My initial thoughts are that indeed it is:
* Wizards and army battles: spell casters can no longer waist mayhem at whim (I mean, not as badly as before). I do realize that a battle should last about an hour, and you can make a few rituals in that time, but overall, I think these to get to play more nicely mechanic-wise. Still, I should look into this more closely when I get my books.
* Warlords: definitely in tune with the commanding armies theme. I think it can translate nicely from the tactical skirmish to the larger battleground.
* Elves: correct me if I´m wrong, but Birthright elves are quite "woods" elves, just like in 4th Ed.
* The "shadow plane" (I don't know it´s proper name) seem quite similar in both the PoL and Birthright.
I do realise some work needs to be done regarding the new races (dragonborn and tiefling), but it seems you can simply rule them out if you wish.
What are your thoughts?
* Wizards and army battles: spell casters can no longer waist mayhem at whim (I mean, not as badly as before). I do realize that a battle should last about an hour, and you can make a few rituals in that time, but overall, I think these to get to play more nicely mechanic-wise. Still, I should look into this more closely when I get my books.
* Warlords: definitely in tune with the commanding armies theme. I think it can translate nicely from the tactical skirmish to the larger battleground.
* Elves: correct me if I´m wrong, but Birthright elves are quite "woods" elves, just like in 4th Ed.
* The "shadow plane" (I don't know it´s proper name) seem quite similar in both the PoL and Birthright.
I do realise some work needs to be done regarding the new races (dragonborn and tiefling), but it seems you can simply rule them out if you wish.
What are your thoughts?