Guy in the Airlock
Supporter
When Heron sees the creatures appear, his instinct is to make a fist with his open hand, and pull it towards him. Incanting his well-practiced words, he pulls sacred flame down on the large lizard creature.

(DC 13 dex save required; if successful 1d8 damage (or, if we're rolling, feel free to use this 8 for damage, if the save is failed!)

He knows this will draw attention, hopefully away from his companions. Once he does so, though, he withdraws to one side (move 20 feet?). He's trying to distract attention from Penton, concerned still that he has gone off on his own. He knows he won't get out of range of the kobold archers, but he hopes he can stay out of the large lizard creature's reach if it chooses to respond and advance.
 

Neikron

Explorer
Penton swiftly pulls his shortbow over his shoulder, and readies an arrow, aiming toward the closest creature I can see (If I can't see one, I want to ready a shot for when an enemy comes into view).

GM:
You may roll this shot, if they are in my range, and I have line of sight as it looks like on the map.

GM (More):
If the wheat does not provide cover, I'd like to take a position on the western wall of the farmhouse, at the closest corner (as my move action).
 

mips42

Adventurer
Penton swiftly pulls his shortbow over his shoulder, and readies an arrow, aiming toward the closest creature I can see (If I can't see one, I want to ready a shot for when an enemy comes into view).
Penton While drawing your bow and lining up the shot, you manage to step on a stick which lets out a loud >snap< as it breaks, alerting the creatures to your presence, you let fly with your arrow which, even at this range, hits home in the small beast burying itself in the creatures neck. It is clearly badly wounded, but still conscious.

When Heron sees the creatures appear, his instinct is to make a fist with his open hand, and pull it towards him. Incanting his well-practiced words, he pulls sacred flame down on the large lizard creature.
Once he does so, though, he withdraws to one side

Heron The lizard creature was clearly not prepared for your gout of Sacred flame and fails to get out of it's way. It lets out a hissing scream, clearly in pain. you then move off to the right of your party.

The kobold that Penton hit turns and runs towards Penton, drawing a small sword and screaming 'SHISAAAAAA'. it runs to where Penton is and swings the small sword but misses badly.
The second kobold pulls its' sword and rushes Bree, and is able to slip is small sword into a crease in your armor but the small blade stings only slightly.
The third kobold rushes up next to it's brethren, pulling its' sword and attacks Ashurn but the blade cannot penetrate your chain armor.
The fourth Kobold rushes to follow Heron, pulling its' small sword and attacks but you are able to avoid its' rushed attack.
The Lizard follows Heron as well, anxious to stike at the one who called down the fire. He sidles over and jabs a spear at Heron but the attack glances off your chainmail.
In the evening light, you see a fifth kobold emerge from the barn and begin moving towards Bree and Ashurn. You also see a sixth kobold climb over the chicken yard fence and move in as well.


Penton[sblock] Stealth http://invisiblecastle.com/roller/view/4618813/
Attack http://invisiblecastle.com/roller/view/4618821/ Disadvantage due to range http://invisiblecastle.com/roller/view/4618823/
Damage http://invisiblecastle.com/roller/view/4618826/
Two 17's to hit. nice. in case it matters, you injured Kobold 1 (K1)
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Heron[sblock] Dex save http://invisiblecastle.com/roller/view/4618833/ and used your 8 for damage.
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Enemies[sblock]
k1 http://invisiblecastle.com/roller/view/4618847/
k2 http://invisiblecastle.com/roller/view/4618849/ 2 damage
k3 <a href="http://invisiblecastle.com/roller/view/4618850/">1d20+2=12</a>
k4 <a href="http://invisiblecastle.com/roller/view/4618856/">1d20+1=13</a>
Lizard <a href="http://invisiblecastle.com/roller/view/4618861/">1d20+4=14</a>
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Kaodi

Hero
Lester turns sheet white and freezes in terror. He had been in denial when he followed along that he would be involved in any sort of combat, and with the flurry of movement and attacks his senses are nearly overwhelmed. But that kobold that conjured fire, something about that awakens an automatic response drilled into him long ago by practice wizard duels long past.

He squeaks out a few arcane words as he rubs his hands together. When he pulls them apart a white hot ball of plasma pops into existence. A trained mage might call it sloppy work, as little sparks constantly fly off of it as if it were some festival dazzler. But Lester grabs it in his right hand, unhurt by his own magical fire, and turns sideways. He leans back, winds up for a throw and protests, "But I have never killed anyone before, at least intentionally!" just before lobbing it at the spellwielding kobold in question.

OOC: Fire Bolt: 1d20+3=8, 1d10=5
 

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