(Casual D&D III) The Man in Black

doghead

thotd
Xiao Yu, male human traveller from afar.

Xiao rolls to his knees but remains quietly where he is for the moment. As the conversation, such that it is and that which he can understand, progresses, Xiao grows curious at the mans persistance.

"We should understand the importance of Tway, he seems to think," Xiao says quietly to those around him. "What is Tway, and why would we want to go to there?"

Xiao pauses for a moment.

"A silver to Tway. One Silver," he repeats under his breath to himself.

"Is the 'one silver' significant? Is this from your legends? It sounds like a legend."
 

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Guilt Puppy

First Post
Onward to Despia

(Doing a bit of a jump forward in time... Partly to compensate for lost time out-of-game, partly to try to clear the slate a little to try to get some fresh inertia going. Hope you don't mind the auto-piloting.)

After the night visit from the boatsman, who quieted and disappeared given time, the journey North goes easily enough... Following the river, you encounter a road which leads readily to your destination, friendly towns to sleep in each day along the way... And at last, into Despia.

It is a fortified city, that much is clear: High stone walls mark it on the landscape. Unlike other cities of the sort, these walls sit naked; the insulating shanty towns typical elsewhere are conspicuously absent. At the gates, the guards -- all bearing symbols of Cuthbert -- examine your belongings and record your passage in a thorough but respectful fashion. They advise perfunctorily against brandishing weapons in town, but beyond that only seem to take interest in the bottle of elven wine received in the halfling village, and then only to make sure that this is the only intoxicant in your possession.

Upon requesting to see Brother Aramil Kethett, you are directed to the Common Hall at the center of town, which sits across from the Temple of Cuthbert and is almost indistinguishable in terms of architectural buildings: Both are short, plain buildings finished in off-white plaster, but the depth of their windows suggests that their true nature is something much more imposing, heavy stone or the like.

Going to either, you find that it is too late in the day to arrange any meeting or deliver anything directly to Kethett: You will have to wait until morning for that. Fortunately, there is an inn nearby, called Goureth's, which seems decent enough. The patronage is quiet and relaxed, far from rowdy, the service is direct and respectful, and the pricing is quite reasonable for such a tidily-kept establishment.

By this point, there are three things you will have noticed about Despia: First, half-orcs are abundant, comprising roughly half of the inhabitants you meet. Second, guards are abundant, with at least one in sight almost everywhere you go, including the inn. And third, the Star of Cuthbert is abundant, displayed tastefully and discreetly on doors, on windows, on walls, on jewelry, on clothing... It does not seem that every citizen is a devotee, exactly, but it is clearly the predominant religion, moreso than any other religion has been in any other city of significant size seen thus far in your journeys.

(And as for what else is noticed, make some Spot checks and Int checks...)
 

Sparky

Registered User
Oliver had expected a royal reception amongst the elves. He was disappointed. Shunted off as no more than a commoner, instead of the widower of Tiamen’s cousin. Bleak thoughts about his dead wife flutter at the corners of his mind and the old man lapses into a quiet, irritable fugue. Partly from hunger, partly because he doesn’t dare to deal with the suspicions that tug threads from tapestry of his memory.

Some morning, rising earlier than the rest, except perhaps Raven, Xiao finds a flat silver flute about two or three fingers wide and as long as a hand. It is engraved with an abstract symbol and words written in a strange script. Later in the day Tatlock translates, reciting by rote, “A friend shares meals, memories and misery.” He looks sheepishly at the grizzled old man and back at Xiao.

The fugue recedes the further and further elven lands fall behind, and by the time the raggedy bunch has reached the bastion of civilization that is Despia he has resumed a more pleasant cantankerous grumpiness. His sharp eyes dart around the city, taking in the oddities of population and the military readiness of the folk.

A stout people.

“Eh?” asks Raven.

“Did I say that out loud?” He purses his lips angrily and stumbles. Raven catches the old man's arm. Getting old. Can’t keep my thoughts to myself. Can't walk. Next I'll be needing someone to chew my food. He settles his belt pouch rather more vigorously than is strictly necessary and nods a not-quite-thanks to Raven.

He resumes his survey of the town. Despia… Despia… He casts his thoughts back…

OOC:
INT check 18+4 (+1 in most knowledges) = 22 or 23
SPOT check 11+3+8 = 22
 

dpdx

Explorer
[So glad we've moved along, and that our game hasn't been forgotten. It was getting tougher to roleplay that situation as it went along. Besides, I'd be very sad if we were to stop the game before its natural ending, be it TPK or happy-ever-after epilogues. Thank you, GP and my fellow players, for all that you do to keep this going.]

Fendric: Spot - 17; Int - 16
Hiritus: Spot - 9; Int - 19

Fendric and Hiritus approach Despia the way they've learned to do a lot of things since formalizing their bond: together.

"I think I like this better than the Glades, Fendric," remarks Hiritus after their group is escorted inside the walls.

Fendric arches an eyebrow, although the rest of his facial expression seems more genuinely curious than suspicious.

"How so, my Sun Brother?"

"Well, for one thing..."

Hiritus proceeds to relate an epiphany which, although based on a less-than-accurate observation of what is happening before him, seems remarkably accurate about Despia and its inhabitants.

"More guards than the Glades, right? Yet, the people seem happier, less structured and able to go about their lives. No cowering in fearful anticipation of the next word from on high, even though this city seems to be in full and open control of the Cudgel."

Fendric, for his part, is (mostly) following. He sees a little bit more than Hiritus did.

"Very astute, Brother. Perhaps it is because, in addition to the clearly defined line of transgression that is signified by St. Cuthbert, there are different groups of people, and not one homogenous species that is xenophobic and knows only one way..."

"More... room. More freedom to operate. Tolerance through strength."

"Indeed so, my Brother."
 

Guilt Puppy

First Post
Shavah seems to agree, silently, with Hiritus' assessment of the city. Tatlock, for his part, seems a bit intimidated.

"There's... there's... who are all the orc folk? Mister Raven?"

Shavah grins a touch, sighs a touch, but remains silent.

...

Later, as you pass the Common Hall, Oliver catches sight of something a bit familiar, part of a small garden monument a little out of the wield: Carved in white marble, a simple shield with no crest, backed by a standing white sword. This standing above a small shelf, perhaps meant as an alter of sorts... Not something to pay any mind, were it not that he caught sight of one word, one name on the stone plaque beneath: Thedoric.

A white shield with no crest: Insignia of the Order of Just Unity, coat of arms for the Greater Kingdom.

Coming closer, the rest of the plaque reads:

Let Your Prayers

Be for Justice,
And Your Fealty
Be Held for a
Greater Kingdom.


Erected in Honor of
Lord Thedoric of Moorlay
For His Intervention
Against the Tournean
Incursion, YC 28.

[/left]
 
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DrZombie

First Post
Raven looks about, noticing all the guards. Overhearing his fellow talk about the goodness of the town, he just shakes his head.
"Hapiness is mandatory" he mutters darkly.

(both spot and int checks are abysmal. Damn you, dirty dice, damn you.)
 

doghead

thotd
Xiao Yu, human master of martial stuff

Xiao is delighted, but a little perplexed at finding the silver flute. Secret gifts in the night are a courting ritual in his part of the Middle Kingdom. He frowns in thought for a while, and eventually he comes to the conclusion that it is probably not meant that way here. He picks it up and moving a little way aways he plays a few quite tunes. Its been a while since he has played, and he is relieved that he manages not to embarrass himself.

His face lights up when Tatlock explains the meaning of the inscription.

"Yes yes. The rain make monkey wet!"

Xiao is rather chestfallen at Tatlock's blank look. Xiao stumbles through an explaination, something about rain and bad time, monkey not liking rain cos they don't like being wet, unless it is in winter when the monkey sit in the hot water pools but thats different and anyway wet monkey get all sullen and hide in the branches and caves and how monkey is not a good friend not that anyone really has a monkey as a friend but where Xiao come from to call friend a monkey means that are not true friend when it rains.

Xiao gets to the end of his explaination and grins hopefully at Tatlock.

***

As the city hoves into view, Xiao stops and takes a moment to gaze upon the it. Its so different from the cities he is used to. Messy, and squat looking, in his eyes. And drab. But as they get to the gates, his nose and ears remind him that certain things remain the same, the world over.

Xiao's attention is all over the place as they walk through the town. His head goes this way and that as he constantly gets distacted by one thing or another. He only just manages to avoid walking into his companions (or their horses) on several occasions.

ooc: Perform 16, Spot 14, Listen 29.
Whoops, that was an INT not Listen check, so INT 4.
 

Festy_Dog

First Post
Nurthk's mood lightens considerably in Despia. The high half-orc population and prominance of Cuthbert's faith put him at ease after his paranoid session among the elves. His contentment is evident through his relaxed stance in the saddle, and having removed his hat so he could get a better look at his surroundings.

DrZombie said:
"Hapiness is mandatory" he mutters darkly.

Nurthk doesn't quite catch Raven's words, and shrugs, being unsure of what was meant by them exactly.

"Feels like how home should have been," he comments offhand.

[ooc: int- rolled 6 + 2 = 8
spot- rolled 17 + 6 = 23]
 

Guilt Puppy

First Post
"What's 'mandatory'?" Tatlock asks, looking at Raven intently.

Nurthk, meanwhile, takes notice of the monument at about the same time as Oliver. The significance of the marble shield is lost to him; the name, however, still stands out.
 

Sparky

Registered User
Oliver chuckles at Tatlock, "Required, son, required. And don't mind Raven, all this civilization makes him twitchy. You don't like cities, do you?" His chuckle dries up in his throat when he catches sight of the monument.

He draws in Whistler's reins, "Pelor's pantaloons..." He glances at the group and sees Nurthk looking at the plaque while the others look around with expressions ranging from awe-inspired to curious to stormy.

"Look, we should take a look at this before we do any, uh, delivering here."

He dismounts untidily and pats Bastrop's nose as he passes the stoic donkey. He approaches cautiously, expecting bristling guards to jump out at him at any moment for the dark thoughts toward Thedoric that he brings.

Again Oliver wonders at the purpose of their mission. I saw the man too... Exantrius. Tipped well. I wish I knew more about these Knights. Maybe there will be lore to find here.
 

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