Be a Ranger! Babylon 5: Outrageous Fortune (Re-recruiting)

Jemal

Adventurer
So looks like the IC thread has gone rather silent.. Also noticed that I hadn't posted my updated sheet (whoops).

[sblock=Kevin Cole]
Kevin Cole
Male Human Ranger 3
HT: 6'0" WT: 190 Hair: Red Eyes: Green

STR: 16 (+3) [10 points]
DEX: 14 (+2) [6 points]
CON: 13 (+1) [5 points]
INT: 10 (+0) [2 points]
WIS: 10 (+0) [2 points]
CHA: 8 (-1) [0 points]

HP: 8* AC: 14 (10 base + 2 dex + 2 class)
Saves: FORT: +3 (2 base +1 con) REF: +4 (2 base +2 dex) WILL: +4 (2 base +2 misc)
Init: +2
Speed: 30'

Bab: 3
Attacks
Denn'bok: 2X : +5 atk, 1d6+3 dmg

Skills(Total/Ranks):[28 Points] Stealth (+11/6), Pilot(+8/6), Acrobatics(+8/6), Athletics(+9/6), Computer Use(+6/6), Investigate(+6/6), Notice(+6/6)

Feats: [3+1] Two-Weapon Fighting, Off-Hand Expert, Weapon Focus: Denn'bok, *ONE MORE*

Class Features: Martial Arts, Exotic Proficiency: Denn'bok,
Discipline of the Ranger, Fearless, Places Unseen, Between the Darkness and the Light

Languages: Common, Minbari(Adrenato)

Equipment: Denn'bok, Ranger Pin, Ranger Cloak(DR 2, +1 stealth)
[/sblock]
Still need to roll his HP (Or are we taking a flat number/lvl?), and figure out his last feat. What are Natural Athlete, Data Access, Harms way? Also are weapon specialization/Improved Two Weapon Fighting the same as other D20 games?
 

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Leif

Adventurer
Jemal, a Ranger's initial hp are 7 + Con mod (+1 in Kevin's case) = 8. HP per level after 1st are 2 + Con mod, so 3/level in Kevin's case.

Thus, Kevin Cole's hp at 3rd level should be: 14.
 

Leif

Adventurer
And Jemal,

There is no Improved 2-Weapon Fighting feat in B5, only Two-Weapon Fighting, which reduces penalties by 2 for main weapon and by 6 for off-hand.

Weapon Specialisation requires BAB +4 and Weapon Focus, and gives +2 damage with specified weapon.


Data Acess: prereq= Wis 13, 4 ranks in Computer Use, effect= Halve time for Computer Use checks and reduce find files DC by 5

Harm's Way: prereq= Alertness, Improved Initiative, effect= You may ready an action to become the victim of an attack aimed at an adjacent target

Natural Athlete: prereq= 4 ranks in Athletics, effect= you don't become flat-footed when Balancing or Climbing, stand from prone as Free Action, automatically catch onto and pull up from ledges
 
Last edited:

Leif

Adventurer
Sorry, Dr. S, not trying to overstep my bounds here, but I figured I could look these feats up as easily as you could. :heh:
 

Dr Simon

Explorer
No probs, Leif.

I'll just add, to the Alertness -> Improved Initiate -> Harm's Way that Alertness is slightly different. You get +1 to Notice checks and keep your Dex bonus to Defence even if flat-footed.
 

Jemal

Adventurer
OK, I think he's done.
[sblock=Kevin Cole]
Male Human Ranger 3
HT: 6'0" WT: 190 Hair: Red Eyes: Green

STR: 16 (+3) [10 points]
DEX: 14 (+2) [6 points]
CON: 13 (+1) [5 points]
INT: 10 (+0) [2 points]
WIS: 10 (+0) [2 points]
CHA: 8 (-1) [0 points]

HP: 14 AC: 14 (10 base + 2 dex + 2 class)
Saves: FORT: +3 (2 base +1 con) REF: +4 (2 base +2 dex) WILL: +4 (2 base +2 misc)
Init: +2
Speed: 30'

Bab: 3
Attacks
Denn'bok: 2X : +5 atk, 1d6+3 dmg

Skills(Total/Ranks):[28 Points] Stealth (+11/6), Pilot(+8/6), Acrobatics(+8/6), Athletics(+9/6), Computer Use(+6/6), Investigate(+6/6), Notice(+6/6)

Feats: [3+1] Two-Weapon Fighting, Off-Hand Expert, Weapon Focus: Denn'bok, Natural Athlete

Class Features: Martial Arts, Exotic Proficiency: Denn'bok,
Discipline of the Ranger, Fearless, Places Unseen, Between the Darkness and the Light

Languages: Common, Minbari(Adrenato)

Equipment: Denn'bok, Ranger Pin, Ranger Cloak(DR 2, +1 stealth)
[/sblock]
 


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