Southpaw79
First Post
Hello all,
I am play testing the UA Ranger ( hand crossbow build ) and I am nearing the end of the released 5 levels. It appears that the campaign will actually be carrying on so I need to plan beyond the fifth level. I wanted some advice on what multi-classes would work well for a archer/sniper or short ranged archer builds.
The two obvious choices would be Fighter (any) or Rogue (assassin), but I keep thinking that Monk (shadow) could work well too. Can the monks extra movement, AC, and spells/abilities off-set what the Rogue could offer or is Expertise, bonus action movement, and SA too good to pass up? I am already bonus action starved as it is so I worry that cunning maneuvers will not get much use.
What are some MC combos you have come up with. Any odd combos that beg for a little play testing? Any in game experience would be greatly appreciated as well.
I am play testing the UA Ranger ( hand crossbow build ) and I am nearing the end of the released 5 levels. It appears that the campaign will actually be carrying on so I need to plan beyond the fifth level. I wanted some advice on what multi-classes would work well for a archer/sniper or short ranged archer builds.
The two obvious choices would be Fighter (any) or Rogue (assassin), but I keep thinking that Monk (shadow) could work well too. Can the monks extra movement, AC, and spells/abilities off-set what the Rogue could offer or is Expertise, bonus action movement, and SA too good to pass up? I am already bonus action starved as it is so I worry that cunning maneuvers will not get much use.
What are some MC combos you have come up with. Any odd combos that beg for a little play testing? Any in game experience would be greatly appreciated as well.