Burning Heretics OOC

Jack of Tales

First Post
Coavaithe--background looks fine. everything else looks good. Go ahead and do the equipment

Leif: We only have one character completely done, your mechanics finished, Mori's still needs a background and one other partially done. So unless two others completely post there people up before you get better I won't kick you out. And you can always join in later too.

Scott--go ahead and post a character up. So far we have three players (maybe four if Leif stays) that have posted at least part of their character up.

Okay, so once I get a background from Moritheil and equipment on Covaithe I'll begin an IC thread.
 

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renau1g

First Post
Jack of Tales said:
Okay, so once I get a background from Moritheil and equipment on Covaithe I'll begin an IC thread.


Booyah! Looking forward to it.

P.S. Do dwarves in Cora have the 'dwarvish' accent found in say LOTR or Forgotton Realms?
 
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covaithe

Explorer
[sblock=Geraint updated]
Code:
[B]Name:[/B] Geraint Beldarane
[B]Class:[/B] Favored Soul 3
[B]XP:[/B] 3000
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Deity:[/B] Piello, god of Dreams (N)

[B]Str:[/B] 16 +3 (10p.)     [B]Level:[/B] 3        
[B]Dex:[/B] 12 +1 ( 4p.)     [B]BAB:[/B] +2
[B]Con:[/B] 14 +2 ( 6p.)     [B]Grapple:[/B] +5
[B]Int:[/B] 10  0 ( 2p.)     [B]Speed:[/B] 30' (20' in armor)
[B]Wis:[/B] 16 +3 (10p.)     [B]Init:[/B] +1
[B]Cha:[/B] 14 +2 ( 6p.)     

[B]HP:[/B] 24 (3d8 +6 con )


                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +9    +0    +1    +0    +0    +0    20
[B]Touch:[/B] 11              [B]Flatfooted:[/B] 19

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      3    +2          +5
[B]Ref:[/B]                       3    +1          +4
[B]Will:[/B]                      3    +3          +6

[B]Weapon                  Attack   Damage     Critical[/B]
Longspear +1 (reach)            +7        1d8+5         x3
Heavy mace                      +5        1d8+3         x2

[B]Languages:[/B] Common

[B]Feats:[/B] 
  Weapon focus (longspear)  (Favored Soul 3)
  Heavy armor proficiency   (human bonus feat)
  Combat casting            (clvl 1)
  Power attack               (clvl 3)


[B]Skill Points:[/B] 12 + 3 + 3 = 18
[B]Max Ranks:[/B] 6/3
[B]ACP:[/B]  -6
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Concentration              6    +2          +8  (+12 for casting defensively)
Heal                       2    +3          +5
Diplomacy                  6    +2          +8
Sense Motive               3    +3          +6
Spellcraft                 1    +0          +1

[B]Equipment:               Cost  Weight[/B]
+1 Full plate              2,650      50
+1 Longspear               2,305       9
Heavy mace                    12       8
Backpack                       2       2
  Bedroll                      0.1     5
  trail rations x4             2       4

[B]Total Weight:[/B] 78 lb      [B]Money:[/B] 28g 9s

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                76    153   230   460  1120

[B]Spells known[/B]: 5/4  
  0:  Detect magic, Light, Mending, Read Magic, Create Water
  1:  Cure Light Wounds, Shield of Faith, Divine Favor, Prot from Evil

[B]Spells per day:[/B]  6/6  [B]Save DC: 3 + spell level[/B] 


[B]Age:[/B] 28
[B]Height:[/B] 6'2"
[B]Weight:[/B] 190lb
[B]Eyes:[/B] dark brown, black in most light
[B]Hair:[/B] brown, short, curly
[B]Skin:[/B] swarthy
[/sblock]

A few changes:
- added equipment. Fairly boring selection; I don't have MIC
- added level 3 feat. Don't know how I missed that. :/
- juggled skills some, since it turns out know(religion) isn't a class skill.
 

Jack of Tales

First Post
Language and notes

rena1g-- I never thought about it before but..yes

Covaithe-- If you want to switch out one class skill for another, feel free. This will let you have access to Know(Religion). Note: Ill allow this for any character as long as you throw around some reasons why you have that switch. I.e. Geraint spent some time at various clerical schools thus he has some learning in religion. As you can tell, i dislike the idea of cc skills.

Everyone--When doing languages take a look at the Language tab in the wiki. Common is really Trade, and it's primarily only used by merchants, large stores and important trade locations. For default language use the language of where your character is from--This is most likely to be Keldonian since this is where the game starts and I'm assuming where most of you are from. Clerics, paladins, anyone of noble lineage, would also likely have Lasttin for their bonus language as it is the language of rituals and clergy.

Also note that the traditional magical languages are different. Draconic is written only, no spoken form exists. As such while scrolls will be written in Draconic they will be pronounced using Arcenian. If you're playing a wizard you can take both of these using only one bonus language.

calla.wikispaces.com so you don't have to go dig for it.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
is there an RG thread here on en world? or is it going to be on your wiki sight? or both?

[sblock=GERARD HAMPTON]
work in progress
Code:
[b]str[/b]   12   +1   4 pt     rogue 2/sorcerer 1     cl 3
[b]dex[/b]   15   +2   8 pt     hp:19      exp: 3000
[b]con[/b]   14   +2   6 pt     bab:+1     grapp: +2
i[b]nt[/b]   15   +2   8 pt     Init: +6
[b]wis[/b]   12   +1   4 pt  
[b]chr[/b]   15   +2   8 pt

[b][u]COMBAT:[/b] [/u] 

[b]SAVES:  base abil   misc  total[/b]
[u]Fort[/u]      0      +2     --      +2
[u]Reflex[/u]    3      +2     --      +5
[u]will[/u]      2      +1     --      +3

[b]ARMOR:[/b]

[B][U]ARMOR CLASS;[/u][/b]   15
[B][U]TOUCH[/B][/U]           13
[B][U]FLATFOOTED:[/B][/U]    12

[b]type[/b]           [b]bonus:[/b] [b]max dex:[/b] [b]sp fail:[/b] [b]ACP: [/b] [b]Mv:[/b]   [b]wt[/b]
[u]Leather armor[/u]     +2      +6        10%     -0    30     15.0 
dodge (feat)      +1
dex               +2

[b]WEAPONSs:[/b]
[u][b]              att   dam     crit   range  type[/u][/b]
[u]Rapier[/u]           +3   d6 +1   18-20/X2   ---      P
[u]Lite Cross bow[/u]   +2   d8      19-20/x2   80       P
[u]Dagger[/u]           +3   d4 +1   19-20/x2   10      P/S
[u]Mace, lite[/u]       +3   d6 +1      x2      ---      B

[b][u]SKILLS AND FEATS:[/b][/u]

[b]FEATS:[/b]
Sneak attack (class)
Trap finding (class)
Evasion (class)
Practiced Spellcaster (exch for summ familiar (class))
Improved Inititive (Human)
Dodge (char lev 1)
Weapon Finesse (Char lev 3)

[u]Skill points[/u] 60

[b]SKILLS:[/b]                  Ranks Abil  misc    total
Appraise (r) int          +2     +2   --       +4
Balence (r) dex           +2     +2   --       +4
Bluff (r,S) cha           +1     +2   --       +3
Climb (r) str             +3     +1   --       +4
Conctr (S) con            +2     +2   --       +4
Craft , carving(r,S) int  +1     +2   --       +3
Dciph Script (r) int      +1     +2   --       +3
Diplomacy (r) cha         +1     +2   --       +3
Disable Dev (r) int       +4     +2   --       +6
Disguise (r) cha          +1     +2   --       +3
Esc Art (r) dex           +2     +2   --       +4
Gath info (r) cha         +2     +2   --       +4
Hide (r) dex              +4     +2   --       +6
Jump (r) str              +2     +1   --       +3
Know: Arcana (S) int      +1     +2   --       +3
Know: local (r) int       +1     +2   --       +3
Listen (r) wis            +4     +1   --       +5
Move silent (r) dex       +4     +2   --       +6
Open Locks (r) dex        +4     +2   --       +6
Search (r) int            +4     +2   --       +6
Sense Motive (r) wis      +1     +1   --       +2
Slight of Hand (r) dex    +2     +2   --       +4
Spell Craft (S) int       +1     +2   --       +3
Spot (r)wis               +4     +1   --       +5
Swim (r) str              +1     +1   --       +2
Tumble (r) dex            +4     +2   --       +6
Use Mag Dev (r) cha       +1     +2   --       +3
Use Rope (r) dex          +1     +2   --       +3



[b][u]LANGUAGES:[/b][/u] Keldonian (Beyan), Trade, Dormithien, Caven

[b][u]SPELLS:(casts spells at +4 levs from feat: praticed spell caster)[/u] 
Casts as fifth level)[/b]

[b]spells per day:       spells known:[/b]
lv 0: 5 + 1 (cha) = 6     4
lv 1: 3 + 1 (cha) = 4     2

[b]SPELL LIST:[/b]
[i]* denotes spell compendium[/i]

[u][b]0 level:[/u][/b]
Acid Splash
Disrupt Undead
*Silent Portal
*Stick

[u][b]1st level:[/u][/b]
magic missle
*low light vision

[b][u]EQUIPMENT:[/b][/u]        [b]cost      weight[/b]
[i]** denotes magic item compendium[/i]

leather armor        10.00      15.0 lb

Rapier,mw, +1      2320.00       2.0
Xbow, lt             35.00       4.0
   boltws, mw x20   140.00       2.0
Dagger x3             6.00       3.0
mace, lt              5.00       4.0

Backpack              2.00       2.0
Bedroll               0.10       5.0
Flint/steel           1.0       ----
Grapple               1.0        4.0
Rope, silk (100')    20.00       5.0
rataions x7           3.50       7.0
sunrods x6           14.00       6.0
carving tools         5.00       5.0
spell comp pouch      5.00       2.0
thieve's tools, mw  100.00       2.0
whetstone             0.02       1.0
torch                 0.05       5.0 
case, scroll          1.00       0.5
explorer's oputfit    ---       ----

[b]SPECIAL ITEMS:[/b]
[u]**Armband of elusive action[/u] (M72)    800 gp  
[u]**Amulet of aquatic salvation[/u](M68)   500 gp
[u]**Boots of landing[/u](M77)              500 gp
[u]**Arcainist's gloves[/u](M72)            500 gp

[u][i][b]Cash:[/b][/u][/i]     31 gp   3 sp   3 cp
[/sblock]

[sblock=history/background]
generl notes for now:

Born to a prostitute near the docks, he was mostly raised by the madamm or the house...she always taught him how to be shrewed, but also a kindness that she showed to her girls. when his mother was working the streets on night, she run afoul of some dormitian slavers who were trying to take her on a more permanant basis, killing her when she resisted fiercely. the madamm heard of the incursion and sent her own possee after them with the words, "I'll teach them filthy slavers to keep their thievin' hands off my girls!"

this pretty much started an overnight war between dormitians and this one house...he escaped when the fight was brought to his 'home' and as the building burned, he was slipped out the windo to the streets to escape...as far as he knows, he alone survived....

living off the streets as a youngster means only one occupation: thievery. food snatching that led to pickpocketing and cutpurses which led to plain street thuggery. he found a gang that dealt in those things, but once again there was competition for territory and befor he knew it there was a war going on, where all of his gang were killed or assimilated save him...once again he alone escaped...

Still needing to eat, so he started honing his skills in a more refined form of thievery: cat burgler...case a joint, raid it, sell the stuff and then eat for the first time in a week! that is untill he cased the wrong joint...that of the home and temple of Ge' Chen, sorcerer of the dragon blood (rread: dragon heratage)

this kind old man actually caught the young lad sneaking in his home while he had just sat down to a quiet evening of rice and vedgies...he followed him about his house watching how he showed the greatest respect for every thing there, with the exception of the occasionallly snached eaaasy to sell trinket. as the young Gerard was redeaying his exit, the ancient master spoke up, asking him what he wanted with the items he had taken, he answered in the only thing that came to mind: the truth. with an audible gulp, he spoke of eating, bathing and maybe some new clothing.the kind old master was wise so he invited him to joing him for food at his table. While Gerard ate and talked, the wise old master listened and watched...the bow was showning strange, yet familiar actions...while only a lit candle was all that illuminated the room Gerard was able to see even in the dimmist of light available (lo light vision)

this was only possible by the talent of a scerer like himself. He explaind many thing to gerard about what he might have experienced and invited him to stay the night...with the promise that he will let him keep the trinkets taken if he would listen to master Chen in the morning with the audince of one other. the next morning found gerard hampton under warm blankes and a roof over his head. a cup of hot tea, wam bath water soap and clean clothing were in the room as well....the smell of breakfast was just starting to reach his nostrols and that is all it took for him to geet moving.

tea drank, body washed and clean clothing donned, he waks to the commen room to find master chen and one other (none other then Wyace himself). the old master spoke of in born energies that can be shaped and called forth, that he wanted to help him under stand them and to hone his abilities and at the cost of jsut learning.Gerard was hooke...friiendships were made over time, and he actually saw the old master as his faather...over the past year Gerard has now learned how to use those energies, but the old hatred was always just under the serface...the dormithian slavers would pay someday...


General information:

learned dormithian so as to plan his revenge against the slavers who killed his mother,

learned trade from being near the docks and living on the streets,

Caven learned from the street life and from the old master both as ways to warn others phisically.

escaped the firs of his past and the cold of the lonly nights by the spell Endure elements

[/sblock]
 
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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Jack of Tales:

[sblock=request of swap]
can i trade summon familiar for practiced spellcaster (complete arcane p79 ish)

gives +4 to spell caaaste level for XXX/ level variables but not for spells known or spells per day

I have had familiars in the past, but they are usually forgotten or never useable at higher levels and there for more hinderance then help.
[/sblock]
 

Jack of Tales

First Post
Swap approved. I agree about the familiars being typically ignored.

I made an RG gallery. There is a link in the first post, I'll also be including important NPC's and locations there. It will have the same information the wiki will have also.

EDIT: Scott it looks like you did something strange with the pointbuy for attributes. It's 38 pt buy, you have 45 pts of attribute points. If you need a fast/easy way to calculate it use: http://www.hackslash.net/?p=73
 
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