Grayn
First Post
Answers vary (a little) depending on what class you are talking about. Since your character on the wiki is a witch I'll answer based on that.
1) Bonus spells from high Int can't be used until you can actually cast that level of spells.
2) You must select the known spells stored in your familiar. For witches this is detailed under the familiar class feature. Essentially: all 0-level spells, 3 1st level spells, plus additional 1st level spells equal to your Int modifier (from the witch's spell list). From these known spells you prepare the number of spells you can cast each day. The spells held by your familiar is set and only changes when you go up a level and gain new spells or buy scrolls to teach the familiar. Spells you cast on a daily basis can be changed each day as long as they are spells that your familiar holds.
I should have read the familiar section a little closer. I was focusing on spells and didn't get that far into the descriptions.
Ok, question on the profession skill. Does it really play any roll? Are people making coin with their profession? Or is it just for flavor?
And speaking of professions, would fortune telling fall into the profession skill? I am talking more like a personal counselor that uses star charts, reads tea leaves and tarot cards and "listens" to other planes to answer questions. I know this borders perform, but it doesn't really fit into in of the nine categories and needing to use different skills (like math for astrology, statistics to guess probabilities) would seem to fit more in profession. I am also not really talking about anything magical. I am thinking more like real world fortune tellers. People that give the illusion for knowing things unknown and providing guidance and comfort for their clients.