Edited above. I wasn’t sure where to put that, but I just looked up that heat loss from radiation and conduction doesn’t occur until 68 degrees, which is in the middle of “mild” conditions.I just get tired of people adding in things for "realism" when it's not justified and when they have no clue or it's just silly. Who the heck needs a blanket when it's 80 degrees like the chart a few posts up?
Yes, I’d ask for a Survival check to build a shelter if materials were available, but I wouldn’t want to get into asking for a check every time someone tries to rest as some posters have recommended. My goal is some simple rules that establish the minimum gear required to benefit from a rest under certain conditions which you either have, because you’ve allocated some of your limited carrying capacity, or you don’t.I've slept in a snow shelter, it was comfy even though the temperature dipped to sub zero at night.
On the other hand you do need to know how to make one which is why I was recommending a survival check in my first post.
Edited above. I wasn’t sure where to put that, but I just looked up that heat loss from radiation and conduction doesn’t occur until 68 degrees, which is in the middle of “mild” conditions.
My goal here isn’t realism per se. It’s to have the few items on the equipment list matter for the purpose of driving a role playing decision point with reference to encumbrance.
Yes, I’d ask for a Survival check to build a shelter if materials were available, but I wouldn’t want to get into asking for a check every time someone tries to rest as some posters have recommended. My goal is some simple rules that establish the minimum gear required to benefit from a rest under certain conditions which you either have, because you’ve allocated some of your limited carrying capacity, or you don’t.
It was part of a “session 0” where I pointed out that most of them were encumbered, so we were a little ahead of the characters actually committing to sleeping in the rough with no supplies, and I wanted to give them the opportunity to make an informed decision.How was that even a question that came up?
I cant imagine going camping and thinking to myself 'would there be a benefit to sleeping in a tent and a sleeping bag, or should I just lie in the mud?'
Just slap them with a level of exahaustion, tell them how miserable their night was, troll them for not bringing a sleeping bag or tent camping, and get on with the game.
Encumbrance is the answer to dumping STR, that's for sure. That and, oddly, all my treasure troves morph into much larger piles of SP. Wacky how that happens.
Uphill both ways to the dungeon!Bah. Back in the day we had copper pieces! When that wasn't heavy enough we went with iron drabs and rocks! Heavy rocks! That weren't worth anything but we had to carry them anyway because that's just what we did.
Uphill both ways to the dungeon!