Ashin's Commission: The Great Escape!


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Erekose13

Explorer
Last round: Without effective Long Range options, Eternity will throw a javelin at one of the afflicted out beyond Zaeryl (hopefully the one Hulgyr jumped on).

This round: If the afflicted coming up the ramp are close (15'-20') she'll use a swarm of crystals to remove them from the ramp. She'll avoid Ironwolf if at all possible.
 

Rystil Arden

First Post
*Eternity's javelin tosses is incredibly weak and misses horribly.*

*Meanwhile, the Afflicted that aren't advancing on Zaeryl with Hulgyr as a meatshield begin to bound up the ramp at rapid speeds, approaching Eternity but not quite making it there yet. Ironwolf cannot reach the enemy quite yet while still attacking, but what he can do is stand ten feet back from the enemy (the edge of his 20' movement anyway but also a perfect place to get an opportunistic attack) and set against the charge, hoping for a pair of attacks before the enemies reach him, as well as protecting Eternity by interceding with his own body.*

(OOC: And since Almayce goes directly after Ironwolf, Almayce again. Remember--Zaeryl suggests to save some of the good stuff for later)
 




Xael

First Post
Almayce readies his crossbow while moving somewhere towards the front again (trying to keep somebody between himself and the afflicted), and takes a shot at an afflicted (preferably at a wounded one not in melee) if he can. He could also ready a shot against an afflicted closing in on somebody (Ironwolf?) if he can't find a good target yet.

OOC: Attack roll 18 (no modifiers), damage 6.
 
Last edited:

Rystil Arden

First Post
*Since Ironwolf is a huge obstacle granting cover to all of those approaching Afflicted, Almayce grabs a shot at one of the worst-off-looking large Afflicted approaching Hulgyr and Zaeryl. His aim is true, and the Afflicted falls.*

*More Afflicted head up the ramp towards Ironwolf until there are five in all. Meanwhile, the three remaining large Afflicted below charge Hulgyr. It seems almost incredible that there are only eight Afflicted standing where there were over 100 before. Still, though one of the large Afflicted stumbles and misses horribly (natural 1--bah!), the other two tear into Hulgyr's flesh with their huge claws.*

(OOC: 24 Damage to Hulgyr--Eternity's turn!)
 



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