Have people been crunching the dpr numbers? I have been considering playing a high dpr archer as a change of pace from my utility casters. I'm more concerned about mid levels, I'll never see the fighter's 4th attack.
Just off the top of my head:
-battle master with sharpshooter and crossbow expert (maneuver damage + bonus action attack)
-sharpshooter subclass (does the minus action bonus damage make up for the loss of bonus action attack?)
-arcane archer (I love them but the magic arrow damage is offset by the fact they must use bows. Of course phasing arrow can make up for this on occasion)
-Eldritch knight (eventually they get haste and can use better weapons than handbow)
-revised ranger hunter (how does colossus slayer + hunters mark compare?)
-revised ranger deep stalker + assassin (extra attack on first turn, advantage on initiative, auto crits. Oh my!)
-battlemaster\ranger + war cleric (one of few ways to get bonus damage attack with bows, extra d8 on weapon attacks and +10 to hit via channel divinity to offset sharpshooter)
in all of this there's also the possibility to pick up familiar for advantage to attacks and hex.
What is the general consensus?
Just off the top of my head:
-battle master with sharpshooter and crossbow expert (maneuver damage + bonus action attack)
-sharpshooter subclass (does the minus action bonus damage make up for the loss of bonus action attack?)
-arcane archer (I love them but the magic arrow damage is offset by the fact they must use bows. Of course phasing arrow can make up for this on occasion)
-Eldritch knight (eventually they get haste and can use better weapons than handbow)
-revised ranger hunter (how does colossus slayer + hunters mark compare?)
-revised ranger deep stalker + assassin (extra attack on first turn, advantage on initiative, auto crits. Oh my!)
-battlemaster\ranger + war cleric (one of few ways to get bonus damage attack with bows, extra d8 on weapon attacks and +10 to hit via channel divinity to offset sharpshooter)
in all of this there's also the possibility to pick up familiar for advantage to attacks and hex.
What is the general consensus?
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