Similar effect for most classes, but less abusable in extreme cases.
Say what? Every "Perfect" is better than every human at everything? That makes no sense, nor does it fit the mechanics that you wrote.Technik4 said:Changing the rule as you stated doesn't prevent abuse, it just inhibits the flavor of the class. They are made 'perfect', which just means better than humans, at everything.
In this case, the CR adjustment is more important than the LA adjustment, right?Technik4 said:One of the perfects will be the party's first challenges, along with a small cultish group of them.
Say what? Every "Perfect" is better than every human at everything? That makes no sense, nor does it fit the mechanics that you wrote.
That doesn't help those of us trying to help you.Technik4 said:Right, it was exaggeration.
There are technical reasons why a total of +12 to ability scores is too much for LA +1. You've brought up a bunch of practical examples trying to show that it's not too strong, but consider that your players may be smarter -- or more motivated -- than all of us in finding the specific cases where the applied bonus is maximized.Technik4 said:CR is a factor, but I would like to present it as an option at character creation too.
I'd consider that to be about right -- a Human Warrior 2 is also CR 1, right? NPC classes are "balanced" by pretty much sucking no matter what your ability scores are...Technik4 said:So a Perfect Warrior 2 will be CR 1 (on the high side).
If you allow point-buy, I think you'll get cases like this:
I'd say balanced, esp. if you start em out at 0XP and actually make the role-playing difficulty a real hassle. I'd also get rid of the +4 hp. It's not nearly a CR +1, either.Technik4 said:Ah, I plan on allowing rolling 4d6 6 times or an array. I don't like point buy as I think the characters tend to have too many cookie cutter even stats (and this is after making quite a few point buy characters myself). With an array, you can still create a range of characters and I think the race is balanced as LA +1. With rolling, well if my group is cool with rolling they hopefully won't be up in arms about an LA +1 class
I wanted to see if it was considered under or overpowered in the context of the greater d&d land, which it appears to be above +1 but below +2...
Nifft said:There are technical reasons why a total of +12 to ability scores is too much for LA +1... specific cases where the applied bonus is maximized... The only way I could see this race having the desired effect would be if you only allowed characters to use a fixed array of ability stats...
What if a Perfect character was limited to beginning ability scores of 10 or above, before the +2 racial bonus? That way, the Perfects will all be (at least slightly) above the normal human baseline for each attribute. At the same time, it'll have a slight leveling effect because players won't be able to take an 8 in their character's "dump stat(s)" to pump up a more important ability.
Why +4 hit points (+1 more from the raised Con score,) instead of either +3 like Toughness or +1 per level, like Improved Toughness?