mcnathan80
First Post
[sblock=Kaelas][sblock= Physical description] Lv.1 Elf Crusader
Al: CG Age: 133 Ht: 5’1” Wt: 109[/sblock]
[sblock=Abilities]
Str 14 +2
Dex 14 +2
Con 12 +1
Int 12 +1
Wis 10 +0
Cha 14 +2
HP: 11 BAB: +1 AC:18/16/12 (10 + 2 Dex + 4 Armor + 2 Shield)
Saves:
F/R/W: +3/+2/+0
Skills:
Diplomacy: +6 4 Ranks +2 Cha
Intimidate: +6 4 Ranks +2 Cha
Know (History): +5 4 Ranks +1 Int
Know (Religion): +5 4 Ranks +1 Int
Ride: +6 4 Ranks +2 Dex
Languages:
Common, Elvin, Goblin
Feat:
Extra granted maneuver (Bo9S): Crusaders begin encounter with one extra maneuver granted to them
Racial Abilities: Elven abilities
Class Abilities:
Steely Resolve: “Save” 5 damage in a “damage pool” that “hits” at the end of character’s next round.
Furious Counterstrike: For each 5 damage “saved” in “damage pool” (rounded down, minimum 1), character gains +1 to hit and damage
[sblock=Maneuvers]
Crusaders Strike (strike): 1 std action; As part of maneuver make an attack, if attack is successful character or ally within 10’ heals 1d6+1 damage
Vanguard Strike (strike): 1 std action; As part of maneuver make an attack, if attack is successful all allies gain a +4 bonus on attacks against target
Stone Bones (strike): 1 std action; As part of maneuver make an attack, if attack is successful gain DR5/adamantine for 1 round
Douse the Flames (strike): 1 std action; As part of maneuver make an attack, if attack is successful target can not make attacks of opportunity for 1 round.
Leading the Attack (strike): 1 std action; As part of maneuver make an attack, if attack is successful all allies gain a +4 bonus on attacks against target[/sblock]
[sblock=Stances]
Martial Spirit: While in stance, character or ally within 30’ heals 2 points of damage for every successful attack.
Changing stances is a swift action.[/sblock][/sblock]
[sblock=Equipment]
Scimitar: +3 atk 1d6+2 18-20/x2 S 4lb
Dagger : +3/+3 atk 1d4+2 19-20/x2 P/S 1lb (can throw 10’)
Morningstar: +3 atk 1d8+2 x2 P/B 6lb
Shortbow: +3 atk 1d6 x3 P 2lb (80’)
20 arrows 3lb
Scale Mail: 20’ Movement, +4 Armor +3 Max Dex -3 AP 25lb
Heavy Wooden Shield: +2 Shield -2 AP 10lb
Backpack 2lb
Rations x8 8lb
Silk rope 950’) 5lb
Sunrod x2 2lb
Waterskin 4lb
Pouch N/A
Caltrops 2lb
Alchemist fire x2 2lb
Coins
6p27g10s N/A
Total Encumbrance: 76 lb
Weight limit: 58 lb light
116 lb Medium
175 lb Heavy[/sblock]
[sblock=Character Progression] Kaelas is going straight crusader al the way through, at some point I'll want to buy a valenar warhorse and take mounted combat as a feat. If we hit 10th level I'll PrC into Eternal Blade from Bo9S[/sblock]
[sblock=Background] Almost 30,000 years ago Arneas was an elven slave toiling for his giant masters in ancient Xendrik. One day a fellow slave named Aren revealed a plan that would help win the elves their freedom. This plan would require the sacrifice of many elves, but their sacrifice would allow countless others to survive and escape their masters and tormentors. Arneas was the first to volunteer. As he willingly give his spirit to help fuel the spell that would rock the continent with explosive force at several key locations he prayed that his ancestors would receive him. This was the story told to Kaelas by his mother every night so that he would better know his ancestor and the sacrifice he made to ensure the freedom of the Elvin people. Not just know him, but revere him. Thus, it was a great honor and a day of celebration when Kaelas's ancestor, Arneas, began to speak to him; not through words, but through insight and emotion. Arneas began to grant Kaelas insight into combatative maneuvers that had not been seen for thousands of years. He was destined for greatness, his family believed that one day he would take his place in the Undying Court as his his ancestor had been unable to. Then The Last War began. The elves watched with only slight interest as the humans of Korvaire fought for scraps of land an power. That was until a Cyran Noble approached Vadallia, a powerful noble within the Tairnadal, and brokered a deal. The nation of Cyre would pay handsomely for elven mercenaries. As more and more elves were sent to fight, Kaelas longed to be considered worthy of joining the Valaes Tairn. Then one day his dream came true, he was called to Korvaire and received his first mission: drive out the Cyrans, kill if necessary and reclaim the land of the Valaes Tairn. He was told that the land had always belonged to the Tairnadal and they had bought it back with their blood. This made Kaelas uneasy, but he was raised to obey his superiors and so he drove out the Cyrans with the rest of the Valenar army. Finally The Day of Mourning happened and thousands of Cyran fled from their blighted land only to be slaughtered in cold blood by the Valaes Tairn. For Kaelas and Arneas this was too much, from that day Kaleas rejected his people and vowed to make right the wrongs of his people.[/sblock]
[sblock=Recently]King Boranel of the human land of Breland has annexed a portion of land for Cyran refugees. Kaelas, hearing this account, traveled across the Mournlands as a sign of penance and atonement. During his travels he battled horrid monstrosities, and abominations of nature. He was forced to slay his beloved warhorse for nourishment and considers that to be the last tie to his old life with the Valaes Tairn. He arrives in New Cyre with a burning desire to right the wrongs of the Valenar and bring honor to his ancestors. Perhaps this Kot’diana may be able to provide opportunity to help the Cyrans and reclaim his honor.[/sblock]
[sblock=Personality]Kaelas is not one to mince words, why speak a sentence when a word can accomplish as much? However, he was trained to be a leader of elves, and his training shows through when it is time to sheath swords and begin discussions. Kaelas has a strong sense of honor that he believes the Valenar corrupted with their treacherous behavior towards the Cyrans. He is driven to reclaim that honor, almost to a point of obsession. He will often be found conversing with his spirit seeking wisdom in times of crisis, or in quiet moments of reflection[/sblock]
[/sblock]
Here's my character. Lemme know if anything needs to be changed.
Al: CG Age: 133 Ht: 5’1” Wt: 109[/sblock]
[sblock=Abilities]
Str 14 +2
Dex 14 +2
Con 12 +1
Int 12 +1
Wis 10 +0
Cha 14 +2
HP: 11 BAB: +1 AC:18/16/12 (10 + 2 Dex + 4 Armor + 2 Shield)
Saves:
F/R/W: +3/+2/+0
Skills:
Diplomacy: +6 4 Ranks +2 Cha
Intimidate: +6 4 Ranks +2 Cha
Know (History): +5 4 Ranks +1 Int
Know (Religion): +5 4 Ranks +1 Int
Ride: +6 4 Ranks +2 Dex
Languages:
Common, Elvin, Goblin
Feat:
Extra granted maneuver (Bo9S): Crusaders begin encounter with one extra maneuver granted to them
Racial Abilities: Elven abilities
Class Abilities:
Steely Resolve: “Save” 5 damage in a “damage pool” that “hits” at the end of character’s next round.
Furious Counterstrike: For each 5 damage “saved” in “damage pool” (rounded down, minimum 1), character gains +1 to hit and damage
[sblock=Maneuvers]
Crusaders Strike (strike): 1 std action; As part of maneuver make an attack, if attack is successful character or ally within 10’ heals 1d6+1 damage
Vanguard Strike (strike): 1 std action; As part of maneuver make an attack, if attack is successful all allies gain a +4 bonus on attacks against target
Stone Bones (strike): 1 std action; As part of maneuver make an attack, if attack is successful gain DR5/adamantine for 1 round
Douse the Flames (strike): 1 std action; As part of maneuver make an attack, if attack is successful target can not make attacks of opportunity for 1 round.
Leading the Attack (strike): 1 std action; As part of maneuver make an attack, if attack is successful all allies gain a +4 bonus on attacks against target[/sblock]
[sblock=Stances]
Martial Spirit: While in stance, character or ally within 30’ heals 2 points of damage for every successful attack.
Changing stances is a swift action.[/sblock][/sblock]
[sblock=Equipment]
Scimitar: +3 atk 1d6+2 18-20/x2 S 4lb
Dagger : +3/+3 atk 1d4+2 19-20/x2 P/S 1lb (can throw 10’)
Morningstar: +3 atk 1d8+2 x2 P/B 6lb
Shortbow: +3 atk 1d6 x3 P 2lb (80’)
20 arrows 3lb
Scale Mail: 20’ Movement, +4 Armor +3 Max Dex -3 AP 25lb
Heavy Wooden Shield: +2 Shield -2 AP 10lb
Backpack 2lb
Rations x8 8lb
Silk rope 950’) 5lb
Sunrod x2 2lb
Waterskin 4lb
Pouch N/A
Caltrops 2lb
Alchemist fire x2 2lb
Coins
6p27g10s N/A
Total Encumbrance: 76 lb
Weight limit: 58 lb light
116 lb Medium
175 lb Heavy[/sblock]
[sblock=Character Progression] Kaelas is going straight crusader al the way through, at some point I'll want to buy a valenar warhorse and take mounted combat as a feat. If we hit 10th level I'll PrC into Eternal Blade from Bo9S[/sblock]
[sblock=Background] Almost 30,000 years ago Arneas was an elven slave toiling for his giant masters in ancient Xendrik. One day a fellow slave named Aren revealed a plan that would help win the elves their freedom. This plan would require the sacrifice of many elves, but their sacrifice would allow countless others to survive and escape their masters and tormentors. Arneas was the first to volunteer. As he willingly give his spirit to help fuel the spell that would rock the continent with explosive force at several key locations he prayed that his ancestors would receive him. This was the story told to Kaelas by his mother every night so that he would better know his ancestor and the sacrifice he made to ensure the freedom of the Elvin people. Not just know him, but revere him. Thus, it was a great honor and a day of celebration when Kaelas's ancestor, Arneas, began to speak to him; not through words, but through insight and emotion. Arneas began to grant Kaelas insight into combatative maneuvers that had not been seen for thousands of years. He was destined for greatness, his family believed that one day he would take his place in the Undying Court as his his ancestor had been unable to. Then The Last War began. The elves watched with only slight interest as the humans of Korvaire fought for scraps of land an power. That was until a Cyran Noble approached Vadallia, a powerful noble within the Tairnadal, and brokered a deal. The nation of Cyre would pay handsomely for elven mercenaries. As more and more elves were sent to fight, Kaelas longed to be considered worthy of joining the Valaes Tairn. Then one day his dream came true, he was called to Korvaire and received his first mission: drive out the Cyrans, kill if necessary and reclaim the land of the Valaes Tairn. He was told that the land had always belonged to the Tairnadal and they had bought it back with their blood. This made Kaelas uneasy, but he was raised to obey his superiors and so he drove out the Cyrans with the rest of the Valenar army. Finally The Day of Mourning happened and thousands of Cyran fled from their blighted land only to be slaughtered in cold blood by the Valaes Tairn. For Kaelas and Arneas this was too much, from that day Kaleas rejected his people and vowed to make right the wrongs of his people.[/sblock]
[sblock=Recently]King Boranel of the human land of Breland has annexed a portion of land for Cyran refugees. Kaelas, hearing this account, traveled across the Mournlands as a sign of penance and atonement. During his travels he battled horrid monstrosities, and abominations of nature. He was forced to slay his beloved warhorse for nourishment and considers that to be the last tie to his old life with the Valaes Tairn. He arrives in New Cyre with a burning desire to right the wrongs of the Valenar and bring honor to his ancestors. Perhaps this Kot’diana may be able to provide opportunity to help the Cyrans and reclaim his honor.[/sblock]
[sblock=Personality]Kaelas is not one to mince words, why speak a sentence when a word can accomplish as much? However, he was trained to be a leader of elves, and his training shows through when it is time to sheath swords and begin discussions. Kaelas has a strong sense of honor that he believes the Valenar corrupted with their treacherous behavior towards the Cyrans. He is driven to reclaim that honor, almost to a point of obsession. He will often be found conversing with his spirit seeking wisdom in times of crisis, or in quiet moments of reflection[/sblock]
[/sblock]
Here's my character. Lemme know if anything needs to be changed.