Bloodcove Disguise

perrinmiller

Adventurer
Aradra's arrows drop the already wounded raptor. The grease causes another to slips and fall prone, being vulnerable to both Shadow and Frost.

Deinonychus.jpg

The slipped up raptor tries to regain its footing and misses clawing Shadow. The other raptor next to the wolf is a flurry of talons and teeth, but the magic armor spell protects the wolf from being hurt.

The other two dinos advance, on getting quickly in Aradra's face and swiping with a talon. The archer evades the claw. The other quickly moves up and threatens to rip Chaucer to shreds in a moment.


OOC: Combat: Round 3
[sblock=Combat Information]D2 slipped and is prone. Frost critical hit for 21 dmg total
D3 saved & Missed; D2 & D4 missed. D5 double moved

Initiative:
Deinonychus
You guys

Tactical Map:
BDEnc12Map03.jpg

Notes:
1. The boulder is impassible terrain without DC10 climb check to spend +10ft movement to get up on.
2. Any undergrowth square with 50% green is +5ft movement and counts as difficult terrain.
3. Brown circles are tree trunks, providing cover. They can be attacked across, but cannot be moved diametrically through.

Code:
Aradra:    47/51 HP remaining;
Shadow:    26/26 HP remaining; 
Kalinn:    32/56 HP remaining;
Chaucer:   22/22 HP remaining; 

Conditions in effect: Mage Armor (Shadow), Grease, Glitterdust

Spells Cast: Shield (Frost), Vanish (Chaucer), Mage Armor (Frost), 
 Grease (Chaucer), Glitterdust (Chaucer)
Abilities Used: 4/15 rounds Bard Perf (Chaucer),
4/10 rounds Rage (Kalinn)
Enemy Status:
Code:
D1 (AC15): 45 dmg; Unconscious & dying
D2 (AC15):  26 dmg; Prone
D3 (AC15):
D4 (AC15): 
D5 (AC15):
[/sblock]
GM: Shadow and Frost get AoOs on D2. It missed so if it takes 8 dmg it is out regardless.

You guys are up for Round 3.
 

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Maidhc O Casain

Na Bith Mo Riocht Tá!
FrostEWProfile.png


As the downed dino struggles to regain its footing in the grease, Frost reverses her swing with lightening speed and carves another great chunk out of the hapless beast. Its struggles end in a gout of blood as it falls lifeless back into the grease.

[sblock=OOC]AoO hit and killed the beast, but I'm out of time. Actions for Round 3 coming later today.[/sblock]

[sblock=Mini Stats] Kalinn Ari
HP: 50 (32)/74 (56)
AC: 17 (11 Flat-Footed, 14 Touch)
CMB: +7 CMD: 18
Fort: +10 Reflex: +6 Will: +7
Initiative: +3
Senses: DarkVision
Perception: +08, Sense Motive: +0

Current Weapon in Hand: Hafísbíta
Current Conditions: Raging

Rage Burned: 5/10 Rounds

Spells Available (Cantrips: Unlimited, 1st Level: 3/5 per Day)
Cantrips: Acid Splash, Disrupt Undead, Jolt, Mending, Ray of Frost
1st Level: Ear Piercing Scream, Mage Armor, Protection from Evil, Shield [/sblock]
 



Maidhc O Casain

Na Bith Mo Riocht Tá!
FrostEWProfile.png


Caught up in her battle-lucidity, Frost quickly steps forward to press the temporary advantage granted by her slaying of the other dinosaur. Once more, her great blade whistles around in a singing arc and slams into the dinosaur's side. Her totem spirits rage and flail the air around the dinosaur but have little effect.

[sblock=OOC][/sblock]

[sblock=Mini Stats] Kalinn Ari
HP: 50 (32)/74 (56)
AC: 17 (11 Flat-Footed, 14 Touch)
CMB: +7 CMD: 18
Fort: +10 Reflex: +6 Will: +7
Initiative: +3
Senses: DarkVision
Perception: +08, Sense Motive: +0

Current Weapon in Hand: Hafísbíta
Current Conditions: Raging

Rage Burned: 5/10 Rounds

Spells Available (Cantrips: Unlimited, 1st Level: 3/5 per Day)
Cantrips: Acid Splash, Disrupt Undead, Jolt, Mending, Ray of Frost
1st Level: Ear Piercing Scream, Mage Armor, Protection from Evil, Shield [/sblock]
 

jackslate45

First Post
Chaucer takes a step back from the raptor, trying to get some distance between it and him. Once again, a splatter of grease appears underneath the raptor, in an unlikely attempt to make it fall prone.

Shadow quickly follows Kanlii's lead, striking at the raptor from below. However, the wolf fails to connect.

Aradra has a brief flashback to a time where he was the last line of defense between a VIP and the enemy. He wont fail this time. He draws his dagger, the spring popping as it fires gracefully into his right hand. He holds it angled to the side, ready to block any incoming attacks, and states plainly,

"To get to them you have to kill me first."

[sblock=Actions]
Chaucer
Free: 5' M22
Standard: Grease, covering squares M21, K22,L21 L22 DC 14 Reflex


Aradra:
Swift: Draw Dagger
Free: Order Shadow to Attack Raptor 3. +10 to roll, DC 10 Auto Makes it.
Full Round: Total Defense

Shadow:

Standard: Bite on Raptor 3. If hit, attempt Trip.

[/sblock]

[sblock= Aradra Mini Stats]Aradra Longstrider
Initiative: +6 Perception: +10
AC: 21 (13 flat-footed, 14 Touch) +4 Total Defense
HP: 51 Current:47
CMB: +7 CMD: 21 Fort: +5 Reflex: +8 Will: +3
Conditions in Effect: Point Blank Shot, Precise Shot, Deadly Aim, Rapid Shot

Current Weapon in Hand:PBS/DA MWK Longbow (STR +2) +8 1d8 + 7 per shot
Right hand spring loaded wrist sheathe: Dagger

Adaptation: 50 minutes remain (Darkvision 60')
Spells Remaining:
1st Level 2/2 Longstrider, Aspect of the Hawk
[/sblock]
[sblock= Shadow Mini Stats]Shadow
Initiative: +2 Perception: +9/Scent
AC: 18 (12 flat-footed, 12 Touch) + 4 Mage Armor
HP: 26 Current: 26
CMB: +3 CMD: 21 Fort: +5 Reflex: +5 Will: +2
Conditions in Effect:

Current Weapon in Hand: Bite+3 1d6+1
[/sblock]
[sblock=Chaucer Mini Stats]Chaucer
Initiative: +5 Perception: +9
AC: 17 (13 flat-footed, 14 Touch)
HP: 22 Current: 22
CMB: +5 CMD: 18 Fort: +0 Reflex: +7 Will: +4
Conditions in Effect: Point Blank Shot, Precise Shot, Arcane Shot

Current Weapon in Hand: PBS/MWK Longbow (STR +2) +9 1d8 + 3 per shot (Considered Magical)

Bard Song: 11/15 Rounds

Spells Remaining:
1st Level 1/4:Vanish, Greasex2
2nd Level 0/2:Glitterdust;Glitterdust
[/sblock]
 
Last edited:

perrinmiller

Adventurer
The second grease spell causes the raptor to slip and fall prone. However, it gets back up and moves around to threaten the archer.

Deinonychus.jpg

The wounded dinosaur is a flurry of talons and biting. One sharp claw catches Frost on her neck and leaves a nasty gash, bleeding profusely.

The last raptor tries to claw the archer and bite the bard. However it cannot even touch them.


OOC: Combat: Round 4
[sblock=Combat Information]D5 slipped got back up and moved
D3 critical hit Frost for 17 dmg & missed Shadow
D4 missed Aradra and Chaucer

Initiative:
Deinonychus
You guys

Tactical Map:
BDEnc12Map04.jpg

Notes:
1. The boulder is impassible terrain without DC10 climb check to spend +10ft movement to get up on.
2. Any undergrowth square with 50% green is +5ft movement and counts as difficult terrain.
3. Brown circles are tree trunks, providing cover. They can be attacked across, but cannot be moved diametrically through.

Code:
Aradra:    47/51 HP remaining;
Shadow:    26/26 HP remaining; 
Kalinn:    15/56 HP remaining; 17 dmg
Chaucer:   22/22 HP remaining; 

Conditions in effect: Mage Armor (Shadow), Grease x 2, Glitterdust

Spells Cast: Shield (Frost), Vanish (Chaucer), Mage Armor (Frost), 
 Grease x 2 (Chaucer), Glitterdust (Chaucer)
Abilities Used: 4/15 rounds Bard Perf (Chaucer),
4/10 rounds Rage (Kalinn)
Enemy Status:
Code:
D1 (AC15): 47 dmg; Unconscious & dying
D2 (AC15): 35 dmg; Unconscious & dying
D3 (AC15): 15 dmg
D4 (AC15): 
D5 (AC15):
[/sblock]
GM: You guys are up for Round 4.
 

jackslate45

First Post
Aradra realized a brief, but crazy, plan that could kill him if it failed. Moving over behind the raptor, he dropped his dagger, raised his bow to fire, and hoped that the raptor would chew his face as he fired twice into the exposed back of the raptor.

While the raptor was preoccupied with Aradra (hopefully) Chaucer took this moment took escape up away from everything. With a sharp turn back, he fires once at the raptor, infusing the arrow with all the power he could muster.

Shadow the bites the raptor he has been attacking, and while his teeth sunk deep into the raptor's flesh, it looked deeper then it actually was.

[sblock=Actions]
Aradra:
Free: Drop Dagger
Free: Order Shadow to Attack Raptor 3. +10 to roll, DC 10 Auto Makes it.
Free: 5' shift to J20
Full Round: Double tap raptor 4 at +8/+8 1d8 + 7. This provokes from Raptor 4, but all according to plan.

Chaucer
Move: K22->J23-> J25 through
Standard: Fire on Raptor Raptor 4

Shadow:

Standard: Bite on Raptor 3. If hit, attempt Trip.

[/sblock]

[sblock= Aradra Mini Stats]Aradra Longstrider
Initiative: +6 Perception: +10
AC: 21 (13 flat-footed, 14 Touch) +4 Total Defense
HP: 51 Current:47
CMB: +7 CMD: 21 Fort: +5 Reflex: +8 Will: +3
Conditions in Effect: Point Blank Shot, Precise Shot, Deadly Aim, Rapid Shot

Current Weapon in Hand:PBS/DA MWK Longbow (STR +2) +8 1d8 + 7 per shot
Right hand spring loaded wrist sheathe: Dagger

Adaptation: 50 minutes remain (Darkvision 60')
Spells Remaining:
1st Level 2/2 Longstrider, Aspect of the Hawk
[/sblock]
[sblock= Shadow Mini Stats]Shadow
Initiative: +2 Perception: +9/Scent
AC: 18 (12 flat-footed, 12 Touch) + 4 Mage Armor
HP: 26 Current: 26
CMB: +3 CMD: 21 Fort: +5 Reflex: +5 Will: +2
Conditions in Effect:

Current Weapon in Hand: Bite+3 1d6+1
[/sblock]
[sblock=Chaucer Mini Stats]Chaucer
Initiative: +5 Perception: +9
AC: 17 (13 flat-footed, 14 Touch)
HP: 22 Current: 22
CMB: +5 CMD: 18 Fort: +0 Reflex: +7 Will: +4
Conditions in Effect: Point Blank Shot, Precise Shot, Arcane Shot

Current Weapon in Hand: PBS/MWK Longbow (STR +2) +9 1d8 + 4 per shot (Considered Magical)

Bard Song: 11/15 Rounds

Spells Remaining:
1st Level 1/4:Vanish, Greasex2
2nd Level 0/2:Glitterdust;Glitterdust
[/sblock]
 
Last edited:

Maidhc O Casain

Na Bith Mo Riocht Tá!
FrostEWProfile.png


Frost reels from raptor's vicious attack but recovers quickly and once more brings her blade around to attack.

[sblock=Actions][/sblock]

[sblock=Mini Stats] Kalinn Ari
HP: 15 (33)/56 (74)
AC: 17 (11 Flat-Footed, 14 Touch)
CMB: +7 CMD: 18
Fort: +10 Reflex: +6 Will: +7
Initiative: +3
Senses: DarkVision
Perception: +08, Sense Motive: +0

Current Weapon in Hand: Hafísbíta
Current Conditions: Raging

Rage Burned: 5/10 Rounds

Spells Available (Cantrips: Unlimited, 1st Level: 3/5 per Day)
Cantrips: Acid Splash, Disrupt Undead, Jolt, Mending, Ray of Frost
1st Level: Ear Piercing Scream, Mage Armor, Protection from Evil, Shield [/sblock]
 

perrinmiller

Adventurer
The raptor claws the distracted archer for a light wound. Then the ranger and bard turn it into a pin cushion and it falls twitching to the earth.

Frost and shadow, badly hurt the wounded raptor, its screams in pain echoing in the jungle. Yet it still is fighting
and is a flurry of talons and biting. The bite and talons are not very accurate, all missing.

Deinonychus.jpg

The last raptor on the trail pursues the ranger in a vicious assault, but only the bite actually gets Aradra for a minor wound.

Answering the screaming call of your opponents, two more dinosaurs come charging through the underbrush to join the fray.

OOC: Combat: Round 5
[sblock=Combat Information]D4 hit with AoO for 7 dmg
D5 hit Aradra for 3 dmg
D3 missed Frost and Shadow
D6 & D7 double moved

Initiative:
Deinonychus
You guys

Tactical Map:
BDEnc12Map05.jpg

Notes:
1. The boulder is impassible terrain without DC10 climb check to spend +10ft movement to get up on.
2. Any undergrowth square with 50% green is +5ft movement and counts as difficult terrain.
3. Brown circles are tree trunks, providing cover. They can be attacked across, but cannot be moved diametrically through.

Code:
Aradra:    37/51 HP remaining; 10 dmg
Shadow:    26/26 HP remaining; 
Kalinn:    15/56 HP remaining; 
Chaucer:   22/22 HP remaining; 

Conditions in effect: Mage Armor (Shadow), Grease x 2, Glitterdust

Spells Cast: Shield (Frost), Vanish (Chaucer), Mage Armor (Frost), 
 Grease x 2 (Chaucer), Glitterdust (Chaucer)
Abilities Used: 4/15 rounds Bard Perf (Chaucer),
6/10 rounds Rage (Kalinn)
Enemy Status:
Code:
D1 (AC15): 48 dmg; Unconscious & dying
D2 (AC15): 36 dmg; Unconscious & dying
D3 (AC15): 30 dmg
D4 (AC15): 38 dmg; Unconscious & dying
D5 (AC15): 
D6 (AC15):
D7 (AC15):
[/sblock]
GM: You guys are up for Round 5.
 

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