Hey guys,
So, my character got killed in our last session and I'm making a new (13th level) character. I decided to aim for the Archmage prestige class at 14th level. The build I chose is Human Wizard 7/Loremaster 6.
Str 13, Dex 15, Con 16, Int 20 (22 with headband), Wis 12, Cha 13
Fort +10, Reflex +8, Will +14 (+2 from cloak)
Feats: Chain Spell, Twin Spell, (my dm allows spontaneous metamagic for wizards, but you take subdual damage), Spell Focus (Nec/Ench), Greater Spell Focus (Nec/Ench), Skill Focus (Knowledge(Arcana),Spellcraft)
My feats barely squeaked by to meet the prereqs for Loremaster and Archmage. But, the save DC for my 7th level Necromantic or Enchantment spells is 27, which makes me happy.
And, I have a smartass raven familiar named Toad.
Anyway, looking for thoughts on making my character better and/or more unique. Feel free to change the advancement up to level 13, though I would like to qualify for Archmage, unless you have a cooler prestige class.
Calypso
So, my character got killed in our last session and I'm making a new (13th level) character. I decided to aim for the Archmage prestige class at 14th level. The build I chose is Human Wizard 7/Loremaster 6.
Str 13, Dex 15, Con 16, Int 20 (22 with headband), Wis 12, Cha 13
Fort +10, Reflex +8, Will +14 (+2 from cloak)
Feats: Chain Spell, Twin Spell, (my dm allows spontaneous metamagic for wizards, but you take subdual damage), Spell Focus (Nec/Ench), Greater Spell Focus (Nec/Ench), Skill Focus (Knowledge(Arcana),Spellcraft)
My feats barely squeaked by to meet the prereqs for Loremaster and Archmage. But, the save DC for my 7th level Necromantic or Enchantment spells is 27, which makes me happy.
And, I have a smartass raven familiar named Toad.
Anyway, looking for thoughts on making my character better and/or more unique. Feel free to change the advancement up to level 13, though I would like to qualify for Archmage, unless you have a cooler prestige class.
Calypso
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