Trying to figure out how I want to progress my character. I'm realizing I have to be more of a front liner than I originally thought.
The restrictions are normal 27 point buy, and I must be a Wood Elf.
I'm torn between going straight fighter or 1 fighter/X Barbarian.
How are your feeling between champion/BM as a dex based fighter? How does it contrast to incorporating barbarian? While a lot of the barbarian options specify strength, advantage on initiative, dex saves, and unarmored defense are all very appealing as well as some of the totem options to provide insane defenses with rage.
Is there a way that I can work finesse melee with archery bonuses + ranged while still being a defensive power house? Also. how do dex fighters deal with changing between ranged weapons + melee weapons + shield without eating into too many actions? Of course, just shooting point blank is always an option (apparently we are not imposing disadvantage on shooting in melee, and I believe this is incorporated in crossbow expert), but then I lose out on the benefits of a shield. This is also important as opportunity attacks must be made with a melee weapon. If swapping eats too many actions, feats like sentinel seem to lose a lot of appeal unless I went the two weapon fighting route instead.
The restrictions are normal 27 point buy, and I must be a Wood Elf.
I'm torn between going straight fighter or 1 fighter/X Barbarian.
How are your feeling between champion/BM as a dex based fighter? How does it contrast to incorporating barbarian? While a lot of the barbarian options specify strength, advantage on initiative, dex saves, and unarmored defense are all very appealing as well as some of the totem options to provide insane defenses with rage.
Is there a way that I can work finesse melee with archery bonuses + ranged while still being a defensive power house? Also. how do dex fighters deal with changing between ranged weapons + melee weapons + shield without eating into too many actions? Of course, just shooting point blank is always an option (apparently we are not imposing disadvantage on shooting in melee, and I believe this is incorporated in crossbow expert), but then I lose out on the benefits of a shield. This is also important as opportunity attacks must be made with a melee weapon. If swapping eats too many actions, feats like sentinel seem to lose a lot of appeal unless I went the two weapon fighting route instead.